Agreed for sure. I only have two PvE chars, and am already out of room...
/signed - 100%!
A Storage Solution
3 pages • Page 3
A
t
i will sign this under one conditon, the amount of bags to be put into the storage would be limited. Let me explain.
WHen we access our storage it would appear the same as always but for the addition of X slots somewhere on the storage menu that were made specifically for the storage of your bags. When put into storage you bags would function normally like they were in you regular inventory.
Now, here is why Anet did not allow such a large storage space to begin with. When the game first came out they said it was so small because they wanted to stop hoarders who could possibly cause economy shifts at any given time based on the current item fad (i.e. early days of Fellblades, etc.) and screw the economy. Now, granted they did screw there own economy once upon a time, however i believe they learned from that mistake. The other is that the game is free and that a large storage space would up the cost of their operating price, thus a possible monthly fee (I could pay the fee if it wasn't outrageous).
Also, whoever mentioned the bags into bags idea, hoarders are the reason it wasnt implemented and never will be. That idea has been mentioned lots of times over the days of the game.
soooo,
/signed conditionally
WHen we access our storage it would appear the same as always but for the addition of X slots somewhere on the storage menu that were made specifically for the storage of your bags. When put into storage you bags would function normally like they were in you regular inventory.
Now, here is why Anet did not allow such a large storage space to begin with. When the game first came out they said it was so small because they wanted to stop hoarders who could possibly cause economy shifts at any given time based on the current item fad (i.e. early days of Fellblades, etc.) and screw the economy. Now, granted they did screw there own economy once upon a time, however i believe they learned from that mistake. The other is that the game is free and that a large storage space would up the cost of their operating price, thus a possible monthly fee (I could pay the fee if it wasn't outrageous).
Also, whoever mentioned the bags into bags idea, hoarders are the reason it wasnt implemented and never will be. That idea has been mentioned lots of times over the days of the game.
soooo,
/signed conditionally
J
Seeing how there are a bunch of crafting materials needed for 4 characters.. I think storing bags within your storage account is a critical fix that needs to be implemented ASAP
-- due to my 3 characters I have right now.. I am accumulating alot of crafting materials to create future armorsets.
Like:
Gliterring dust
Bone, Shell
Hides
Cloth
Scale
Iron
.. that's a lot of slots
-- And that's not counting the more advanced armor that needs fur, steel, charcoal etc.
I'm also starting to accumulate Dyes which I expect to sell in a bit..
Having a Mule is dumb... Game companies and players need to differentiate between a 'work around' and a 'fix' -- to me a "Mule" character is a work around, not a fix.
If ArenaNet or NCSoft's idea is to hope we buy multiple keys..this too isn't a fix 'cause you can't share storage amongst separate CD Keys [not that I know of at least]
-- due to my 3 characters I have right now.. I am accumulating alot of crafting materials to create future armorsets.
Like:
Gliterring dust
Bone, Shell
Hides
Cloth
Scale
Iron
.. that's a lot of slots
-- And that's not counting the more advanced armor that needs fur, steel, charcoal etc.
I'm also starting to accumulate Dyes which I expect to sell in a bit..
Having a Mule is dumb... Game companies and players need to differentiate between a 'work around' and a 'fix' -- to me a "Mule" character is a work around, not a fix.
If ArenaNet or NCSoft's idea is to hope we buy multiple keys..this too isn't a fix 'cause you can't share storage amongst separate CD Keys [not that I know of at least]
J
OK, storing for a rainy day is one thing, but I still cannot play my warrior in PvE instances without clearing out my inventory onto one character then filling my inventory with what is on my warrior. This only allows a minimum of space to pick things up. My income is down from when I used to pick up everything and sell it. I stand the chance of having to risk dropping one of my good PvP items in the hopes that I can pick up an unlock.
This is bull. The way A.Net designed this game, a fully built character needs this much crap. Why am I punished in PvE for playing my PvE character that happens to be PvP ready?
Here you go fully stocked warrior:
This is bull. The way A.Net designed this game, a fully built character needs this much crap. Why am I punished in PvE for playing my PvE character that happens to be PvP ready?
Here you go fully stocked warrior:
I am all about new storage, so
/signed
but... there are reasons why this is not going to happen
1.
if people start stocking stuff for more or less apparent reason, it might influence the economy in a negative way.
2.
aNet is way to busy, working on chapter #3.
The devs will fix problems that have a negative effect on the balance of the game, but problems that are just annoying? Don't think so.
We should be so lucky to have toggleable capes, which took quite some time before it was implemented.
/signed
but... there are reasons why this is not going to happen
1.
if people start stocking stuff for more or less apparent reason, it might influence the economy in a negative way.
2.
aNet is way to busy, working on chapter #3.
The devs will fix problems that have a negative effect on the balance of the game, but problems that are just annoying? Don't think so.
We should be so lucky to have toggleable capes, which took quite some time before it was implemented.
j
The problem with being able to un-equip full bags etc is that:
Assuming you can't put full bags into bag spaces (else you have an infinite storage space) You have still increased your storage by 10 times. The extra server capacity needed for this would be huge.
Its all sneaky ways of AN reducing costs.
Assuming you can't put full bags into bag spaces (else you have an infinite storage space) You have still increased your storage by 10 times. The extra server capacity needed for this would be huge.
Its all sneaky ways of AN reducing costs.
Quote:
|
Originally Posted by Ashley Twig
2.
aNet is way to busy, working on chapter #3. |
See that present? It is a gift for turning one year old.
WHY THE F DID I GET SOME STUPID THING THAT TAKES STORAGE INSTEAD OF SOME MORE ROOM IN MY STORAGE?
/end flipout
K
/notsigned
this is one of the dumbest suggestions i have ever seen. hasnt anet ruined the game enough to shut noobs up? you should get limited slots so you will sell your items and not sell them for way more than they are worth...because everyone will start selling them super high and then you would be complaining about prices.
this is one of the dumbest suggestions i have ever seen. hasnt anet ruined the game enough to shut noobs up? you should get limited slots so you will sell your items and not sell them for way more than they are worth...because everyone will start selling them super high and then you would be complaining about prices.
R


