I love the skill death nova but am very slow at applying it. I am sure people would not be a fan of this, but it is a suggested skill for the dreaded Minion Master
Armageddon - Spell
25 energy
1 sec casting
60 sec recharge
All controlled minions explode causing 26-85 Damage to all enemies in the area. After using skill all death magic skills a disabled for 10 sec.
Armageddon
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Kai....
1. you gotta target EACH of the minnions. Whitch is not where near an easy task.
2. You gotta cast death nova over and over again whitch is also NO WHERE NEAR task.
3. then again, the energy spent to nova 10 minnions is not low.
That "combo" is not even close to overpowered expecialy because most of the minnions will be dead before the 30 secs end on most of PVE and PVP situations
Latter.
1. you gotta target EACH of the minnions. Whitch is not where near an easy task.
2. You gotta cast death nova over and over again whitch is also NO WHERE NEAR task.
3. then again, the energy spent to nova 10 minnions is not low.
That "combo" is not even close to overpowered expecialy because most of the minnions will be dead before the 30 secs end on most of PVE and PVP situations
Latter.
d
maybe a little tweaking will make it a suggestion. my idea:
Armaggeddon 25 energy 1/4th cast time 60 regen
all of your minions and you explode emitting a shockwave that strikes for 10-40 damage. skill causes exhaustion and if it fails all of your skills are disabled for 10 seconds (also once u use it you cant be ressurected for 12 seconds)
so what do you think??
Armaggeddon 25 energy 1/4th cast time 60 regen
all of your minions and you explode emitting a shockwave that strikes for 10-40 damage. skill causes exhaustion and if it fails all of your skills are disabled for 10 seconds (also once u use it you cant be ressurected for 12 seconds)
so what do you think??
I would settle for Minion bars just like the Party bars, so I could watch health of each and decipher one from another. It would make targeting very easy and help with death nova / blood of master etc…. It has been suggested many times will it be implemented??? Who knows? In the mean time this skill would be a fun PVE option lower the damage output and make it elite. It would be fun as a finishing move.
