it was quite fun. You could also use them to go straight to Amnoon oasis from skyward Reach, skipping out Augury Rock and Prophet's Path :P.use your existing chars as heroes?
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Originally Posted by Knightsaber Sith
/notsigned
Then you could use one character to power lvl another which is just rediculous. |
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Originally Posted by Winterclaw
How about add heroes to the previous campaigns... for example devona, cynn, aiden, eve, and menlo could be standard heroes for all campaigns, factions would give you a few more for factions only, nightfall would give you a few more for nightfall only, etc.
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/signed to that idea!
Also, aren't mehnlo and cynn and the others supposed to be main characters of proph, yet you see them, what, like 4 or 5 times in the game?
Of course you probably could only get them if you had nightfall, and then it would give you a special quest, which would be something like "recruiting allies from other continents" or something.
That got a little of topic didn't it?
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Originally Posted by Larnu
As said above, you could power level your characters. Also, you'd get all the gold from drops, think about it, you log on and get 102 gold rom a drop, share that between your 4 characters, that's 25.5 gold each, which is all of it to you, just on 4 characters, also green arming would be stupid, as you'd always get them!
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Originally Posted by Neriandal Freit
let me apply all of you to this suggestion then.
Your characters will be like like the Hero's or IE: Danika. They get drops, but YOU dont get them. They get Xp, but YOU dont see it. Know where I'm going? Well, if you dont, I'm saying you dont get anything besides the ability to play with your characters like they are NPC but Hero's you can control at the same time. You would have it so say if Alistha Freit needed an Elementalist, I would get Neriandal Freit. He would reamin in Kaieng Center, even tho we're currently in Thunderhead Keep or something. |
/signed for having your characters go with you, even if they don't get drops or xp or anything from it
for powerlevel... whats the big deal about that anyway... u can level up to 20 in 1-2 days even when doing it the "right" way so i dont really c a problem with plevel here... this would definetly make the game more rewarding, i for 1 generally play only with my warrior (elitism or perfectionism) with something like this i would propably play my monk alot more +put my mules to a better use
tho with a setback at partyforming since who would share the loot when u can keep it all to yourself...
/signed and /unsigned ?
tho with a setback at partyforming since who would share the loot when u can keep it all to yourself...
/signed and /unsigned ?
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Originally Posted by Knightsaber Sith
/notsigned
Then you could use one character to power lvl another which is just rediculous. |
Waste of time for ANET. And silly idea from the players.
Even if you dont get anything from them, xp, gold or anything.
Imagine all interface changes.. to much work when you have hench to take out.
F
c
/signed
Look up soloing in uw or any other guides to solo with chars.
ok, look at it this way. henchies are pretty crap. There are never as many people online when it comes to certain quests and mission. at least this way you know what skills your chars have and you'll stand more of a chance.
Plus it helps people diversify in setting up new builds instead of just sticking to one.
I like Neriandal Freit's Idea the best. Keep the chars exactly like heroes, you only get loot for the char your playing with and they dont class as exploring and getting towns if they are in the group. and if ArenaNet decides on no xp for character heroes then I'll go along with that.
You could probably get that anyway with a noob guild of touchers set up as a group. That's something that should be nerfed. All A-Net have done about that so far is create a skill for paragon's to prevent touching. What about the rest of us?
Farmer_2006, why is it gonna be too much work? they basically have the interface there already. and they dont have to take out the hench. If your on your own and no one about to join the mission with you, you'll still need to fill 4 more slots in the higher missions. henchies will always be needed.
There's not gonna be much in incorperating it into the game. all they'll have to do is switch were they pull koss's data to your character and put some logic in like IF Hero = "Char" then XP = "no"
I could probably sit with them and do it in a day or two.
on a side note, I still want to be a dwarf.
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cataphract This is a MMO, for God's sake. Quote: Originally Posted by chappo 2. there are already many ways to loot with ease. At least this way would be more honourable than using an invinci monk. Care to elaborate the last part? |
ok, look at it this way. henchies are pretty crap. There are never as many people online when it comes to certain quests and mission. at least this way you know what skills your chars have and you'll stand more of a chance.
Plus it helps people diversify in setting up new builds instead of just sticking to one.
I like Neriandal Freit's Idea the best. Keep the chars exactly like heroes, you only get loot for the char your playing with and they dont class as exploring and getting towns if they are in the group. and if ArenaNet decides on no xp for character heroes then I'll go along with that.
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Farmer_2006, why is it gonna be too much work? they basically have the interface there already. and they dont have to take out the hench. If your on your own and no one about to join the mission with you, you'll still need to fill 4 more slots in the higher missions. henchies will always be needed.
There's not gonna be much in incorperating it into the game. all they'll have to do is switch were they pull koss's data to your character and put some logic in like IF Hero = "Char" then XP = "no"
I could probably sit with them and do it in a day or two.
on a side note, I still want to be a dwarf.

Here's a quote from the GWs webiste:
"A Hero in your party gains experience and levels, just as a character does. A Hero can never have a higher level than the character working with that Hero."
So dont worry about having any extra advantage here. And hero's "take their share of drops" too. So as long as these dont appear in that character inventory, nothing gained.
People are also complaining about power lvling, over farming etc. Last time i checked all of these happen anyway. Just because you can form a group (of upto 4) by yourself doesnt make farming better.
Will this make the game easier? Who cares, i beat factions several times in only 2 days per character. I'd say its easy enough.
What about forming a group for a mission? Mission towns are often ghost towns, you call this a MMO?
Final point: Money for ANet.
Alot of my friends have quit or will quit playing GWs soon. A new feature like this that rewards dedicated players would most definently renew our interest in this game. ANet would continue to get our $$$ for sure if they implemented something like this.
"A Hero in your party gains experience and levels, just as a character does. A Hero can never have a higher level than the character working with that Hero."
So dont worry about having any extra advantage here. And hero's "take their share of drops" too. So as long as these dont appear in that character inventory, nothing gained.
People are also complaining about power lvling, over farming etc. Last time i checked all of these happen anyway. Just because you can form a group (of upto 4) by yourself doesnt make farming better.
Will this make the game easier? Who cares, i beat factions several times in only 2 days per character. I'd say its easy enough.
What about forming a group for a mission? Mission towns are often ghost towns, you call this a MMO?
Final point: Money for ANet.
Alot of my friends have quit or will quit playing GWs soon. A new feature like this that rewards dedicated players would most definently renew our interest in this game. ANet would continue to get our $$$ for sure if they implemented something like this.
D
actually...i think its a pretty good idea...although itr probably won't get put in because thats pretty much soloing ( without the solo, cause ur still getting everything) but if it did happen, im pretty sure everyone would do it, but this is not a feasible option for us at all.
/signed...but it won't happen...ever
/signed...but it won't happen...ever
W
My monk, necro, tank, ele, ranger, mesmer all on the screen at the same time, with all the time i put into them, with their nifty armor and weapons, and possible to mod their bars...
heaven
My Monk and Tank have long wanted to meet.
Love it. If they added this to nightfall I would buy it. As it is now, im on the fence. Man, that would be too cool
/supersigned (regardless of consquences to farming, groups every actually forming, etc etc etc. I want to play my monk and tank at the same time, so there.)
heaven
My Monk and Tank have long wanted to meet.
Love it. If they added this to nightfall I would buy it. As it is now, im on the fence. Man, that would be too cool

/supersigned (regardless of consquences to farming, groups every actually forming, etc etc etc. I want to play my monk and tank at the same time, so there.)
yeah, might as well be able to switch the henchie skills, that'll work the same. But a lot of bots especially the Doppleganger will enver figure out what to do with their build. You can test it on the doppleganger yourself. Make a build and the doppleganger will mess it up. That's how the henchies would probably respond to it too.
T
H
I love the idea. We can already tailor the heroes to have the same skills as our characters, may as well just have our heroes -be- our characters. I don't see any advantage to this over the canned heroes, except it would be extremely satisfying for us to see our characters as others would.
If heroes are required for missions, the game already states they are, so I can't imagine how this would interfere with anything. Although I'm sure the canned heroes would have to become lvl 20 before they can be substituted with a person's character.
/signed
If heroes are required for missions, the game already states they are, so I can't imagine how this would interfere with anything. Although I'm sure the canned heroes would have to become lvl 20 before they can be substituted with a person's character.
/signed
