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Old Feb 21, 2005, 06:14 PM // 18:14   #1
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Default Loads of new screens

Up to 480 now, the new 150~ or so are towards in bottom in widescreen format.

http://www.gwforum.ca/x800.php
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Old Feb 23, 2005, 08:58 AM // 08:58   #2
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Thanks Kunt0r for taking the time to post these pics, real nice.
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Old Feb 23, 2005, 08:58 AM // 08:58   #3
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Over one million hits, and I barely advertise the collection :o)
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Old Feb 23, 2005, 06:15 PM // 18:15   #4
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Quote:
Originally Posted by kunt0r
Over one million hits, and I barely advertise the collection )
Ahh the power of forums! I trust you have a large monthly bandwidth allocation....
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Old Feb 24, 2005, 08:50 PM // 20:50   #5
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Quote:
Originally Posted by Skult ShadowWalker
Ahh the power of forums! I trust you have a large monthly bandwidth allocation.... :D
Big enough :o)
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Old Feb 27, 2005, 06:30 AM // 06:30   #6
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Quote:
Originally Posted by kunt0r
Up to 480 now, the new 150~ or so are towards in bottom in widescreen format.

http://www.gwforum.ca/x800.php
Nice. I see from that strange looking blue picture that you figured out how to use the f-12 menu. I love that menu. Some time I'm going to fight an entire battle in the greyscale polygon form.
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Old Feb 27, 2005, 07:59 AM // 07:59   #7
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Quote:
Originally Posted by Weezer_Blue
Nice. I see from that strange looking blue picture that you figured out how to use the f-12 menu. I love that menu. Some time I'm going to fight an entire battle in the greyscale polygon form.
That menu shows the true power of GW's engine. It blew me away a company could create such a low level engine to not only display that many poly's at once, but use every optimizing trick in the book. To date GW's overall engine blows away even major one's like HL2's and Doom 3's, there choice for optimizations was perfect.
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Old Feb 28, 2005, 03:48 AM // 03:48   #8
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Quote:
Originally Posted by kunt0r
That menu shows the true power of GW's engine. It blew me away a company could create such a low level engine to not only display that many poly's at once, but use every optimizing trick in the book. To date GW's overall engine blows away even major one's like HL2's and Doom 3's, there choice for optimizations was perfect.
agreed. i once tried to count all the polygons in the face of my monk and i lost count after about 30-something where i could barely see the lines. it's just... amazing. the what's even better is that even in colorless polygon mode, it still blows WoW out of the water.
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Old Mar 05, 2005, 06:48 AM // 06:48   #9
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Awesome Screenshots!! thanks for sending them to the forums!
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Old Mar 05, 2005, 05:51 PM // 17:51   #10
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kunt0r... I despise you, it made me want to play GW again . But anyway, nice screens, thanks for sharing them with the community.
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Old Mar 05, 2005, 06:12 PM // 18:12   #11
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RAAAAAAR!!! i miss guildwars! and i stilll have......uh.....1,5,8,....13 more days to wait!!!! other than that nice screenshots good work
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Old Mar 05, 2005, 06:39 PM // 18:39   #12
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Wow, that is a nice and huge pic collection, great job.
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Old Mar 05, 2005, 08:21 PM // 20:21   #13
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Agreed those screenshots are very nice!
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