What is it about NF that makes you play the game?

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aldricsedia
aldricsedia
Ascalonian Squire
• #1
For me, i think that the game is based mainly on pve and heroes!
Arduin
Arduin
Grotto Attendant
• #2
The possibility of exploring another huge continent, with new environments, pets, enemies and so on
Mr. G
Mr. G
Desert Nomad
• #3
To be honest im thankful they listened to most of the ideas/complaints on the boards and have them in NF, but really (even though its quite boring) Im going for the build saver/template/prof changer thingy
Lord Darkforge
Lord Darkforge
Jungle Guide
• #4
For me, more skills, more exploring, more land, just more of Guild Wars.
Tetris L
Tetris L
Jungle Guide
• #5
In order of priority:

1) Trade improvements
2) Party formation improvements
3) Heroes
4) Build / template saving
5) New story / missions / areas / skills / professions

I'm pretty sure ANet will make 1) - 4) exclusive for Nightfall account holders, as an incentive to buy the new campaign.

I'm still far from done with Factions and even Prophecies, so the "normal" game content listed under 5) wouldn't necessarily have made me buy a new campaign.
Darth Marth
Darth Marth
Lion's Arch Merchant
• #6
Quote:
Originally Posted by Tetris L
1) Trade improvements
2) Party formation improvements
I've never heard of these; what will they do?
Clord
Clord
Wilds Pathfinder
• #7
Most from improvements are free to everybody if they effect things like how party list work, how AI work etc. If you only own first chapter you still see Assassin in your party and skills etc.
Arkantos
Arkantos
The Greatest
• #8
New professions, new missions, new enemies, new weapons, new aromor, new continent, heroes, and much more.
Tetris L
Tetris L
Jungle Guide
• #9
Quote:
Originally Posted by Darth Marth
I've never heard of these; what will they do?
Both were mentioned by ANet in interviews, but no details were given.
g
gr3g
Frost Gate Guardian
• #10
Quote:
Originally Posted by Tetris L
In order of priority:

1) Trade improvements
2) Party formation improvements
3) Heroes
4) Build / template saving
5) New story / missions / areas / skills / professions
But ranked in the order of likelihood of being implemented (and implemented well) in NF, I think the order is 5, 3, 4, 1, 2.

Party formation is completely below the radar as 1) people have adapted to LFG spam, and 2) many long time players don't pug anymore.

Improving trade is not a high priority to ArenaNet. We can guess this because, given how ridiculously popular this suggestion is in the fansites, ANet would make a point of advertising it if it were to be in NF. After a year of playing, most people have learned to endure WTB/WTS spam.

Skill templates may be implemented perfectly, but I have a sneaking suspicion that they will be like PvP templates in the sense that you cannot alter them. Or, to be precise, you can't save your alterations as new templates.

Heroes might be great or might be terrible. It entirely depends on how well implemented their AI will be. If I can give an assassin hero a certain skillbar, I should also be able to tell it what the combo order is as most effective assassin skillsets depend on correctly satisfying skill preconditions. Even dervishes require fairly precise order of skills or they aren't effective.

The storyline I am less worried about as they have a rich body of lore to exploit, and have experienced hands such as Jeff Grubb working on it. The story of Factions was very impoverished because it could not use any of the loose ends from the Tyrian campaign and the main arc was pretty dry. But when you start talking about ancient civilizations and wars of gods, well, you can pretty much pull an infinite number of monkeys from your behind without breaking a sweat.
t
teklys
Ascalonian Squire
• #11
Quote:
Originally Posted by gr3g
Party formation is completely below the radar as 1) people have adapted to LFG spam, and 2) many long time players don't pug anymore.

Improving trade is not a high priority to ArenaNet. We can guess this because, given how ridiculously popular this suggestion is in the fansites, ANet would make a point of advertising it if it were to be in NF. After a year of playing, most people have learned to endure WTB/WTS spam.
I don't know about this. I know of a one time very popular MMORPG that replaced spamming with other tools for both of these problems and the community quickly adapted to using the new systems.

Quote:
Originally Posted by gr3g
The storyline I am less worried about as they have a rich body of lore to exploit, and have experienced hands such as Jeff Grubb working on it. The story of Factions was very impoverished because it could not use any of the loose ends from the Tyrian campaign and the main arc was pretty dry. But when you start talking about ancient civilizations and wars of gods, well, you can pretty much pull an infinite number of monkeys from your behind without breaking a sweat.
Totally agree with you here. I've finished the storylines in both Tyria and Cantha and I thought the Canthan arc was by far of the "why do I really care?" type.
Relnor
Relnor
Lion's Arch Merchant
• #12
Quote:
Originally Posted by gr3g
Skill templates may be implemented perfectly, but I have a sneaking suspicion that they will be like PvP templates in the sense that you cannot alter them. Or, to be precise, you can't save your alterations as new templates.
There were 2 low quality screenshots posted a week or so ago, and from what I could tell, the template system appeared to be extremely customizable and efficient.
g
gr3g
Frost Gate Guardian
• #13
Quote:
Originally Posted by Relnor
There were 2 low quality screenshots posted a week or so ago, and from what I could tell, the template system appeared to be extremely customizable and efficient.
I've seen the same screenshots and couldn't make head or tail of them. Hopefully the PvE preview event will clear things up.
SilentAssassin
SilentAssassin
Wilds Pathfinder
• #14
for me its simple,

NF is just more off the best game I've ever played (gw )
Skids
Skids
Frost Gate Guardian
• #15
Nothing about Nightfall makes me play the game - because it hasnt been released yet.
gabrial heart
gabrial heart
Wilds Pathfinder
• #16
I haven't heard anything about trade improvements, but i had heard there will be a way to party across districts.

Oh yeah, I'm looking forward to a puzzle solving game too! But anything that includes new gw content is fine by me.
Mordakai
Mordakai
Grotto Attendant
• #17
1. The two new Professions. I had no desire to play a Ritualist or Assassin, but these two I'm really excited about. I already have names picked out and everything!

2. Heros. I can't wait to see how they work.

3. Loose ends. Gwen? Dhuum? Can't wait.

4. The Graphics / Setting. They look amazing... my only fear in my computer won't handle it without major lag...

But the screenshots I've seen are incredible, especially the floating gardens and Mosques and monsters.

Bottom line: I can't wait for Friday!
lightblade
lightblade
Forge Runner
• #18
Skill Templates and riding inside the wurm!
Horseman Of War
Horseman Of War
Desert Nomad
• #19
im looking forward to the new arena (1v1)... and considering the story is written by the same guy who wrote the Manual of the Planes (read: bible when i was into DnD) Id actually have to put the story at the top of my list.

The new classes alone are enough for me, but this cake has so much icing I think Im gonna have diabetes by the time its out.
Mister_Smiley
Mister_Smiley
Wilds Pathfinder
• #20
Everything makes me want to play Nightfall, not one specific thing.