Jan 09, 2006, 11:11 PM // 23:11
|
#1
|
Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
|
All Mesmer FoW Team Proof of concept..
Hi,
Met up with three mesmer friends in the TOA today, and on a whim decided to make an all mesmer fow team. So after collecting the first 5 mesmers to invite themselves we set off..
We all took what we thought would work, viewing this as very much a trial run. With the aim of coming back after refining our skills. However the trial run turned out better than I expected. I gave us a life expectancy of 30 seconds. But actually we did better than a lot of PuG's
|
|
|
Jan 09, 2006, 11:14 PM // 23:14
|
#2
|
Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
|
After clearing the battlefield of all those nasty skellies Error 7's got us
And soon after 2 had to leave, making it a bit too hard to clear the top of the temple.
The run was massive fun, and all had a great time. Drops were good with 5 shards and a 15-22 gold req 8, 20% ench fell blade for me
However as a proof of concept this trial run was very succesful. I'm sure that with a hand picked mesmer team a complete fow clearance.
|
|
|
Jan 10, 2006, 01:00 AM // 01:00
|
#3
|
Forge Runner
Join Date: Oct 2005
Profession: W/
|
i dont see the pics...
ench mod caps at 15%, if that isnt a typo then it is worth 50 mil +
|
|
|
Jan 10, 2006, 01:07 AM // 01:07
|
#4
|
Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
|
I believe shes talking about a 20% enchanting upgrade, which is possible.
And yeah, you're pictures aren't working anymore.
|
|
|
Jan 10, 2006, 06:59 AM // 06:59
|
#5
|
Wilds Pathfinder
Join Date: Aug 2005
Guild: Do the Mike Tyson Maneuver [Bite]
|
Pics work fine for me. Nice concept, but why? I would find it hard that a team of 8 skilled anythings couldn't farm it to some degree. [obs spike FTW in FOW]
|
|
|
Jan 10, 2006, 07:21 AM // 07:21
|
#6
|
Forge Runner
Join Date: May 2005
Location: Alaska
|
I see the pics and awsome you did so well there. I've been debating over should I delete my Ele for a mesmer. Always wanted to try one and its fun as a secondary prof. After a lot of trial and error with trying different ele skills... I'm leaning more and more towards making a mesmer.
|
|
|
Jan 10, 2006, 11:06 AM // 11:06
|
#7
|
Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
|
I'm not sure why some can't see the pictures... Odd I'm using imageshack to host them. Hmm.
Yes it's a 20% enchant pommel. Not sure where the 15% came from but the sword will be up on the auction site soon.
Thanks for the comments. It was the most PvE fun i've had in a while. UW/FoW clearances are fun but kinda routine now. Can kill mindblades when half asleep now for example.
As to why. because it's fun, different, helps prove to some that mesmers are very capable in PvE and provides a challange in builds that requires some thought. Mostly, because it's fun
|
|
|
Jan 10, 2006, 11:40 AM // 11:40
|
#8
|
Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
|
Images (and imageshack) were down last night, back up today.
Good work. I still consider my mesmer to be the most powerful character I've played; the one downside was that she could be good against casters or melee, not both at the same time. With 8 mesmers I guess you had both kinds.
|
|
|
Jan 10, 2006, 06:28 PM // 18:28
|
#9
|
Pre-Searing Vanquisher
Join Date: Jun 2005
Guild: Fifteen Over Fifty [Rare]
|
Did an all Necro group before, but we didn't get that far.
|
|
|
Jan 11, 2006, 11:07 PM // 23:07
|
#10
|
Desert Nomad
Join Date: Aug 2005
Guild: DVDF(Forums)
Profession: Me/N
|
Had a second test run tonight, this time to see how we could cope with the beach and spiders.
7 mesmers in FoW, definatley the best dressed Fow Team around.
Reached Rasti's house with ease
A few people got carried away attacking the spiders(not me I hasten to add. Look i'm nicely at the back..)
But we cleared all the way up to and including the shadow mobs at the other side of the forge, then came back for a screenie
Alas people had to leave as it was getting late so had an enforced leaving.
This time round it was a lot easier, having played with 6/8 mesmers before. caster control was much better, as was hex removal. All of us took some kind of interupt which meant the skales could barely get a hex off. The spiders were a pain, but using hit and fade were polished off easily.
Next run I want to try clearing the wailing lord and Griffons as those ele spikes present a challenge.
Anyway, huge fun and thanks to those who took part. The main limitation seems to be not with an all mesmer team but fending off the effects of "next day syndrome" and Err 7's
The only reall area I can see as a no go is the area around the tower of strength. I'll probably try and go there last..
|
|
|
Jan 13, 2006, 11:58 PM // 23:58
|
#11
|
No Luck No Time No Money
Join Date: Nov 2005
Location: Amherst College, MA
Guild: Scars Meadows [SMS]
Profession: Me/
|
yeah ive done that a while back, we just had one 55 hp mesmer, and the others made him a shatter hex bomb, then we spiked the eles
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 04:09 AM // 04:09.
|