With only days left to nightfall going live it leaves me wondering if there will ever be a CG intro. The one from factions and prophesies blew me away. I expected something similar. Few people from the forums in the past have stated that it will release more closer to the release date, but no word so close to the release date. Maybe im missing something, but i just want to know if there will ever be a CG intro.
Nightfall and no CG intro??
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This question has been on my mind as well since the WPE. It would be the first in the series not to have a CG intro before release if it happens and would be rather funny/against release tradition.
But if the devs are still working on the last minutes refinements to server side patches/debugging/server upgrading, then i would rather have them do that than to spend all their time into making a great CG intro and a poor game ie Factions.
My guess would be that the CG is probably WIP and should be released anytime soon or the week just before its release.
But if the devs are still working on the last minutes refinements to server side patches/debugging/server upgrading, then i would rather have them do that than to spend all their time into making a great CG intro and a poor game ie Factions.
My guess would be that the CG is probably WIP and should be released anytime soon or the week just before its release.
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Originally Posted by Thallandor
This question has been on my mind as well since the WPE. It would be the first in the series not to have a CG intro before release if it happens and would be rather funny/against release tradition.
But if the devs are still working on the last minutes refinements to server side patches/debugging/server upgrading, then i would rather have them do that than to spend all their time into making a great CG intro and a poor game ie Factions. My guess would be that the CG is probably WIP and should be released anytime soon or the week just before its release. |
As in they pay $XXXXX.XX of dollars to get the CG done. It would be more efficient but i have lost some hope as to having a CG in this one....

Ever the pessimist, I'll say the same thing I've been saying:
We couldn't test all class/gender combinations during the PvP preview.
We didn't get an "end of beta" event during the PvE preview.
We haven't seen a CG animation.
The reasoning for at least one of these - lack of an "end of beta" event - has been that the Nightfall team is too busy. My understanding is this: ANet has underestimated the production time necessary to turn out a good game because it based the new, "shortened production time" model on the experience of Factions design - which had probably been in development longer than we've assumed because we're told Factions release was delayed because of Sorrow's Furnace and the Factions team's need to take time off to work on that. The fact that they were nearly ready implies they had been working for a while, which was why we saw Kuunavang killing players at the end of Factions "open beta" weekend.
Factions, however, did the job of being short enough to let people blow through it and get them hungry for the new chapter a bit too well. When Nightfall release was announced three months into Factions, people welcomed it, because they were mostly done/bored/not engaged with Factions. Creating a longer and more engaging chapter than Factions would take more time, and as time isn't something the Nightfall developer team has (what with the new-and-improved six-month release schedule), more work must be done in the time they do have. As a result, "necessities" take precedence over "features," and things like "end of beta" event and CG graphic get pushed back to make room for essential parts of the game.
Would you really prefer a pretty CG movie and missing elite skills the way Factions came out?
We couldn't test all class/gender combinations during the PvP preview.
We didn't get an "end of beta" event during the PvE preview.
We haven't seen a CG animation.
The reasoning for at least one of these - lack of an "end of beta" event - has been that the Nightfall team is too busy. My understanding is this: ANet has underestimated the production time necessary to turn out a good game because it based the new, "shortened production time" model on the experience of Factions design - which had probably been in development longer than we've assumed because we're told Factions release was delayed because of Sorrow's Furnace and the Factions team's need to take time off to work on that. The fact that they were nearly ready implies they had been working for a while, which was why we saw Kuunavang killing players at the end of Factions "open beta" weekend.
Factions, however, did the job of being short enough to let people blow through it and get them hungry for the new chapter a bit too well. When Nightfall release was announced three months into Factions, people welcomed it, because they were mostly done/bored/not engaged with Factions. Creating a longer and more engaging chapter than Factions would take more time, and as time isn't something the Nightfall developer team has (what with the new-and-improved six-month release schedule), more work must be done in the time they do have. As a result, "necessities" take precedence over "features," and things like "end of beta" event and CG graphic get pushed back to make room for essential parts of the game.
Would you really prefer a pretty CG movie and missing elite skills the way Factions came out?
Quote:
|
Originally Posted by Thallandor
This question has been on my mind as well since the WPE. It would be the first in the series not to have a CG intro before release if it happens and would be rather funny/against release tradition.
But if the devs are still working on the last minutes refinements to server side patches/debugging/server upgrading, then i would rather have them do that than to spend all their time into making a great CG intro and a poor game ie Factions. My guess would be that the CG is probably WIP and should be released anytime soon or the week just before its release. |
Oh, and to the OP, there is still a little more than two weeks untill Nightfalls release. If there is still no CG a few days before Nightfalls release, then I'd be concerned about this.
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H
CG movies blew me away as well, it reminded me of how in Diablo2 I kept playing for the first time because I wanted to see what the next movie would show..then I got addicted to the rare item finding =p...I'd rather have CG cutscenes in the gw ones today but guessing it could be bad computer resourcewise etc....CG Rurik....hm, no thanks! :P
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| Stop assuming everone hates Factions. Please. This is getting really, really anoying. |
The Wii is an overclocked Gamecube is the other one grinding my gears at the moment.
To be honest, I don't think I even noticed the CG intro for the other two. Were they any good?
As others have mentioned, there's no way the CG would be made by the same team that's currently in Nightfall crunch mode. That sort of thing is pretty much invariably outsourced via the publisher unless you're a developer who specialises in that sort of thing and has an in-house group that looks after it (e.g. Square, Blizzard).
M
Ummm... Shouldn't Nightfall's code have long gone gold by now, making that whole "the devs are working to get the game shipped" argument moot? It takes time to press disks and ship them to stores. Or is everyone just (probably rightly) figuring that what's on the currently-being-pressed disks is little more than beta (or, if Factions is any indicator, alpha) code and the devs are desperately working to get things fixed before it goes live?
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