
Rules:
1. Know the Area. You have to counter what the area will throw at you. Examples: hex removal for kurzick runs, balanced stance for the southeastern luxon areas, condition and hex removal for Raisu.
2. Wait for patrols. Ideally you only want to run through one group, and end up somewhere that you can rest and recharge your skills/energy. Watch the patrol patterns and wait for the ideal time to run through.
3. Use your speed boost. I see this all the time, if you don't boost your speed then the mobs will chase you for a long time. Sprint, let them stop following, and rest.
4. Don't bring aggro to your teammates. This usually happens to those who don't follow rule 3. Your teammates are all resting and recharging, and you slowly run and join them..bringing a patrol with you. This is a good way to get cursed out. Also don't jump the gun and run through a patrol that is very close to your group, they may well see your teammates and attack.
5. Don't spread disease. When you have disease on you, stay away from your teammates. If you get too close, you will give it to them. Not very nice, and also a good way to get cursed out.
6. Don't zone. This is the ultimate way to garner the hate of your party. Forgot your keys? Forgot a skill? Done running? Map out and join the next group.
7. Res your teammates/bring a res. If they are in a ressable position, then res them. Not only will they appreciate it, more bodies running = less hits for you. If you die in an unressable position, don't complain. When everyone is dead you will res at the shrine and be able to continue.
8. Bring a running build. This seems obvious, but if you have to beg the warriors in the party to wait and Charge! you for every patrol/chest..then you don't have a running build.
9. Communicate. If you open a chest or see one opened, report to the team (if they aren't all with you) where it is and what color ("gold at shrooms", "grape at dead end", etc).
10. Don't go afk. If your whole team dies are you are afk and alive, be prepared to get cursed out (especially if there are golds). If you absolutely have to go afk, die first. Or better yet, map out.
11. Bring keys. At least 5, if you want to complete the run.
and the most important rule of all:
12: OPEN A CHEST. There is nothing sadder than to see a party of 8 reach a chest, and having everyone just stand there. So to all of you leeches out there, stop being cheap and open a chest once in a while. If you take turns opening chests, the run moves 10x faster and everyone gets just as many golds. Unfortunately, I think only friends and guildies will ever experience this kind of efficiency due to the number of leeches in the general gw population.

