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Originally Posted by Commander
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I have some questions about this game.
1) There are 5 classes I think, are there many spells per each class.
2) Can any1 give me a better summary of the classes then the website?
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(gonna answer 2 at a time cause i'm too lazy to type [/ quote] a lot...
1) there are 6 classes. Each class has roughly 75 skills which means that you have access to 150 skills for every class combination you make (primary + secondary like Ranger/Mesmer)
2) this site has great summaries of each class. look at the home page and stuff...
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3) Are you beta players enjoying the game?
4) How are the graphics and gameplay?
5) What are some cool features of this game?
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3) No... We hate this game. That's why we stick around talking about it on forums and counting down the miliseconds on a clock until the next beta.
4) Gameplay is awesome, and the screenshots don't do the graphics justice.
5) Uhh... The game is perfectly (or getting there), there are an assload of skills, it's tactical minded, the level cap is 20 (i say that's a feature because it kicks ass!), and the game has no monthly fees.. (probly why you're looking at it)
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6) What classes do you recommend?
7) I currently come from World of Warcraft, can anyone compare GW to WoW?
8) Is the beta only every weekend? Or if you preorder the game you get beta until release?
Thanks, Looking forward to GW.
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6&7) I can answer both of these at once...
Unlike World of Imbalance, this game doesn't suck. Every class is good. There is no sucky class. There is not a huge overwhelming majority of one class because one class owns all. WoW Sucks. GW rules. Pick your favorite class based on what you think is cool.
8) The betas are once a month for 3 days. The next one starts tomarrow
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9) Can you have mulitple classes at once, like FFXI? If so how many?
10) Is there an auction house like other games?
11) Are there NPC factions? (ie in WoW horde/alliance)
12) Does it cost money to start a guild, can you build guild halls, player cities, our player housing.
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9) You get 2 classes. Primary and secondary. *your primary profession determines your primary attribute and the type of armour you wear but you can use skills from both*.
10) They're still implimenting the economic typed stuff. Auction houses are certainly an option.
11) Nope. Well... You can only be Human, but there are many NPC types. Charr, Tengu, Undead, and so on, but they don't matter as "factions" because you're a human and they're all enemies.
12) It costs money to start a guild: 50 gold and a Celestial Cigil which can be won by holding the Hall of Heroes (final stage of the Tombs)... You can also buy the Cigil but it's more rewarding to win it by yourself. You automatically get a guild hall when you start a guild hall... no player owned housing... no holding cities... yet.
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13) Is the world of GW large?
14) Can you ride on a boat, or fly via some animal?
I know this is a lot to ask, but I am very intersted in this game. And if this appeals to me, I am going to tell many of my friends at school about this game =)
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13) We've only seen a small portion of it so far, but it's huge in my oppinion. Not as big, perhaps, but there is enough content jammed into it to where (unlike WoW) you won't just be running for 10 minutes without seeing a monster.
14) You have to take a Ferry or two to get to places sometimes (usually to get to a PvP arena) but the game is insta-travel. Ever seen the map? There are these little pin-head things that mark Cities and Outposts and if you've been there before, you can travel there instantly with no rune requirement or anything stupid like that. Just open map and click.