This is actually my first post. But I had a question. I have a build similar to this build that I use strictly for AB, but I have a guild mate that also uses Me/Mo. My purpose is degen, interupt, and enchantment removal, as well as healing, which right now, isn't much at all. My friend is basically energy denial, with some direct damage like energy burn and backfire. I was just wondering if anyone could help me tweek my build a bit.
My build:
Fast Cast 10+2
Illussion 12+5
Inspiration 9+1
Healing Prayers 4
Skills: Crippling Anguish, Images of Remorse, Conjure Fantasm, Spirit of Failure, Power Drain, Drain Enchantment, Channeling, and healing Breeze.
My Friend's build:
Fast Cast 10+1
Domination 16 (max)
Inspiration 9
Skills:
Energy Surge, Energy Burn, Power Leak, Spirit Shackles, Power drain, Backfire, Purge Conditions, Remove Hex
When we start out, I cast all degen spells on our taget, he casts energy killing spells as well as damaging spells like Backfire.
When we start taking hits, I cast Healing Breeze, as well as the degen. If we start taking conditions or hexes, he deals with it.
We both have a problem with physical damage, and I'm having trouble with energy management. In the frey, I run out of energy easily, (My energy is at 52) and neither of us has any spells to counter-act it except HB and time. But with such low numbers in healing, HB doesn't really help. It only delays the inevitible, especially if he's already dead. (which is rare, I'm usually the main target of the two). So any suggestions?
B

And I rarely ever run, even from touchers. I figure, one more hit, and that's one less that someone else has to worry about dealing...then I usually look at the compase and realize I'm alone with 10-20 enemy dots. -_-
) so what I need is to figure out a way to distribute spells between BOTH of us where we can still kill casters easily, but be able to handle physical dmg from wariors and such.