As the year comes to a close, I wanted to start a positive karma thread that focuses in on the best change to Guild Wars in 2005. Everyone ante one up, and we'll all have something good to reflect on as we move into 2006.
My pick: Anet removing the whole 'refund points' construct. This was a bad idea from the start, prevented people from being flexible with their characters, and simply didn't add anything to the game. Showing that there's really nothing more important to Anet than making the game better, they swallowed this one and removed it from the game.
Kudos to Anet, and (raises glass) here's to 2006!
Best Change to GW in 2005
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My vote goes to.. Observer Mode!
Now all the small guilds can benefit from learing the strategies from high ranked guilds! Also big pros about the refunds system revamp. (Removing it then.
) I remember on how annoying it was to go farming with one build for a monk, and then you had to switch back, and you couldn't, really annoying.
I'd like to raise a pint of beer for A.net for doing a wondefull job on their feeless game!
Now all the small guilds can benefit from learing the strategies from high ranked guilds! Also big pros about the refunds system revamp. (Removing it then.
I'd like to raise a pint of beer for A.net for doing a wondefull job on their feeless game!
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Quote:
| My pick: Anet removing the whole 'refund points' construct. This was a bad idea from the start, prevented people from being flexible with their characters, and simply didn't add anything to the game. Showing that there's really nothing more important to Anet than making the game better, they swallowed this one and removed it from the game. |
My second change would be the recently added Spec. Mode for smaller guilds or guilds not on the top 100, to get a feel of what's being played in the current GvG metagame.
And my last change would be...Halloween. One of the coolest things to come out, the Halloween update gave us a reason to sit at home and bother with candy from old ladies because we had the Mad King and if you didn't type in that emote, he'll strike you down! If you got lucky, like I did, you'll play R/P/S (rock,paper,sissors). And who doesn't like a pumpkin helmet infused!
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used to be you had refund points. They allowed you to reallocate att points, but everytime you made a +1 or -1 change it cost one refund point. You could get more refund points, and honestly I forget how. By the time I had built up my chars and knew more to want to change stuff, the refund point system was gone.
I would have to agree that this change was the best of 05.
I would have to agree that this change was the best of 05.
My fav change is the faction and the faction boost.
Other nice changes:
- observer mode
- Refund points
- Toggle of capes and hats
- Balancing of spirit-spam, smite etc.to keep the pvp side of things interesting
- Free SF update (new area, new hard quests)
- Fun Halloween and Christmass updates
Other nice changes:
- observer mode
- Refund points
- Toggle of capes and hats
- Balancing of spirit-spam, smite etc.to keep the pvp side of things interesting
- Free SF update (new area, new hard quests)
- Fun Halloween and Christmass updates


