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Originally Posted by Hella Good
Wouldn't you agree that if PBAoE spam becomes truly as popular as people suggest it might, the ability to toss a Ward vs Melee and spam Heal Party will become all the more important? Certainly, not the most fascinating part of the Ele skill arsenal but nevertheless a use of sorts.
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Hella, i guess you mean Ward vs foes because the damage dervishes dealt in PvP beta event wasnt really scythe based but magic based.
The sad point, as it has been mentioned everywhere is that since eles do not deal real damage their role is limited to be a support player that spams Heal parties, snares like Deep freeze or wards.
Real damage is what we ask. Against early foes like chars we do rule, but once we get to the desert the things get complicated vs Enchanted swords and bows because their armor pwns our biggest spells. In that case only Immolate or Mark of Rodgorts can save us because the degeneration they cause.
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Originally Posted by Hella Good
Do you think that better energy management will solve some of the issues involved? And by better nrg management I don't mean anything radical like adding extra pips, more along the lines of new nrg management skills (that don't cause Exhaustion for a break).
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Yes, exhaustion is really a pain, but the real issue of energy is that we drain ourselves out as a desperate measure: we do not deal enough damage so we keep casting to overcome the lack of one bazooka spell with several machine gun spells that are expensive, slow to cast and with huge recharge times. Let me precise it with an example:
I cast Meteor shower on a couple of Mursaat bosses and i realise i am dealing 21 damage per meteor, then i cast Rodgorts invocation and i see the two yellow 24's, "omg!" then here i come with Mark of rodgort and i end up with a "wand spike" because i have less than 10 energy, all spells recharging, and i see that the burning deals tons of more harm than my raw spells.