Cool to see that things I proposed for my guild actually were invented by others (in this particular case I didn't know that) But it is very obvious IMO when you look at the numbers (and want to design a necro spike group) - those skills are meant for damage. Did you ever think about (more kind of) single target spiking with blood spikers as well (more healing due to life stealing)?
If you cast Parasitic Bond, then recast it on the same target, which would cancel the first, would this heal you? I doubt it, but since I've never tried it, might as well ask.
If you cast Parasitic Bond, then recast it on the same target, which would cancel the first, would this heal you? I doubt it, but since I've never tried it, might as well ask.
I doubt it would work with your own Para Bond - this would only increase duration. But with another person casting Para Bond yours actually ends and theirs begins, so it may heal you. Never tested this so far, but I will soon.