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I helped a guildie cap that skill the other day. The first time out we did not know what to expect and got our butts handed to us. We went back to town and regrouped and got him with no problems. Here are some of the things we did:
1) Add a prot Hero with Protective Spirit, Shield of Absorption, and Blessed Aura
2) Add a Blood Spike Necro Hero using Spoil Victor for the elite and Rend Enchantments
3) Add a interrupt ele hero (as we did not have a mesmer hero)
Those were the main changes and we were able to steam roll the boss and everyone around him. We were even able to take the boss down before the rest of the mob with this. Spoil Victor was doing some major damage to the boss as he could not keep his enchantments on himself so he recast them.
You could also do something like have a necro and mesmer to keep removing his enchantments and then put something like backfire on him to punish him for recasting them. Soul Barbs would also go nicely against him as it will deal damage everytime he gets hexed or enchanted. Plus throw in Desecrate and Defile Enchantments for some heavy damage.
1) Add a prot Hero with Protective Spirit, Shield of Absorption, and Blessed Aura
2) Add a Blood Spike Necro Hero using Spoil Victor for the elite and Rend Enchantments
3) Add a interrupt ele hero (as we did not have a mesmer hero)
Those were the main changes and we were able to steam roll the boss and everyone around him. We were even able to take the boss down before the rest of the mob with this. Spoil Victor was doing some major damage to the boss as he could not keep his enchantments on himself so he recast them.
You could also do something like have a necro and mesmer to keep removing his enchantments and then put something like backfire on him to punish him for recasting them. Soul Barbs would also go nicely against him as it will deal damage everytime he gets hexed or enchanted. Plus throw in Desecrate and Defile Enchantments for some heavy damage.
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Capped it this morning with no problems. Took both hero monks as prot monks. Took both healing henchmen a motivation and fire hencie. As well as Sousuke as my last hero. Pulled each group of 5 killed them and then ran in and killed AoB. I think I took AoD with me when I capped it. But I honestly don't think it should matter much. Just concentrate on one group at a time.
I posted henchies and heros away from the castle and pulled a group at a time with my bow to seperate them. Worked easy enough.
I posted henchies and heros away from the castle and pulled a group at a time with my bow to seperate them. Worked easy enough.
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I went out w/ Jin as a barrage/interrupt. It helped a bit... my nooby companion brought some screwed-up melonni. Eew. We all had 60 DP when we did it, but we finally managed to completely strip him by interrupts and outdmg him. I actually think we glitched him- he just stood there for 15 seconds taking hits after killing Mhenlo. It was very odd.
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Quote:
Originally Posted by crucifix
the power doesnt even come from AoB, that just makes it annyoing to fight him. the pain in the ass is from chilling victory. did anet mess their math up severely? i cant figure out how a level 28 can have enough points specced into scythe mastery for that much damage.
Bosses do 2x damage.

