Come someone shed a little light about the Word Of Healing build for the Monk. I couldnt find the build list on Guild Wiki for some unknown reason.
Thanks!
Word Of Healing Build
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well basicly my WoH build is a bogstandered healer
WoH {E}
heal Other
Dwayna's Kiss
Orison of Healing
Healing breeze
Healing tuch
Heal party/sig of capture
reBirth
Attrabutes
Healing 12 + 3 + 1
Divine 12 + 1
Protection ( res + 1)
then i just spam on WoH, Orison and Dwayna kiss. then if i need to i use Hb and tuch on myself and i use healother when i need to
WoH {E}
heal Other
Dwayna's Kiss
Orison of Healing
Healing breeze
Healing tuch
Heal party/sig of capture
reBirth
Attrabutes
Healing 12 + 3 + 1
Divine 12 + 1
Protection ( res + 1)
then i just spam on WoH, Orison and Dwayna kiss. then if i need to i use Hb and tuch on myself and i use healother when i need to
P
Quote:
Originally Posted by olly123
well basicly my WoH build is a bogstandered healer
WoH {E}
heal Other
Dwayna's Kiss
Orison of Healing
Healing breeze
Healing tuch
Heal party/sig of capture
reBirth
Attrabutes
Healing 12 + 3 + 1
Divine 12 + 1
Protection ( res + 1)
then i just spam on WoH, Orison and Dwayna kiss. then if i need to i use Hb and tuch on myself and i use healother when i need to
damn. loaded for bear.
WoH {E}
heal Other
Dwayna's Kiss
Orison of Healing
Healing breeze
Healing tuch
Heal party/sig of capture
reBirth
Attrabutes
Healing 12 + 3 + 1
Divine 12 + 1
Protection ( res + 1)
then i just spam on WoH, Orison and Dwayna kiss. then if i need to i use Hb and tuch on myself and i use healother when i need to
damn. loaded for bear.
WoH
Ehtereal Light
Dwaynas Kiss
Signet of Devotion
Mend Condition
Prot Spirit (sub Spirit bond if you prefer)
Healing Touch
Rebirth (some sort of rez)
attributes are ~ Divine 12 Prot 9 Heal 15 (as I recall)
All of the above spells are 5 energy with the exception of prot spirit/& Rebirth
It's terribly tough to run out of energy with this build. Juggle around att points in Heal & Divine as you see fit. And for some odd reason I don't think anyone has added this build to the Monk Build section though it is a staple WoH low cost monk healing build.
Ehtereal Light
Dwaynas Kiss
Signet of Devotion
Mend Condition
Prot Spirit (sub Spirit bond if you prefer)
Healing Touch
Rebirth (some sort of rez)
attributes are ~ Divine 12 Prot 9 Heal 15 (as I recall)
All of the above spells are 5 energy with the exception of prot spirit/& Rebirth
It's terribly tough to run out of energy with this build. Juggle around att points in Heal & Divine as you see fit. And for some odd reason I don't think anyone has added this build to the Monk Build section though it is a staple WoH low cost monk healing build.
K
This is what I use:
Word Of Healing
Orison Of healing
Dwayna's Kiss
Healing Seed
Mend Condition
Remove Hex
Essence Bond (Best PvE Energy Management Skill When A Warrior Can Maintain Agro)
Rebirth (Good if someone else has rez chant, since there are times rez chant won't cut it, like if you need to pull someone out of enemys and such)
You can change out either hex removal or condition removal, sometimes I bring healing bresse etc..
The key is essence bond for energy management, OOB and Channeling SUCK in PvE except in certain situations, but in FoW or other areas where a warrior will maintain agro essence bond will keep you FULL of energy.
Word Of Healing
Orison Of healing
Dwayna's Kiss
Healing Seed
Mend Condition
Remove Hex
Essence Bond (Best PvE Energy Management Skill When A Warrior Can Maintain Agro)
Rebirth (Good if someone else has rez chant, since there are times rez chant won't cut it, like if you need to pull someone out of enemys and such)
You can change out either hex removal or condition removal, sometimes I bring healing bresse etc..
The key is essence bond for energy management, OOB and Channeling SUCK in PvE except in certain situations, but in FoW or other areas where a warrior will maintain agro essence bond will keep you FULL of energy.
well to b honist ant got my monk to factions just yet and my speels r all tyria so thats y im still on rebirth, but i only use Healign breeze when im under attack/against degen but with WoH Kiss orsion and tuch all up well thats over 100p heal for all and i bring in other if i need to so i dont find much problems with enrgy
well to b honist ant got my monk to factions just yet and my speels r all tyria so thats y im still on rebirth, but i only use Healign breeze when im under attack/against degen but with WoH Kiss orsion and tuch all up well thats over 100p heal for all and i bring in other if i need to so i dont find much problems with enrgy
Skills:
Archane Echo
Divine Spirit
Healing Breeze
Orison of Healing
Word of Healing{E}
Heal Party
Signet of Divotion/Signet of Capture
Rebirth
Attributes:
Healing- 12+4=16
Divine Favor- 12+1=13
Weapon: Andthing with a 20% enchant mod(Rajazans Ferver or Totem Axe are good)
Note: This is my favorite monk healing build. Very energy efficient with an echoed divine boon, cheap spells, and signet of divotion. Soemtimes I like to go 13 heal and 16 divine to make divine spirit last even longer.
(Have another monk that uses protection and is capable of removeing hexs and conditions)
Brother Gilburt
Archane Echo
Divine Spirit
Healing Breeze
Orison of Healing
Word of Healing{E}
Heal Party
Signet of Divotion/Signet of Capture
Rebirth
Attributes:
Healing- 12+4=16
Divine Favor- 12+1=13
Weapon: Andthing with a 20% enchant mod(Rajazans Ferver or Totem Axe are good)
Note: This is my favorite monk healing build. Very energy efficient with an echoed divine boon, cheap spells, and signet of divotion. Soemtimes I like to go 13 heal and 16 divine to make divine spirit last even longer.
(Have another monk that uses protection and is capable of removeing hexs and conditions)
Brother Gilburt
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The only time I use healing breeze is for 55 monking ^^ too ineffective for actual heals, IMHO
Anyway, if I'm playing pure heal pray which is rare nowadays w/ boon prots, I usually go w/
orison
woh
etherial light
sig of devotion
mend ailment/condition
prot spirit or res chant
inspired hex/channeling
edrain
I usually don't try to be enchant heavy, as pve mesmers suck
For pvp, I haven't really used a heal pray build other than in hoh, which I forgot 
Anyway, if I'm playing pure heal pray which is rare nowadays w/ boon prots, I usually go w/
orison
woh
etherial light
sig of devotion
mend ailment/condition
prot spirit or res chant
inspired hex/channeling
edrain
I usually don't try to be enchant heavy, as pve mesmers suck
For pvp, I haven't really used a heal pray build other than in hoh, which I forgot 
R
I use the following when farming Sorrows Furnace.
Spells are linked to my num pad for easy casting. (Spam 4-5-6 for when things get crazy)
1. Healing Breeze
2. Remove Hex (Inspired Hex if not hex heavy areas)
3. Purge Conditions
4. Word Of Healing
5. Orison Of healing
6. Dwayna's Kiss
7. Protective Spirit
8. Rebirth (or other rez spell)
I disagree with everyone who says Healing Breeze isn't worth using. You can cast it on the tank when he's pulling and by the time he's back with mobs, you've regenned your energy back and he's stayed full health. You can also continually cast it on your minion master. Using single heals to keep him full health is sporadic, making him have to wait to see whether the monk is going to hit him again before he can recast his pet heals. With breeze, he knows he can cast his pet heals (sacrificing his own health) several times during each Breeze...and he knows exactly how quickly he'll be back to full health so he can regularly recast pet heals. You also can use Breeze to offset hex/condition degen or someone taking damage while you focus on healing other people. It's a basic "hit that one person once and forget about him" for 8 secs.
Protection Spirit is vital...When someone is taking spike damage, with Protection skills only up a few points, you get 10 seconds of damage limited to 10% of health. What that means is you can easily keep healing that person while PS is up either with single heals or throw on a Breeze and forget about that person. PS+Breeze= increased health for 8 seconds, regardless of the damage the mobs are putting out. PS>any other heals if someone is taking heavy damage.
I've also migrated to Purge Conditions over Mend Conditions or Mend Ailment. I've gotten tired of casting a cure condition, only to see that more conditions were below that one and then I have to later cast another cure or another heal due to degen. I prefer knowing PC will cure the person entirely and my Divine Favor heal bonus usually is enough to top off the person's health, without need for the heal component of Mend Conditions or Ailment.
Spells are linked to my num pad for easy casting. (Spam 4-5-6 for when things get crazy)
1. Healing Breeze
2. Remove Hex (Inspired Hex if not hex heavy areas)
3. Purge Conditions
4. Word Of Healing
5. Orison Of healing
6. Dwayna's Kiss
7. Protective Spirit
8. Rebirth (or other rez spell)
I disagree with everyone who says Healing Breeze isn't worth using. You can cast it on the tank when he's pulling and by the time he's back with mobs, you've regenned your energy back and he's stayed full health. You can also continually cast it on your minion master. Using single heals to keep him full health is sporadic, making him have to wait to see whether the monk is going to hit him again before he can recast his pet heals. With breeze, he knows he can cast his pet heals (sacrificing his own health) several times during each Breeze...and he knows exactly how quickly he'll be back to full health so he can regularly recast pet heals. You also can use Breeze to offset hex/condition degen or someone taking damage while you focus on healing other people. It's a basic "hit that one person once and forget about him" for 8 secs.
Protection Spirit is vital...When someone is taking spike damage, with Protection skills only up a few points, you get 10 seconds of damage limited to 10% of health. What that means is you can easily keep healing that person while PS is up either with single heals or throw on a Breeze and forget about that person. PS+Breeze= increased health for 8 seconds, regardless of the damage the mobs are putting out. PS>any other heals if someone is taking heavy damage.
I've also migrated to Purge Conditions over Mend Conditions or Mend Ailment. I've gotten tired of casting a cure condition, only to see that more conditions were below that one and then I have to later cast another cure or another heal due to degen. I prefer knowing PC will cure the person entirely and my Divine Favor heal bonus usually is enough to top off the person's health, without need for the heal component of Mend Conditions or Ailment.
