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Originally Posted by Jongo River
Wish they'd just stuck with the old system - I assume the change is supposed to increase immersion, but it just seems convoluted and pointless to me. Having to locate and click on an NPC, often burried under a couple of dozen players, when I used to just click "Enter Mission", doesn't help either. 
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I actually like the new system, it solves the mission problems in both Proph and Factions. In Proph the issue was being able to skip missions and really take the story out of wack. They tried to solve that in Factions by using locked gates but that was just no fun for the players.
The Nightfall system allows you to enter the town but you are unable to do the mission, and mess up the story line, untill the Quest that activates the NPC is completed. This allows you to essentally explore most of the mainland, once you get there, without messing up the plot line.
Nice feature.