Quote:
Originally Posted by The Prince
while using a scythe is handy with its 9-41 damage dealing sounds ideal for a warrior, most dervish skills are energy intensive, and warriors dont have the energy to spare. I usually play W/Mo or W/N (plauge touch +grenths balance ftw), and use a sword most of the time. however, if you use an axe, you deal 6-26 damage and you can use a shield. i prefer the sword for riposte and deadly riposte, but the axe damage dealing combined with the increased AL the shield provides IMO far outweighs the damage potential of the scythe. while the W/D might become popular in PvP, i dont think it will bean effective PvE'er due to energy management problems as well as the fact that most of the warriors attributes will remain unused if using a scythe (probably only tactics, maybe strength will be used). IMO, W/D could be an interesting build, but probably not the best one for PvE.
also keep in mind that the dervish is able to use its attack skills and keep its energy up partiallly because its primary attribute gives health and energy for ending enchantments. warriors dont have that luxury and would therefore be completely dependent on hitting foes for energy regen, which, with the current A.I. is improbable that a W/D would be a successful build. also the dervish uses a lot of enchants so incorporating it into a warrior build would only increase the warriors susceptability to skills like rend/shatter/desecrate enchantments. Id go for W/Mo to start out with, then move to W/N or W/E, although im not much of a fan of the latter.
ur a warrior that can leech energy. and u still regen energy +2 ,Ur relying on strength moves. not all dervish skills, the only dervish skills u use is earth category which only takes 5 energy. if warriors can cast healing breeze and spam it which costs 10 energy and they cant leech any energy at all. then they sure as heck can cast vital boon. did i mention u leech? and no, scythe ultimatly in the long run deals more damge due to higher damage ratio 9-41 vs 6-26 i think ppl noe numbers.. and the fact it inherits the abiltiy to inflict critcals makes it that more devasting. besidse in the long run u dont even have to use energy unless required, remeber warriors also have adredline skills.... *cough* bonetties defense *cough* 5 energy back for blocking *cough* A reglar swing of a scythe without skill enhancement has the chance of landing more damage then one using a skill to enhance the damage of a sword axe or hmmer. and no moron wont take adavantage of the new hero system that nightfall has to offer. so healing isnt a problem here, especially if ur hero or teamate hypothetically casts vigorus spirit on u. U HIT MULTIPLE PPL WITH A SCYTHE. Guild wars is about team effort. Plus the awesome PVP. i abhor ppl that think guildwars is a one man team... GUILD=TEAM
this is wat it is -max out scythe, max out strength, put rest in earth. Enjoy high damage wep, high armor, and healing skills/ heros. i garentee u it is a good effective build. so be a little more effervescent about new ideas and opinions not rely on old school things. change is good. G