I'd just like to draw attention to the problems with creatures agroing from several agro bubbles away and or not losing agro when a player is several agro bubbles away. This is mostly happening in the realm of torment. It is making it quite difficult to farm the greens there over the weekend as we cannot run away from groups we'd really rather not fight. Please note this is not lag.
An example: walk into a group of enemies, activate sprint skill, run until the 'little red dots' are two or 3 agro bubbles away. One of three things will happen...
1. They will break agro as normal and leave you alone.
2. They will hang back but if you move any closer than when you stopped moving they will attack you even if you can only just see them on the radar they are so far away.
3. They will simply not break agro at all and continue chasing with no let up.
Sorry to be a pain, I have put this in the bug thread but it's an awfully big thread and I'd like to maybe highlight this one in particular for the weekend.
Thankyou. :-)
S
