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Originally Posted by arcanemacabre
IMHO, there are differences. Again, I said they were similar, just not the same, so technically no, none of them use the elementalist model except the elementalist.
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Basically, if the differences are too small to notice casually then the models are effectively the same. No one really cares if one model has calves that have 1 world unit more radius to them than another model. The Elementalist, Mesmer, Ritualist, Dervish, Paragon, are all effectively the same. It seems a bit much.
With Prophecies we got at least 2(?) male and 2(?) female bodies, plenty of animations and plenty of customization options for all of them. I don't expect quite the same amount of content for Factions or Nightfall ... But both Factions and Nightfall are priced as standalone games. I expect a reasonably comparable amount of content if they are charging the same price as for Prophecies.
Re-using models and, in particular, re-using the skeletal animations, is disappointing to me. It may be that ArenaNet's artists feel that people don't want any other bodytypes than a slim, big-breasted woman so that they don't bother producing anything else -- a notion that may be true. But utilizing the same animations strips any derivative classes of any unique carriage, demeanor, and body language they might otherwise have had.
Are ArenaNet's employees lazy? Of course not. I'm sure they're working their butts off. I do 3D modelling and animation as a hobby, and it's certainly time intensive (although not a black art as you seem to make it out to be, arcanemacabre). Is it possible for them to deliver a $50 product (id est, Prophecies) on a six-month schedule? That's the real question we need to be asking. Personally, if they can't devote enough resources to produce a full complement of art options (id est, faces, hairstyles, body types, animations) on a 6 month schedule then give it two more months, or four. I'd rather see ArenaNet producing polished product than rushing out content every six months in a race to the bottom.