which ele?

1 pages • Page 1
A Leprechaun
A Leprechaun
Desert Nomad
• #1
i know this sounds like it needs to go in the ele forum but it is for my old mesmers secondary so...
well now thats settled i was wondering which ele att to use for my memser i would like something fun, the only exception is i dont want tobe a nuker! fire magic is ok but just something different i like the idea of an air ele single tartget ele, is that good?

any suggestions would be nice

~A Leprechaun~
Hella Good
Hella Good
Desert Nomad
• #2
Me/E is almost always, and I do mean almost always, FC Air. Use both attunements (Elemental, and Air Attunement). Use L Orb, B Flash, Enervating, L Strike. You can even pack up Gale, altho I personally see no reason to do that. Use Sup FC and pump up your FC. Air on max.
A Leprechaun
A Leprechaun
Desert Nomad
• #3
FC air?
Dreikki
Dreikki
Krytan Explorer
• #4
Quote: Originally Posted by A Leprechaun
FC air? FC = Fast Cast.

I think.
A Leprechaun
A Leprechaun
Desert Nomad
• #5
cool has anyone got an example of a build?
Hella Good
Hella Good
Desert Nomad
• #6
I just gave u one

1- L Orb
2- L Strike
3- Blinding Flash
4- Enervating
5- Air Attunement
6- Elemental Attunement
7,8- whatever esle

12 Air, rest in FC
Effigy
Effigy
Jungle Guide
• #7
Personally I hate dual attunements, although they are efficient (assuming they don't get stripped). If you're going Air, then dual attunements are probably the best option. If you go Fire nuking, Glyph of Renewal is my preference.
lightblade
lightblade
Forge Runner
• #8
Fevered Dream -> Mark of Rodgart -> Accumulated Pain -> Fire Wand!

Deep Wound + Burning for everyone...and later with Nightfall skills

-> Hypocondria !! More conditions for everyone!! Fun!
Hella Good
Hella Good
Desert Nomad
• #9
I love the way people try to squeeze some usefulness of certain skills that are beyond any hope of being useful. Fevered Dreams- it's just a bad bad skill, leave it at that.
lightblade
lightblade
Forge Runner
• #10
Ugh...why you keep denying the awesomeness of Fevered Dream?! It's like one of the best PvE Illusion Elite, right next to IW..
H
Hollerith
Lion's Arch Merchant
• #11
Fevered Dreams is allright, you just gotta keep the hexed dude stationary because they normally run for the hills.
Hella Good
Hella Good
Desert Nomad
• #12
I'll put FD on my skill bar only if they make it AoE (nearby or in the area) and any condition that any foe affected by FD gets is transfered to all foes nearby (or in the area) of that foe. That's when I'll be like... FD 4TW!!!
V
Vermilion Okeanos
Forge Runner
• #13
Weird? Alot of info in this thread appears to be outdated, but it said it was posted yesterday?

Anyway,

dual attune mes primary is out of the question when elemental attunement changed to energy storage.

Fevered Dream is "in the area" size, aka ward size.
H
Hollerith
Lion's Arch Merchant
• #14
Looks like Hella means an aoe hex, not an aoe effect (redundant?).

Also, I still see FC nukers using Ele Attunement - it still lasts 30 seconds with 0 in Storage.
Hella Good
Hella Good
Desert Nomad
• #15
Quote: Originally Posted by Vermilion Okeanos Weird? Alot of info in this thread appears to be outdated, but it said it was posted yesterday?

Anyway,

dual attune mes primary is out of the question when elemental attunement changed to energy storage.

Fevered Dream is "in the area" size, aka ward size. Hmm, I guess we need to explain a few things...

No 1: Ele Attunement has a minimal duration of 30s. If you add a chant mod +20%, that's 36s, and it's recharge is 45s. This makes it perfectly plausible despite it being an Energy Storage skill. It's really no big deal.

No2: FD reads:
For 10...22 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well.

It's a single foe hex. Now reread what was being said. I was talking about it being an AoE hex. BEING an AoE hex, not HAVING an AoE. I'll rewrite the skill discription to explain this:

For 10...22 seconds, whenever target foe and all nearby foes suffer from a new condition, all foes nearby a foe affected by this hex suffer from that Condition as well.
V
Vermilion Okeanos
Forge Runner
• #16
Ah, that make more sense on FD (of course, it sounds overly powerful in some way, that is like... spreading condition over half the compass)

While I was under the impression that EA was 7 sec with 0 energy storage, for some weird reason. I guess I was tired or something.

I was like "weird, how can this guy not know the change in EA and FD?"
Hella Good
Hella Good
Desert Nomad
• #17
I would be happy even if it was AoE (in the area) and only distributed the conditions between foes affected by it. But it being a single target hex makes it completely useless.
Slim
Slim
Academy Page
• #18
Earth... Pump up the fast casting, put on earth and elemental attunement and stone daggers. Think machine gun Guildwars style.
Terra Xin
Terra Xin
Furnace Stoker
• #19
Quote: For 10...22 seconds, whenever target foe and all nearby foes suffer from a new condition, all foes nearby a foe affected by this hex suffer from that Condition as well. Sorry, my eyes went wide when I saw this suggested amendment. How about changing it to say...

"Target foe and nearby foes are Hexed with Fevered Dreams. For 10...22 seconds, whenever a foe under this hex suffers from a new condition, all nearby foes suffer from that condition as well."

I just fixed the wording to make it a little more conditional. Now lemme give you an example:

You successfully hex 3 targets. You hit 1 target with a condition, that target and nearby targets get that condition as well. In the likelihood that the condition is spread to another target who is hexed, then all nearby foes from that target will suffer from that condition as well... thereby giving the effect of Condition chaining^^
lightblade
lightblade
Forge Runner
• #20
Hey Hella Good,
Fevered Dream + Hypocondria = Condition to everyone

Anyway...none of the mesmer's elite really worth as an elite, at least in PvE situation. I always use the non-attribute linked elites (i.e. Water Trident just for the kd or even "Coward!", Sympathetic Removal for hex and conditions, Restore Condition for conditions, soon to come Magebane Shot, Grenth's Balance, and many many more)