Does Wild Blow Disregard Adding Sword Attribute Points?

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K
Kern Wolf
Krytan Explorer
• #1
I was looking to come up with a farming build, and looking at some skills I have, but haven't used. I was looking at the description for "Wild Blow":

Lose all Adrenaline. If it hits, this attack will be a critical hit. If Wild Blow hits, any Stance being used by your target ends. This attack cannot be "Blocked" or "Evaded"

Does this guarantee that this skill will land a max critical hit, with the max damage range of my weapon, even if I have 0 attribute points in my weapon atribute?
MercenaryKnight
MercenaryKnight
Forge Runner
• #2
Yes, it will always strike as a critical hit. Assassins use it to keep up critical defenses.

Your crit will be as high as a starter sword though, if you don't meet the requirement I believe. I am not sure about it, but it would make sense.
T
Turbobusa
Forge Runner
• #3
I think you need to meet you sword's requirement to get it's full damages. then wild blow max out your attack
Marty Silverblade
Marty Silverblade
Administrator
• #4
If you don't meet the req. of your weapon it will do base dmg, for a sword thats 2-3. So if you dont put points into swords you are going to do crap dmg.
ubermancer
ubermancer
Jungle Guide
• #5
Ugh, none of you have the full of it yet.

Okay, basically, the more weapon attribute you have the better the effect of wild blow (or anything else you do with your weapon, in so long as you hit).
Don Zardeone
Don Zardeone
Wilds Pathfinder
• #6
yeah, your weapons req, what it says in the description DOES NOT MATTER AT ALL
UNLESS you somehow magically don't meet the req.

But if you don't meet the req, then you're not a warrior anyway so there...

Anyways.
With 14 in sword, your crit will probably be less than if you have 16 in sword.

Capische?
y
y3ll0w
Ascalonian Squire
• #7
Wild Blow does critical damage accord to how much your damage would've normally been.

pretend a Req 9 weap with 16 in swordsmanship would do 40 damage

if you had the same weap with nothing in swords, it would do like 5.
M
Mustache Mayhem
Wilds Pathfinder
• #8
with req met and at 12 att your wep will do 100% damage.. 13-16 it scales up.. 1-11 it scales down from 100% (that's why you should have at least 12 or higher in your weapon.. the % of damage added to your attack 13-16 is'nt as significant as it is from 1-12)

hope it helps