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Originally Posted by Kakumei
I suppose I should go ahead and welcome you to the Internet, because it's apparent you've never been here before. Overdone "leetspeak" is a common method to display the idiocy of a statement--one I don't usually use, but it seemed appropriate at the time. I'm sorry you disagree.
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Oh I agree, its often used in such situations. The same as "omglolz!111!111one11" or what have you is used to over-emphasize someone's reaction. Still, as a reader of a rational arguement, when I see that, it pulls focus away from the point and makes me associate the debator with a more child-like mentality. I never said it was a "illegal" approach in any means, just not a good one to my view.
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Or, you know, to see if other people feel the same, and perhaps a change to the system is in order? It's not like Anet has never ever listened to players before.
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Its a reward to a whole server for competetative play. ANet has said their are not planning to change Elite missions in Cantha, nor this. (Annecdotal for now, I'm pressed for time so not going to gather quotes.)
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Slippery slopes have no place in a rational debate.
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I'm glad you agree, but I was referencing a previous arguement and mind-set towards those opposed to the current Favor method.
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There's nothing wrong with having a prerequisite to be able to do high-level content. There's a lot wrong with that prerequisite being something completely unrelated to the high-level content in question.
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You fight a battle of champions to gain the attention of the Gods, and as a result, said Gods allow you into their realm. How is that unrelated?
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America used to have favor constantly, the way Europe does now. I said it was unfair then, and I say it's unfair now. It's a needless and useless system.
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Those more skilled/consistent at HA get the related reward, that's not unfair, that's cause and effect.
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Add Korea to that list. That assumption is false--there is no balance. Europe dominates, America a distant second, and the other three rarely, if ever, take favor.
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Ah Korea, I knew I forgot one. Thanks!
It only takes eight players to win HA (or one/two and Heros/hench, but I digress). I know each server has at least eight players. From the results of the GW Ladder it seems that the better players in said servers simply choose to do other things than HA with their time.
Those servers have several options. Switch servers; while yes this puts them at a disadvantage in language and friends, they do gain their access to non-essential content. Form a team, or grab hero/hench. Or finally, not have access to non-essential content because they don't choose to persue it.
If exclusive content is made, obviously people will be excluded. While this may be "unfair" it is not mechanically or systematically wrong.
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This is also an idiotic argument. You, a heavy PvEer, want to go visit the Underworld. Oh, you can't--you have to go get good enough at PvP not only to take Halls, but to hold it five times in a row. Not interested? Tough!
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If you are unwilling to do the work, why do you feel you should be privy to the rewards?
You, a heavy videogamer want to play videogames and eat food, etc. Oh, you can't--your last electricity bill is two months over due, you have to not only look for a job, but work their too! Not interested? Tough.
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I was waiting for someone to compare this to real life. The difference between real life and a game--this is a game. Rules can be put into place and enforced in order to make sure it's fair.
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Rules CAN be put in to place, not NEED to be. If ANet wanted to make an elitest (remember, don't knee-jerk to arrogant!) and exclusive area, why can't they?