Good Assissin Build

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iamthescooter
iamthescooter
Ascalonian Squire
#1
Ok here is an assasin build which seems to be able to take out a caster very quickly
Golden Phoenix Strike
Twisting Fangs
Golden Lotus Strike
Wild Strike(could be swapped for many other skills)
Death Blossom
Critical Eye
Sharpen Daggers(enchantment for Phoenix and energy from Lotus)
Res Signet

Attributes
Dagger:13
Deadly Arts:11
Critical Strikes:15

Works very well and critical eye or res signet is swap-able for deaths charge or sharpen daggers for recall which is still an enchantment and wild strike isnt that useful mainly to let you use death blossom

first post so dont judge too hard
Skuld
Skuld
Furnace Stoker
#2
Swap your dagger and critical around. You should have 16 dagger and that high critical isn't needed, especially with Lotus Strike. Consider fitting some KD in there to shut them down, and you're missing an elite man!
iamthescooter
iamthescooter
Ascalonian Squire
#3
Couldn't find any elite that was really needed in my build so I skipped it. thanks for the switching idea tho
silverwyng
silverwyng
Academy Page
#4
you can skip GPS and go with palm strike > twisting fangs then GLS > WS > DB. you can take shadow refuge or way of perfection for health management. but you have to put the points in deadly arts into shadow arts [why put attribs in deadly arts? either i'm blind, or i don't see a skill from the deadly arts].
Fluffy Butt
Fluffy Butt
Frost Gate Guardian
#5
A quick question, is this PvP or PvE? I'll try this build and tell you how it goes.
Yanman.be
Yanman.be
Banned
#6
Moebius strike instead death blossom will do that odd combo will much better. *edit* I mean, get Moebius Strike in there, and switch it around.


Also, no snares means = I KITEZ y00
iamthescooter
iamthescooter
Ascalonian Squire
#7
um deadly arts increases ur chance to double hit with just attacks like wild strike and golden lotus strike or atleast i thought it did
silverwyng
silverwyng
Academy Page
#8
that's dagger mastery, not deadly arts. and it doesn't increase the chances of skill-based attacks, just normal, regular attacks.