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Originally Posted by Sid Soggybottom
And what's so heroic about roasting a crowd of monsters who just stand there and let you burn them to death?
And why do we need a dozen threads complaining about the AI popping up everyday now? |
While doing Elona Reach (properly) the Monk boss fled into a corner, getting bodyblocked, taking us 10 minutes to kill. Why 10? Because spirit AI is ****ing pathetic. I stood there with Attuned was Songkai on and they would spam attack the Monk soss, then for no reason at all change to hit a ranger. Then we came across the Mesmer boss, who never actually attacked us, it cast 2 spells then started to run around.
I don't want to have to bring Deep Freeze just to make the frigging enemies stand still for a change. If i wanted enemies to flee constantly i'd play more PvP. I'm not saying everything should stand in AoE until death... but this is just stupid. Its like the problem with animated undead standing in AoE. We came to accept it, they attacked relentlessly, now they spend most of there time running off. Even if Anet have commented on it, its just retarded, if they don't know how things are gonna react to updating 3/4 of the game then don't ****ing do it!


