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Old May 05, 2006, 01:10 AM // 01:10   #461
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This build i find works quite well, for me anyway.

Battle Rage (E)
Sever Artery
Gash
Galrath Slash
Final Thrust
Sprint <-- Only for the start/end of an area and for between groups when BR runs out
Live Vicariously
Mending

8 Healing Prayers
12 Strength 10 + 1 + 1
15 Swordsmanship 12 + 3

The set out of attributes may not be perfect but i like my Knights helm too much
All i do is run past the first Wild, kill the 2nd and cast Mending + VC, kill the Scout then proceed to pound ettins. Taking on more than 4 at a time gets you killed, so you can quite easily just stand against a wall so only 2 or 3 can reach you.

Killing time, i've had anywhere between 20 seconds to 3 attacks. All i use is the Collectors 15% enchanted Sword with an Icy mod (if i could find 1 i'd put a +7 vs Physical on it) and it can get me upto 180 in a lucky FT to there Siggy.

Schutz, i really don't believe THAT was 19 minutes work. I farmed them for an hour and got 1 Gold armour, then in the next 30 minutes i gained another 11 Gold armours. Its just a shame now that Sup Absorptions are dropping that often its hardly worth finding them anymore...
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Old May 05, 2006, 10:42 AM // 10:42   #462
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Question Question

What do you guys do with all your purples...i tried keeping some on my mule but i had over 20 and i sold them. Im guessing mabey there are some majors that you keep and the rest sell but id like to know reguardless. Thanks.

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Old May 05, 2006, 10:57 AM // 10:57   #463
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i sell all of them. the only decent one is major vigor and youll waste more time than its worth trying to sell to a player instead of of just to the rune trader.

as a general rule, i never salvage any majors but vigor (used to do absorption, but that only fetches 25gold now) - i just sell the whole thing intact to the merch. same goes for superiors for me- if its a good rune (ie sells to rune trader for more than what the merch would pay for the pauldron, ill salvage and sell to rune trader. the only superiors i even consider holding to sell to players are sup monk runes, sup abs, and sup vigor (and honestly, ill usually sell those to the rune trader too). try selling any others to players and honestly youll just waste alot of time for a tiny amount more profit.

hope that helps
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Old May 05, 2006, 03:01 PM // 15:01   #464
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I usually do this once in two days or something. Forget the fact that I get superior runes out of it. The part I love is everyone is farming and getting gold runes. This is causing the prices at rune traders to drop at an alarming rate

Pretty soon I wont have to farm anymore and play the game as it is meant to be played. Hence people keep up the farming and drop the rune prices to nothingness!!

Last edited by zulu123; May 05, 2006 at 03:04 PM // 15:04..
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Old May 05, 2006, 09:32 PM // 21:32   #465
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Quote:
Originally Posted by Amsterdam
Here is a quick sample from the above post about being lvl 12, which is indeed very important and should not be over looked. You get nearly 10% greater damage yield from each point up to 12. This is from http://www.guildwarsguru.com/content...nics-id674.php by Guild Wars Guru.


Effect of Attributes on Weapon Damage Attribute

Lvl Percent of
Weapon Damage
0 35.6%
1 38.6%
2 42.0%
3 45.9%
4 50.0%
5 54.5%
6 59.5%
7 64.8%
8 70.7%
9 77.1%
10 84.1%
11 91.7%
12 100%
13 104%
14 107%
15 111%
16 115%
Would this include a minor rune or not nice chart btw.
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Old May 10, 2006, 08:07 AM // 08:07   #466
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w000t very thanks :O i found in one run 2 sup absorptions and in 7 runs 5 :O very good drops :P i made 50k in 3 hours :O is that normal or good drops

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Old May 10, 2006, 02:59 PM // 14:59   #467
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I think you got lucky
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Old May 10, 2006, 09:52 PM // 21:52   #468
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Man, I've been getting the worst drops ever.

I'm not going to cry nerfed, but it sure feels like it.
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Old May 18, 2006, 06:02 AM // 06:02   #469
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This build still works too bad rune prices have plummeted still fun to do for for a bit though.
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Old May 22, 2006, 08:39 PM // 20:39   #470
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I've got this new W/Mo build that works amazingly well, but you need the Canthan elite skill Triple Chop and a zealous axe for it to work.

Equipment
15k Platemail (!) Armor (Yep, you don't need Glad's armor )
Weapon Slot 1 - Wing's Axe (Zealous Green axe, this build will not work without a Zealous Axe!)
Weapon Slot 2 - Victo's Axe (Any non-Zealous axe will work here, equip when not fighting)

Attributes (I have done both 15 attribute quests and have some minor runes on my armor as well)
Healing 10
Strength 12
Axe 12

Skills
Cyclone Axe
Disrupting Chop
Penetrating Blow
Executioner's Strike
Triple Chop
Vigorous Spirit (I only use this if I accidentally aggro too many ettins)
Live Vicariously
Sprint

Strategy
Basically, get 2-3 ettins (recommended, but you can do more, it's just harder) and use Cyclone and Triple Chop to keep up your adrenaline and energy. My health NEVER drops below 500 and my energy is not a problem either.

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Old Jun 02, 2006, 10:30 PM // 22:30   #471
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Mine goes like this:

Strength 12 (10+2)
Axe 12 (11+1)
Tactics 11 (10+1)

Skills
Tiger Stance
Cyclone Axe
Penetrating chop
Eviscerate (E)
Disrupting Chop
Distracting Blow (If u want 100% interupting on their sig)
OR Dolyak signet (just for + armor, they dont knockdown if u dont use blocking stances)
Healing Sig
Sprint
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Old Jun 02, 2006, 10:30 PM // 22:30   #472
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Mine goes like this:

Strength 12 (10+2)
Axe 12 (11+1)
Tactics 11 (10+1)

Skills
Tiger Stance
Cyclone Axe
Penetrating chop
Eviscerate (E)
Disrupting Chop
Distracting Blow (If u want 100% interupting on their sig)
OR Dolyak signet (just for + armor, they dont knockdown if u dont use blocking stances)
Healing Sig
Sprint
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Old Jun 02, 2006, 10:32 PM // 22:32   #473
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Mine goes like this:

Strength 12 (10+2)
Axe 12 (11+1)
Tactics 11 (10+1)

Skills
Tiger Stance
Cyclone Axe
Penetrating chop
Eviscerate (E)
Disrupting Chop
Distracting Blow (If u want 100% interupting on their sig)
OR Dolyak signet (just for + armor, they dont knockdown if u dont use blocking stances)
Healing Sig
Sprint


Weapon
Axe with +15% dmg energy -5 would be the perfect option
Armor
Glads is fine

Notes:
Healing sig alone might seem too risky but believe me, if u fight max 3 its not a problem and its quick killing. U can survive
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Old Jun 02, 2006, 11:50 PM // 23:50   #474
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For the first time in a long time, I went yesterday and got a couple of minor runes but nothing major or sup.

If this is common experience, maybe they changed the drop frequency along with the improvement in major runes.
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Old Jun 03, 2006, 12:59 AM // 00:59   #475
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2x Sup Absorption and 1x Sup Healing on a single pass today.
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Old Jun 03, 2006, 01:18 AM // 01:18   #476
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I wish i'd noticed the change to Major runes... i had 12 of them when i'd done and just sold the armours straight to the merchant.

Last edited by Evilsod; Jun 03, 2006 at 01:22 AM // 01:22..
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Old Jun 03, 2006, 02:44 AM // 02:44   #477
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Yeah, I've just started fiddling around with farming here with my elementalist. I've run it about 7 or 8 times now, and have gotten at least one superior rune each time, once or twice got 2 in a run, and also got numerous other runes. Seems pretty fun.
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Old Jun 06, 2006, 05:08 AM // 05:08   #478
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All I do is run out with no enchantments on, find a safe spot past the first ettins and birds (or inbetween them), put on enchants, get a massive agro (like 3 or 4 ettin groups), use vig. spirit, and go to work.

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Old Jun 07, 2006, 07:03 PM // 19:03   #479
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Thanks Brother, that build is very fast
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Old Jun 08, 2006, 06:39 AM // 06:39   #480
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Yeah, Brother Dependant has got it down. That's very similar to the build i use and looks to be just as effective, taking on every ettin you see at once. Much more fun than only being able to aggro 2 or 3 at a time.
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