I was just wondering the other day that when Nightfall comes you'll be handed out about half a dozen hero characters. Then I began thinking if they had separate inventories? Since some of us will have 8+ character slots you'll eventually start thinking how much it would cost to fully equip some 6 heroes in every slot? TBH I find purchasing 8x6 superior vigors (and even major ones) a bit daunting. Yes, you can use minor ones too but think it over for a minute how the market is going to react when some 1 million people want to have their 50 minor vigors?
And moreover if you don't want to glog up your box and spend several minutes every time you want to take so much as a little walk you'll have to keep them all fully equipped at all times.
As it seems there has been some speculation if the insciptions will crash the market of rare items. In that case do you think the heroes will become the new money sink of choice for the hardcore minority ie. black armored Koss with the 1337est equipment available?
I'm sorry if my concern is unfounded or if this has been posted already but I got a bit curious about this.
Heroes: the new money sink?
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I am already in the process of equipping my future heroes. Low cost greens are a great way of equipping them. As for the Vigor runes... Those will surely become more expensive. I think I'll be stacking a few superiors for my new characters and a dozen of majors for their heroes. But yes, there's a *big* chance that heroes will become the new moneysink.
I'll only use things I find... Otherwise all they're getting is hand me downs. No way would I spend 30,000 for a Superior Vigor rune on a hero and wind up not bringing him or her half the time. Although its really not that hard to get some greens for them, anything relative will get them by. I'll just give them the weapons of the characters I'm not using at the moment.
I seriously think the heroes will essentially be like PvP-only characters. You'll be able to choose what runes (that you've unlocked) you want on their armor, and equip them with pvp-style choose-your-mods (unlocked) weapons. Being able to also give them weapons you find will just add a sense of 'dress-up' and only for show.
But remember, opinions are like a**holes...
But remember, opinions are like a**holes...
I believe I read somewhere that hero's armour will not be affected by dye. You will only notice a change in color with the icon itself. As for the runes themselves, a day of farming for minors and mayor is all I'll do to boost them. And green weapons I've got plenty to spare as is, I might switch them for gold ones as I get them from drops.
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assuming Heroes dont change much from Preview
- Heroes do *not* have their own inventory (they share yours)
- Heroes can use any PVE weapons you give them, Heroes can also use any weapons you customized for your character (its unknown if PVE heroes can use PVP weapons but I doubt it)
- the process of Runes are unknown (wasnt working during preview) but I assume PVE Heroes are restricted to PVE runes and PVP heroes are restricted to PVP runes.
Heroes as a money sink?
you bet !
Each of your characters will have access to a dozen heroes
(heroes are specific to your character - not your account)
if you have 6 characters - you could outfit as many as 70 heroes
- Heroes do *not* have their own inventory (they share yours)
- Heroes can use any PVE weapons you give them, Heroes can also use any weapons you customized for your character (its unknown if PVE heroes can use PVP weapons but I doubt it)
- the process of Runes are unknown (wasnt working during preview) but I assume PVE Heroes are restricted to PVE runes and PVP heroes are restricted to PVP runes.
Heroes as a money sink?
you bet !

Each of your characters will have access to a dozen heroes
(heroes are specific to your character - not your account)
if you have 6 characters - you could outfit as many as 70 heroes
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Originally Posted by G_MAGNUS
I believe I read somewhere that hero's armour will not be affected by dye.
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Quote:
| You cannot replace a Hero's armor through the Inventory panel. A Hero's armor level improves as the character gains levels. Certain quests may change the appearance of a Hero's armor. In the retail version of the game, you can use Runes to alter a Hero's armor, but you cannot use Dyes to alter its appearance. |
I'm going to start accumulating random collectors' gear now. Wand + offhand for casters, since that way you save on staff mods... Weapon users are a bit more of a problem (get your cheap junk greens fast!), and I'd recommend stocking up on some of Defense hilts/wrappings as they are - and will be - a lot cheaper than giving everyone +30 Fortitude. Collector shields are, as always, fine.
...Fortunately, we all know Sundering sucks and we won't spend extortionate amounts on it. Right? Right?
I'd suggest (in planning) avoiding builds that require sup runes. Most Hero builds will be support anyway and won't need to squeeze every last drop of damage out of their attributes (MMs being a major exception, get your Sup Death runes fast!), so you're better off with the higher HP from minors only.
In other news, I think I'll reserve my toons' "bag 2"s for their future Hero gear and disable it in the shop menus...
Since your heroes are locked to each specific character, I would assume they can only use items customised to that toon, not your others.
...Fortunately, we all know Sundering sucks and we won't spend extortionate amounts on it. Right? Right?

I'd suggest (in planning) avoiding builds that require sup runes. Most Hero builds will be support anyway and won't need to squeeze every last drop of damage out of their attributes (MMs being a major exception, get your Sup Death runes fast!), so you're better off with the higher HP from minors only.
In other news, I think I'll reserve my toons' "bag 2"s for their future Hero gear and disable it in the shop menus...
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| Unused customized items from other PvE characters |
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What's gonna hurt is getting all the weapon mods. Collector's weapons will do the job obviously, but I know I'm gonna want that Cold Hilt, that Furious Haft, those mods for HP, +1 20%, Vampiric, Enchanting, Insightful, etc, etc and it's gonna seriously dent the gold pile. I'm not just gonna be running one build on each toon and I know it. 
I'm wondering how the rune situation will work. . . if I want to change Koss from axe to hammer and back am I gonna have to buy a new Sup weapon rune every time?
PS. If I don't get more inventory space, I don't know what I'm gonna do. Man, if we could put customized weapons on heroes it would REALLY help.

I'm wondering how the rune situation will work. . . if I want to change Koss from axe to hammer and back am I gonna have to buy a new Sup weapon rune every time?
PS. If I don't get more inventory space, I don't know what I'm gonna do. Man, if we could put customized weapons on heroes it would REALLY help.
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Originally Posted by G_MAGNUS
I believe I read somewhere that hero's armour will not be affected by dye. You will only notice a change in color with the icon itself. As for the runes themselves, a day of farming for minors and mayor is all I'll do to boost them. And green weapons I've got plenty to spare as is, I might switch them for gold ones as I get them from drops.
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Anyways collector stuff and cheap greens will probably get really popular but the rune market is the thing that concerns me the most (yeah, time to start stockpiling sup vigors
) Lets assume that about 500 000 people will get Nightfall (that's half a million folks) and say that they make all 4 characters and gear 3 heroes for each character. If my math isn't that far off we have suddenly created market for 6 million new characters. You can shoot my dog and call me Betty if that's not gonna put a little dent in the economy.
Okay, I've spent a couple of hours on guildwiki trolling through the collector entries, hunting for the best combination of mods + easily available drops (i.e. nothing that requires me to farm Frost Wurms).
...The compiled shopping list is pretty overwhelming, even with my straightforward needs and some cost-cutting. However, bear in mind that with Nightfall I'll have ten PvE toons... And that this doesn't count any drops aquired during Nightfall playthrough.
(For the record, this is to furnish all my characters bar the monk with 2x Boon Prots and an SS. The monk drops a BP for an axe warrior, and the lone Blood rune is to fuel Blood Ritual for my ele.)
The full list:
30 Runes of [best affordable] Vigor
19 Runes of Minor Divine Favor
19 Runes of Minor Protection Prayers
10 Runes of Minor Soul Reaping
10 Runes of Minor Curses
1 Rune of Minor Blood Magic
1 Rune of Minor Axe Mastery
1 Rune of Minor Strength
1 Rune of Minor Tactics
1 Rune of Superior Absorption
95 Jade Bracelets
95 Mountain Troll Tusks
55 Plague Idols
50 Vermin Hides
5 Black Pearls
1 Axe Grip of Defense
1 Furious or Cruel Axe Haft (cost-cutting measure!)
...and several excursions to a certain Mineral Springs collector.
...The compiled shopping list is pretty overwhelming, even with my straightforward needs and some cost-cutting. However, bear in mind that with Nightfall I'll have ten PvE toons... And that this doesn't count any drops aquired during Nightfall playthrough.
(For the record, this is to furnish all my characters bar the monk with 2x Boon Prots and an SS. The monk drops a BP for an axe warrior, and the lone Blood rune is to fuel Blood Ritual for my ele.)
The full list:
30 Runes of [best affordable] Vigor
19 Runes of Minor Divine Favor
19 Runes of Minor Protection Prayers
10 Runes of Minor Soul Reaping
10 Runes of Minor Curses
1 Rune of Minor Blood Magic
1 Rune of Minor Axe Mastery
1 Rune of Minor Strength
1 Rune of Minor Tactics
1 Rune of Superior Absorption
95 Jade Bracelets
95 Mountain Troll Tusks
55 Plague Idols
50 Vermin Hides
5 Black Pearls
1 Axe Grip of Defense
1 Furious or Cruel Axe Haft (cost-cutting measure!)
...and several excursions to a certain Mineral Springs collector.

T
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Originally Posted by Theus
We clearly will be getting a storage upgrade.
I cant foresee how it is possible for one character to hold its own equipment sets(Such as different Weapons and Armor) And hold the different equipment of 3 or possibly more (Most players will probably outfit all of their heroes.I know I will.) |
I think Areanet believes 2 things:
1. This will give you more space, as you'll place secondary weapons on your heros, not entirely new ones.
2. Why upgrade storage? If we keep it low, then people will be forced to buy more char slots from us to store things on, thus we make more money.
