Think about it. If a flesh golem bleeds to death, that means it must have blood pumping through its veins, which means it has a beating heart, which means it's alive, which means its condition should not be continually degenerating.
ANET should either have the cake or eat it, not both.
They wanted to convince us that the Ele AoE nerf was based on common sense rules: animals and monsters natually avoid pain.
Well, doesn't common sense therefore dictate that either flesh golems don't bleed or they don't degenerate? Pick one. I don't care which, just choose one or the other.
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