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Originally Posted by Mr_Cynical
First off, this is not a 'the nerf sucks' thread, there are plenty of those. This is a suggestion to solve the dual problem of farming, and farming nerfs, for good.
Why do people farm? Well, because the price of stuff in GW vastly outstrips the gold supply. No, I don't mean the 90k weapons sold by players (the sooner those stupid prices come down the better), I mean the stuff sold by ingame NPCs - FoW, 15k, even 'basic' max armor costs 7.5k per char, which is not trivial to acquire unless you farm.
What is the real problem with the GW game mechanics? Let's take an example. Someone in the Southern Shiverpeaks who forms a team of 8 people (either humans or hench) and goes out and fights packs of monsters as the game was supposed to work, gets an eighth of the drop rate of someone who goes out and solo farms trolls. Anet could solve the real players' (as opposed to bots) motivation for solo farming in a stroke by giving people who play in teams the same drop rates as people who solo (rather than dividing it between the entire team). Solo farming could then be totally and completely nerfed, to stop the goldseller bots I mentioned, and would have the full support of the GW community, rather than the current 'you can only get basic items by farming, but we will nerf all farming' which threatens to destroy a very good game.
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So what if you actually take an 8 man human team.
Lets say a createure drops 100g.
Are you suggesting that you all EACH get 100g?
That logically makes no sense... because the bag of gold clearly says "100g" above it. So where does the extra 700g come from.
You'l be suggesting that the bags should then say 800g on them instead. But a creature which drops 800g....
...that would NEVER happen because you would then have solo farmers going out and collecting 800g a drop.
This just wouldnt work.
You would have a sudden and rapid increase in the amount of gold each individual player has.
The minute you do that, the price of objects will sky-rocket.
More gold in the community = more expensive materials and weapons.
Simple economics.
The logical way to fix it is to remove gold from the community and reduce prices, but that wouldnt happen either.
It would take longer for prices to drop then they would to increase.
And people would obviously complain.
Besides, there is absolutely nothing wrong with the farming in GWs or the collecting of gold.
Yeah its hard work the first time, but the second or third time around its totally easy.
Ive managed it with an ele, a necro and a ranger, and those are pretty different professions. So if your unable to farm, then its down to your lack of skill, not GWs fault.