The build would have been a lot more useful had there been more shirokens to kill. I was set to try a ss reckless haste build using prot spirit and spirit bond with essence bond and balthazar spirit for energy - but too lazy =)
Thanks to the OP for sharing his build.
Shiro'ken Farming
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Thanks for this!
I spent several hours today running this area with my Me/Mo and had
a blast. It was so quick that it was addicting. I would do a run thinking it was my last one, but it would finish so quickly that I'd do another one.
The one problem for me is that I'm aligned with the Luxons and the Kurzicks held the Harvest Temple the whole time I was running this. I would have to hop over to another area to sell off my loot.
I got two Golden Phoenix Blades (One +15% enchanted req 9, the other req12 that I plan on using with my IW build) as well as a couple of other golds that weren't worth much. I probably netted 5 skill points or so.
I had considered bringin SoJ since the build didn't have any elites, but I haven't tried it yet. Once they were all aggroed, I would turn back to the ranger clump behind me and hit Mantra of Resolve and Sympathetic Visages immediately after. MoR would get stripped, but last long enough to let me get SV off. The majority would be dead before the first SV ran out, but anyone left wouldn't have enough energy to interrupt AV. I would usually only have two rangers left alive at the end of a run. It took me a bit to think of looping around to clump up with the rangers.
I only ran with my pants and shoes from my 55 15lvl armor with two superior runes in them and the PS/SB combo worked beautifully.
So if anyone here saw the shirtless male Me/Mo named Ender Alexander, that was me. While there, there was a fairly constant stream of Me/Mo and Mo/Me's running out of the Temple.
Thanks again!
*edit*
I did get a couple of nice looking Platinum Wands. I don't know how much they are worth, but I will probably use one that I got for my Ele who is still back on the Island. It was Earth req9 with either 9 or 10% chance of skill recharge. Nothing great, but they look so nice. The other was Communing 10 req with +5^50 energy and something like Divine Favor +1(16%) or something.
I spent several hours today running this area with my Me/Mo and had
a blast. It was so quick that it was addicting. I would do a run thinking it was my last one, but it would finish so quickly that I'd do another one.
The one problem for me is that I'm aligned with the Luxons and the Kurzicks held the Harvest Temple the whole time I was running this. I would have to hop over to another area to sell off my loot.
I got two Golden Phoenix Blades (One +15% enchanted req 9, the other req12 that I plan on using with my IW build) as well as a couple of other golds that weren't worth much. I probably netted 5 skill points or so.
I had considered bringin SoJ since the build didn't have any elites, but I haven't tried it yet. Once they were all aggroed, I would turn back to the ranger clump behind me and hit Mantra of Resolve and Sympathetic Visages immediately after. MoR would get stripped, but last long enough to let me get SV off. The majority would be dead before the first SV ran out, but anyone left wouldn't have enough energy to interrupt AV. I would usually only have two rangers left alive at the end of a run. It took me a bit to think of looping around to clump up with the rangers.
I only ran with my pants and shoes from my 55 15lvl armor with two superior runes in them and the PS/SB combo worked beautifully.
So if anyone here saw the shirtless male Me/Mo named Ender Alexander, that was me. While there, there was a fairly constant stream of Me/Mo and Mo/Me's running out of the Temple.
Thanks again!
*edit*
I did get a couple of nice looking Platinum Wands. I don't know how much they are worth, but I will probably use one that I got for my Ele who is still back on the Island. It was Earth req9 with either 9 or 10% chance of skill recharge. Nothing great, but they look so nice. The other was Communing 10 req with +5^50 energy and something like Divine Favor +1(16%) or something.
Okay the XP grinding here is insane...
With a double XP scroll I got 8,352 XP. Thats better then half a skill point, on a run that can be done in under 2 minutes! With a triple XP scroll I would have gotten 12,528 XP. Thats 10 skill points (150k XP) in an hour USING NO SCROLLS.
So, um yeah. Stockpiling skill points for Nightfall, anyone?
Oh, and I am working on optimizing the build (in terms of run success more so then speed), Ill let you know how it turns out.
With a double XP scroll I got 8,352 XP. Thats better then half a skill point, on a run that can be done in under 2 minutes! With a triple XP scroll I would have gotten 12,528 XP. Thats 10 skill points (150k XP) in an hour USING NO SCROLLS.
So, um yeah. Stockpiling skill points for Nightfall, anyone?
Oh, and I am working on optimizing the build (in terms of run success more so then speed), Ill let you know how it turns out.
D
Quote:
Originally Posted by Dan Backblade
For the mo/me Blessed Aura is very useful because that can save your life in case of an interrupt (more time to get the enchants back up).
Yeah, what Ive found myself doing is dropping Mantra of Resolve and replacing it with.... Distortion.
On my Monk primary Distortion drains 2 per miss, and my enchants give me back 2 energy per hit. So, on average, I loose one energy per attempted attack against me. The block percentage still gives me a hefty chance to block interupts while its up, and even better, it will stay up longer due to the 75% failure rate Wild Strike now faces.
Distortion will quickly end due to energy drain, but if you fail to cast Ancestor's, then you can always attempt to cast Sympathetic a few seconds later rather then 20+ like with MoR.
On my Monk primary Distortion drains 2 per miss, and my enchants give me back 2 energy per hit. So, on average, I loose one energy per attempted attack against me. The block percentage still gives me a hefty chance to block interupts while its up, and even better, it will stay up longer due to the 75% failure rate Wild Strike now faces.
Distortion will quickly end due to energy drain, but if you fail to cast Ancestor's, then you can always attempt to cast Sympathetic a few seconds later rather then 20+ like with MoR.
Quote:
Originally Posted by ubermancer
Yeah, what Ive found myself doing is dropping Mantra of Resolve and replacing it with.... Distortion.
On my Monk primary Distortion drains 2 per miss, and my enchants give me back 2 energy per hit. So, on average, I loose one energy per attempted attack against me. The block percentage still gives me a hefty chance to block interupts while its up, and even better, it will stay up longer due to the 75% failure rate Wild Strike now faces.
Distortion will quickly end due to energy drain, but if you fail to cast Ancestor's, then you can always attempt to cast Sympathetic a few seconds later rather then 20+ like with MoR. Nice ill have to try it.. i usually hit mantra of resolve far before aggroing all groups for some reason it stays on if you do that.
On my Monk primary Distortion drains 2 per miss, and my enchants give me back 2 energy per hit. So, on average, I loose one energy per attempted attack against me. The block percentage still gives me a hefty chance to block interupts while its up, and even better, it will stay up longer due to the 75% failure rate Wild Strike now faces.
Distortion will quickly end due to energy drain, but if you fail to cast Ancestor's, then you can always attempt to cast Sympathetic a few seconds later rather then 20+ like with MoR. Nice ill have to try it.. i usually hit mantra of resolve far before aggroing all groups for some reason it stays on if you do that.
manitoba1073
Desert Nomad
(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
Joined Jan 2006
I also use IW and conjure phantasm for theose pesky singles that sometimes r left. I dont use dist or mantra and ive tried archane echo the visages gives u three to use if 1 gets dist rupted. but since i seem to think they trigger there dist shots on u after u hit prot spirit when ur in i hit a visage before i hit my second prot spirit. i have less distruptions and with IW and CP it really dont matter if they have famine up or not lol.

s
manitoba1073
Desert Nomad
(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
Joined Jan 2006
Quote:
Originally Posted by scrinner
Is it just me or have the assasins suddenly Started casting Shroud of distress like theyve never seen the skill before. My Last few runs have been disasters with the shrouds ruining my enchant casting
are you using a wand or staff? if so thats the problem try using an axe or sword. i have yet to see Shroud while using an axe or sword. hope that helps

manitoba1073
Desert Nomad
(SFC)Star Fleet Command,(TDE)The Daggerfall elite,(SOoM)Secret order of Magi
Joined Jan 2006
Thanks for posting this up ^^ i spent all day yesterday farming those shiro'ken with my Mo/Me and its really fun. I got 5 rares, 3 are usable (1 oni sword, 1 set of oni daggers, 1 set of korambits) and oodles of soul stones and a few skill points.
I actually started with just my kephket's refuge, i had to cast between shrouds...boy that was hard!!
Till somene told me to use a melee weapon >.> so i borrowed a Razajan's Fervor.
I still get some lone Shiroken Rangers or Warriors or Sins who were just outside the prime range of Visage (thank you lag for ruining my pulls -.- ), i might bring IW as suggested.
I think double visage is gonna be permanent part of my spirit bond farming build ^^
Those wardens are gonna get it >.>
I actually started with just my kephket's refuge, i had to cast between shrouds...boy that was hard!!
Till somene told me to use a melee weapon >.> so i borrowed a Razajan's Fervor.I still get some lone Shiroken Rangers or Warriors or Sins who were just outside the prime range of Visage (thank you lag for ruining my pulls -.- ), i might bring IW as suggested.
I think double visage is gonna be permanent part of my spirit bond farming build ^^
Those wardens are gonna get it >.>
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