The idea behind this is to throw out conditions and KDs, while always being in a speed or IAS stance, and being able to fall back to a safe position. These builds are not tested...I'm at work now and will test them tonight. These builds will eat through the warriors energy. So the warrior will need to attack, then retreat for a while or at least move to a defencive location for a while while energy regens.
Just in-case it turns out that this build is actually even a little bit good and people start using it and everyone thinks its the new FOTM, I'm hereby calling it the Shadow Warrior build. And if it turns out this sucks... uh... wasn't really me who came up with this idea...IT WAS THAT GUY OVER THERE!
Weapon: furious or zealus sword or axe, with IN STANCE shield and weapon mods. +5e is good
Stats:
Sword / Axe 15
Deadly Arts 8
Rest in Tactics or Strength depending
1 or 2 in Shadow arts
(need to play around with the stats when I get home)
THREE KD SHADOW WARRIOR BUILD:
Shadow of Haste
Scorpion Wire
Iron Palm
Entangling Asp
(sword) sever artery (axe) Eviscerate
(sword) gash (axe) Executioners
(sword) Battle Rage (axe) Frenzy
Res Sig
Hit Shadow of Haste in a safe place away from battle. Now you move 15% faster for 30 seconds. Find target or a warrior that is attacking someone else. Build up a little addrenaline first, then switch to main target.
-If sword build, hit him with Sever Artery. Hit him with Iron Palm. KD#1. Continue attack until target gets up. Hit him with Entagling Asp. KD#2 and target is poisoned. Hit him with Gash. Target has deep wounds. If no one is attacking you, cast scorpion wire, then Battle rage. You telliport back to the safe location, then bounce back to the target. KD#3. charge up addrenaline...you have +25% movement from Battle Rage. If however you are in trouble, don't cast scorpion wire. Battlerage change-stance will bring you back to safe-place. Renew Battle Rage or Shadow of haste depending on the situation
-If axe build, cast Scorpion Wire. Hit him with Iron Palm. KD#1. Continue attack until target gets up. Hit him with Entagling Asp. KD#2 and target is poisoned. Here is the important part: you need to time this so Shadow of haste has about 5 seconds left so that you can hit it again. Hit Frenzy. You telliport back to the safe location, then bounce back to the target. KD#3. Evicerate. Executioners.
TWO KD SHADOW WARRIOR Build:
Shadow of Haste
Iron Palm
Entangling Asp
(sword) sever artery (axe) Eviscerate
(sword) gash (axe) Executioners
(sword) Battle Rage (axe) Frenzy
(sword) Standing Slash / Bulls Strike (axe) Lacerating
Res
Basically the same as above, but here for the Axe build you need to hit him with Eviscerate first and hit him with Lacerate after one of the KDs. This is more DPS than the 3KD build. Note that with swords, you are usually in stance because of Shadow of Haste, so Standing Slash will most always work (unless blocked). Stance changes are used primarilly for escape purposes, or when the Iron Palm / Entangling Asp is on cool down. Axe warriors can use Rush as their "escape" stance instead of Frenzy.
TACTICS 2 KD SHADOW WARRIOR Build.:
Shadow of Haste
Iron Palm
Entangling Asp
(sword) sever artery (axe) Eviscerate
(sword) gash (axe) Lacerating
(sword) Auspicious Parry (axe) Bonnetti’s Defense
Heal Sig
Res
Same as above, but you are being much more defensive and have benifit of Heal Sig
o

