It seems ANet has had a stance against farming for quite some time now, but I don't exactly understand why. They put "unique" items in the game and make many aspects expensive requiring a large gold base. Now, why punish a human player from trying to farm for these items with a creative build? I do understand the bot problem and the gold sold on Ebay, but doesn't making farming harder for the regular players make this problem worse? Professional farmers will always find a way around any changes, and will have bots running to collect their gold. Regular players though are going to have more issues and are more likely to turn to Ebay to solve this. Punishing regular human farming actually ends up rewarding those who use bots. ANet really needs to research economics a tad, specifically supply and demand.
On to what this topic is really about, the recent change ANet implemented to cease a lot of farming builds. Spirit Bond is now restricted to last only for the next 10 attacks or spells. Basically this kills any Spirit Bond builds, which was a very creative way of farming. But why stop this type of build? The energy management and obstacles to overcome in certain areas were complex to say the least, which makes it impossible to use this type of build in a programmed bot. So here again, instead of hurting the bots, we are hurting regular players who are trying to get "greens" for themselves or enough gold to purchase another set of armor without turning to Ebay.
I guess I just don't understand why ANet made this change since it is clearly to prevent this spells use in farming. Bots can still use the normal 55 builds (at least once the scatter bug is fixed and and the damage which causes the scatter narrowed back to AOE over time spells like it should be). Stop punishing regular players for farming, especially when you add "unique" items and keep armor/skills so expensive. Don't reward botters with making supply limited because demand will not drop.
On a quick final note, most of the new changes, especially with interface, are awesome. The scatter bug, movement canceling bug, and spirit bond nerf are the only parts I have problems with so far. The first two I am sure will be corrected, but I definitely disagree with the deliberate nerf of spirit bond farming as it is only used by regular players and not bots.
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