I started a new mesmer last night. Right after I created the char, I looked at the screen and saw this...
It fixed shortly after the photo was taken.
Little wee bit glitch...lmao..lvl 255
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Happened to me too. Yesterday I was solo in Gyala Hatchery (Explorable) with my ranger, no pet. Suddenly I got into my party window an ally Lvl 255 Pet - Reef Lurker. Number Lvl 255 lasted like for 5 seconds and then it had changed to Lvl 5. I was like what the heck happened, so I map-traveled back to town, equipped Charm animal and outside the town I had fortunately my Lvl 20 Dire Warthog with me. Yeah it's a funny glitch.
Tarun
Technician's Corner Moderator
http://www.lunarsoft.net/ http://forums.lunarsoft.net/
Joined Jan 2006
From my reply in Lvl 22 ftw!
~Salad
Quote:
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Originally Posted by SaladFork
255 is the maximum value representable by eight-bit binary number, and thus is the maximum value representable by an unsigned 8-bit byte. This is because it can go from anywhere from 0 to 255 (256 total numbers). With the eight binary bytes being anything from 0000 0000 to 1111 1111.
One can then deduce that the game stores the "level" value as an unsigned 8-bit byte, which will (due to a bug) randomly default to it's maximum. This can be seen in many other situations, especially in games. |
Quote:
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Originally Posted by Sekkira
Stuffup of varibles. Anyone that knows anything about binary can plainly see this.
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2^8=256, include the 0, and max is 255... 8 is the number of bits in a byte, etc.
M
Quote:
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Originally Posted by Tarun
Wow, a comment on binary.. lol. That's just funny. They messed up something inside of their code, it has nothing to do with binary. Eesh, there are only 10 types of people who understand binary. Those who do, and those who don't.
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back then knowing binary could save you a whooping 4 bytes of memory per variable- remember we had 64k to work with.. 128 with the 130XE which came out later and that was banked memory =] I miss those days- my god don't get me started on the pirating that went on ><
I learnt how to read/write/add/subtract/manipulate binary as a freshman in high school, thanks to a fantastic Comp. Sci. teacher. I had him for 3 more years, refining those talents. Now I sport an awesome binary watch.
~Salad
~Salad
Actually 5-bits is enough for 0...31 numbers. That will explain why level 31 is currently the maximum level for every creature because it is full number in binary until sixth bit will be used. I guess Anet just like full binary numbers so they gave Shiro level 31 instead 32, 33, 34... Glad to know they have reserved a whole byte for level number so 31 will not be maximum in the near future. Maybe we will see level 255 creatures some day. 

J3mo
Lion's Arch Merchant
Please contact the Administrator if your date of birth has changed.
Mo/
Joined Feb 2006
M
man I might have to pick up one of those watches salad =]
to cris- what I think he means is they use level 31 for high end bosses kind of like an inside joke for people who know binary
far as programming end of things.. it used to pay off in saved memory to put all of your data into a string- nowdays noone really cares.. but 1 variable would eat 8 bytes of memory.. if you stuck it all into a string and called on that string you'd save alot of memory on a big project- instead of having 100 variables eating up 800 bytes you could manage it all with one string lol kinda funny nowdays when think about it but made sense back then.. usually used 2 bytes to count to 32767 instead of 8
to cris- what I think he means is they use level 31 for high end bosses kind of like an inside joke for people who know binary
far as programming end of things.. it used to pay off in saved memory to put all of your data into a string- nowdays noone really cares.. but 1 variable would eat 8 bytes of memory.. if you stuck it all into a string and called on that string you'd save alot of memory on a big project- instead of having 100 variables eating up 800 bytes you could manage it all with one string lol kinda funny nowdays when think about it but made sense back then.. usually used 2 bytes to count to 32767 instead of 8

