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Originally Posted by gamecube187
Also, ya, you can get run and then come back to the missions later, but seriously, how many people that get run comeback for the missions they missed?
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I would guess quite a lot. After you've gotten the skills and armor you want, why not go for completing every quest with your awesome character?
Plus, some missions are the only places to get elites.
But we digress, the issue is not "Why would people do missions."
The issue is: "Why keep people out of certain areas"?
We're all level 20 in Cantha. Does getting Flesh Golem before I do the Square mission really matter? Why do I have to do a Kurzick mission before I can get to the Luxons?
I always enjoyed exploring in Prophecy. When I made it to Yak's Bend without doing the missions, it was such a cool feeling. It felt actually better to do it that way (at low level, with henchies, mind you), than by doing the Missions.
So, when I got to the Skyway gate in Cantha and couldn't enter, it was like a slap in the face. There is
no reason for it to be closed off, except as an artificial way to extend the playing time. And that's the worst part about it, it was a pointless limit placed just to frustrate players.
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Originally Posted by Kakumei
People complain about Kaineng City so much, and its missions ("oh god they're so boring i can't stand them prophecies missions were way better"); but come on, how many of you played through Maguuma and did all of those missions on each and every character?
Stop trying to say Prophecies' missions were so much better: they weren't.
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Maybe not, but they
seemed better. I mean, there were a few quests in Prophecy that had you running around just talking to people, but they were fairly easy.
There are tons of quests in Cantha like that. Handing out mirrors to the homeless, which
has to be done in a certain order. "Passing the Buck" was one of the worst. The medicine you have to get, which ends rather hopelessly (talk about a waste of time.) There are more examples, I don't know how many times I had to talk to Guardsman Ping (sp?).
So, maybe the Prophecy quests weren't a lot better, but they certainly weren't as bad.