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Originally Posted by MSecorsky
Not so much wealth... wealth is, believe it or not, irrelevant to GW. Things are what I'm talking about. Say I find a perfect Jade axe, for example, and it has the same stats as your perfect zodiac. That's the equality I'm talking about, which events like this weekends will promote.
Moreso different in GW than in other games, such as WoW. In WoW, wealth directly affects how powerful you are (so I hear...never played it...). In GW, it doesn't/shouldn't
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It's true that wealth does not affect gameplay in Guild Wars as much as it does in other games, but that doesn't make it irrelevent. Getting "perfect" items
is the end-game content for many people, myself included. The reason why ANet introduced rare skins into the game at all is so that, in my opinion, hardcore PvE players would have something to do after they have beat the game for the umpteenth time.
Again, I wasn't talking about the event, I personally like these events very much.
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Originally Posted by MSecorsky
No, no you didn't. You lost nothing. The 1 mil never existed. If you gave away all your virtual 'wealth', save for the items you enjoy the best for playing the game, your gameplay would not be adversely affected whatsoever. Having ten perfect uber-leet items doesn't help you when you can only equip one. (Yes, I know that some people change weapons per situation... that's different.)
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Heh, that's another misconception, in my opinion
Take paper money for instance. Is it worth anything by itself? Not really, they would serve as nice bookmarks, but that's about it. It's the value vested in them by the federal government that makes it valuable. It's the promise that when you present a $10 bill at a fast food restaurant, you can get a hamburger, that really matters. By the same token, if I were to sell my items before Factions, I could have gotten over 1 mil (in fact, I spent over 1 mil to acquire them); but after Factions, I could barely get 200k for them.
Take another example, stocks. You buy stocks for their
perceived value. If the stock market crashes, you do indeed lose money, as evident in the fact that people do in fact do stupid things, like jumping out of a building, when this happens. Certainly, it's not as serious as that in-game, but the concept still applies.
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Originally Posted by MSecorsky
Point is, this game is designed such that wealth is irrelevant. It's the players that artificially add relevance to wealth, and thus wind up the most miserable when events occur that tend to benefit everyone equally.
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For the casual player, you're probably right. They have access to green/collector items, and they couldn't care less about the gold "perfect" items. However, it is my opinion that, if you want something "nice", you have to work to obtain it. There is no free lunch, in real life or in game.