The avicara spell casters chase relentlessly over vast amounts of space and are almost impossibe to shake. Let me rephrase that, they ARE impossible to shake. And if you try to attack them they just retreat. I've noticed tho that if you hit them with a bow they wont go retreat but they have a monk with them (evertime i've tried anyway) and its hard to kill him cause he uses soj. A ranger might be able to still solo em but thats only if your lucky and they dont have a mes with them, cause if it they do then its game over (ineptitude). The only time I've had only 2 after me (a monk and a necro) was when a guildie died to hold off the others chasing, at which point i was able to ignore them but it was a crappy spawn and i died, bringing another monk and a mes along for the ride when i ran back to the cave. If anyone else is experiencing anything different or has a way to maybe kill the avicara, please post.
IDS no more...
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you can't fight them with a sword/axe equipped. they'll run away as soon as you run towards them. then run back to you and cast non-stop as soon as you try to run away. like flies they are.
I went to the imp cave with two henches, a monk and a necro, when i pulled the casters away from the rest of the mob, i just let my henches kill them while they casted away on me. i just stood there until they died.
later i took a ele friend with me to kill the casters while i solo'd anything else that we couldn't run away from.
it's only the casters that you can't shake. the avicara warriors and archers will stop chasing you once you get out of aggro range.
I went to the imp cave with two henches, a monk and a necro, when i pulled the casters away from the rest of the mob, i just let my henches kill them while they casted away on me. i just stood there until they died.
later i took a ele friend with me to kill the casters while i solo'd anything else that we couldn't run away from.
it's only the casters that you can't shake. the avicara warriors and archers will stop chasing you once you get out of aggro range.
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Originally Posted by Anarion Silverhand
What he said, they are usually trying to cast Deathly Swarm. Stop. Let them cast it, then run. Works for me..
erm, no ... today i was once again continuing my explorer title on my mes ... i ALWAYS had 2 or more of a creep group cast me across the whole map, and really the whole .. even when i stood still and let them cast their stuff, they didnt care and kept chasing me ....
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I had the same problem with Skeleton Bonds during an FoW Forest trip. Accidently agroed there group... ran off, Skeleton Bonds chased me. I stopped, there group charged. I ran off to the forest well out of the groups range... the 2 Skeleton Bonds just ran back and forth for the majority of the farming trip behind me.
If i turned to try and kill them they'd run off... then come back again a minute or 2 later!
I eventually just gave up and cleared the forest... but the Bonds never attacked me once, just ran back and forth, extremely annoying.
What exactly could they of been trying to cast on me? Life Bond?
If i turned to try and kill them they'd run off... then come back again a minute or 2 later!
I eventually just gave up and cleared the forest... but the Bonds never attacked me once, just ran back and forth, extremely annoying.
What exactly could they of been trying to cast on me? Life Bond?
Did some IDS runs with two other warrs..usual warr IDS build...did the usual running. Avi's followed of course..sometimes we made it to the chute by the giants..sometimes we didnt. Worked off dp with the giants and pushed on. Unfortunately, what has to happen is someone has to be a scarifice..We ran thru with 2 avi following made the turn towards the cave and one of us got mobbed keeping the avi's with him. Two of us made the cave and cleared. No IDS. Another run same way but when one guy got mobbed 2 avi left him and followed us in the cave. I just stood in mouth and avi stayed with me. I actually cornered one where he couldn't run away and started hitting him. Once he through ineptitude on me I was dead by next swing. My partner ran in cave and cleared until he died. Again no IDS. So it is still possible. Forget Solo though.
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it is extremely hard to shake it off. but there is a way.
personally. i use 55 monk to farm ids, so DP never really affects me much. what i do is i run all the way to the entrance to the ice imp cave, aggroing even the usual avicaras that subside there. now i have 4 of them chasing me (2 from the original boss area, and usually 2 more from near the cave) sometimes having as much as 3 guiles on at me at once. they obviously strip my HB, holy viel and PS, so all i do is recast PS, then run down the hill. the chasing aviacaras will follow, run as deep as u can until you die. hopefully, with sprint and rush. you can make it pass the dwarvern collector there and even across the bridge. if so. the 4 chasing avicaras will not come back and instead be "stuck" there. after i rez, i go back to the entrance of the cave. but without the chasers, u can sprint/rush pass even those other avicaras who are relatively close to the imp.
personally. i use 55 monk to farm ids, so DP never really affects me much. what i do is i run all the way to the entrance to the ice imp cave, aggroing even the usual avicaras that subside there. now i have 4 of them chasing me (2 from the original boss area, and usually 2 more from near the cave) sometimes having as much as 3 guiles on at me at once. they obviously strip my HB, holy viel and PS, so all i do is recast PS, then run down the hill. the chasing aviacaras will follow, run as deep as u can until you die. hopefully, with sprint and rush. you can make it pass the dwarvern collector there and even across the bridge. if so. the 4 chasing avicaras will not come back and instead be "stuck" there. after i rez, i go back to the entrance of the cave. but without the chasers, u can sprint/rush pass even those other avicaras who are relatively close to the imp.
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they really should un-"fix" this...it's getting annoying. Just repeal the recent anti-farming/pro-dervish nerf and let us use dot aoe again freely lol.
Dream on.
The new nerf actually improves the economy because now stuff actually worth more than crap and you stop hearing people go "OMG ANOTHER CRAPPY GREEN!"
The new nerf actually improves the economy because now stuff actually worth more than crap and you stop hearing people go "OMG ANOTHER CRAPPY GREEN!"
