Elite of the Elite Skills

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Cataclysm
Cataclysm
Lion's Arch Merchant
#1
Skills so powerful they require 2 skill slots. Cannot be used in PvP. Require 2 bosses killed to reactivate and cannot be used on certain bosses, like end game ones. When you use one your enegy is depleted and you suffer from 100% exhaustion. Some skills do not have a cast time because they are attacks, but these can be blocked or evaded. You cannot use an elite with one of these skills

~Warrior~
Balthazar's Blade: Melee Attack. Strike for +300 damage and target foe suffers from bleeding and deep wound for 20 seconds. This attack has 10% armor penetration

~Monk~ Cast:3
The Gift of Life: Spell. For 60 seconds target ally gains health regeneration equal to any degeneration and gains health equal to any damage taken.

~Elementalist~ Cast:5
Nuclear Fission: Spell. Target foe and all adjacent foes take 350 fire damage, are knocked down, and suffer from blind and burning for 10 seconds

~Necromancer~ Cast:2
Grenth's Call: Spell. Sacrifice 100% maximum Health. Target foe dies and all adjacent foes take 200 shadow damage and suffer from poison and disease for 10 seconds.

~Assassin~
Ignorince is not Bliss: Melee Attack. If target foe is not attacking you, you deal +300 shadow damage and target foe becomes weakened for 15 seconds

~Ranger~
Snipe: Bow Attack. Target foe is struck for +300 damage and suffers from dazed and bleeding for 15 seconds. If that foe was casting a spell, all spells of the same attriubute on that foe are disabled for 5 seconds.
Carth`
Carth`
Desert Nomad
#2
o_O

No thanks. Having one "best" skill for every profession pretty much means everyone will have to play that build. Not to mention it wouldn't be fun.

Why do people always think having something overpowered would be really great? The only reason you play is for the challenge, take that away and it becomes boring or a grind.
Knightsaber Sith
Knightsaber Sith
Furnace Stoker
#3
/notsigned
Kha
Kha
Sins FTW!
#4
Quote:
Originally Posted by Carth`
No thanks. Having one "best" skill for every profession pretty much means everyone will have to play that build. Not to mention it wouldn't be fun.
Agreed.
Dr Strangelove
Dr Strangelove
Furnace Stoker
#5
Quote:
Originally Posted by Cataclysm
~Warrior~
Balthazar's Blade: Melee Attack. Strike for +300 damage and target foe suffers from bleeding and deep wound for 20 seconds. This attack has 10% armor penetration
I love how you threw in the 10% armor penetration. Yeah, the extra 5 or 6 damage from that is what really makes this skill overpowered.

In all seriousness, there's no point in playing games where one click wins the game. Where's the challenge in that? Hooray, my index finger works, I win teh PvE!
Lord Xavius
Lord Xavius
Ascalonian Squire
#6
I agree with everyone else here having ridiculous skills like that would kill any fun there is coming up with builds as those skills would force players to use them.
Terra Xin
Terra Xin
Furnace Stoker
#7
its obvious that the skills are imbalanced, but looking at it again, they aren't even balanced with each other...
]SK[
]SK[
Krytan Explorer
#8
Armageddon Spell - Everyone in the area dies and your penis grows by 2 inches.
Thallandor
Thallandor
Desert Nomad
#9
/not signed for obvious reasons.
Faer
Faer
La-Li-Lu-Le-Lo
#10
Holy shi-

If you want to boss farm, learn a real build.