Feb 13, 2006, 09:53 PM // 21:53
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#181
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Academy Page
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dont know.. but when im following the quest and the maps i can find those outside of beetlenun (~12) but if i go through the portal i find just 6 (and they are quite (very) far away too Oo
so how is that run ment? couse that second map is showing a patch that will not lead to ettins at all oO
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Feb 14, 2006, 06:35 AM // 06:35
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#182
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Perfectly Elocuted
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Quote:
Originally Posted by Rhuobhe
I tried this but never had any drops from these ettins at all. Can someone confirm this? I think they are dropless because they are part of a quest.
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They are part of the 'save the pig' quest (not sure what its name is) and I've never got them to drop anything. If you run down to where the pig is, they start running towards you...but its not worth it as they don't drop much (if anything.)
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Feb 14, 2006, 01:29 PM // 13:29
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#183
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Academy Page
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so could anyone tell me if those maps still work?! or is this build too old and it got all fixed?!
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Feb 14, 2006, 01:48 PM // 13:48
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#184
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Krytan Explorer
Join Date: Jan 2006
Location: Wisconsin
Guild: dth
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Quote:
Originally Posted by akkarin
so could anyone tell me if those maps still work?! or is this build too old and it got all fixed?!
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Nothing to be fixed, those maps work perfectly, I did this run last night and found 2 sup runes in 1 run lucky me. The second zone, if you follow the map past the settlement there should be from 9-15 ettins, depending on spawns. And there is always an extra group of three that are on the bluffs down the beach a little ways. It may be a short walk, but this zone is worth doing.
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Feb 14, 2006, 01:51 PM // 13:51
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#185
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Lion's Arch Merchant
Join Date: Jan 2006
Location: dallas
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it still works - i got 3 golds in 1 run last night but came out with all poo. thing is you can over farm a place and then nothing will drop. just stay away for a while and then come back.
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Feb 14, 2006, 02:58 PM // 14:58
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#186
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Ascalonian Squire
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Quote:
Originally Posted by SnipiousMax
They are part of the 'save the pig' quest (not sure what its name is) and I've never got them to drop anything. If you run down to where the pig is, they start running towards you...but its not worth it as they don't drop much (if anything.)
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Strange I am sure I have had at least 2 purples and a gold drop from them. I will have to keep track and confirm this.
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Feb 14, 2006, 05:16 PM // 17:16
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#187
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Tenacious Knights of Doom [TKD]
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Can anyone post a ranger trapper build for this? I have only done trapping as part of a 4 man UW group, so want to know what you use to do it solo, and hopefully without Oath Shot. Thanks in advance.
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Feb 14, 2006, 05:58 PM // 17:58
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#188
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Academy Page
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is anyone online right now or could someone come online in the next hour and show it to me pls? ^^
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Feb 14, 2006, 06:30 PM // 18:30
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#189
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Lion's Arch Merchant
Join Date: Jan 2006
Location: dallas
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Quote:
Originally Posted by akkarin
is anyone online right now or could someone come online in the next hour and show it to me pls? ^^
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akkarin, i am not online right now but it is pretty simple. You can start out in Bettlerun and head east, go thru gargoyles and birds. Should see ettins there. continue east more ettins. road should curve se some follow it. maybe more ettins. then zone to nebo (there are some more birds right before exit, i would run right by them or dont even hit them).
in nebo if you havent done pig mission yet. head east and talk to farmer, one of the first people you will see in settlement then head south on road until u see pig. usually ettins begin to spawn and will come at you once you start pushing the pig some.
still in nebo other ettins are located just east of the settlement. usually 3 or 4 groups of them.
oh all of this is in kryta.
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Feb 14, 2006, 06:57 PM // 18:57
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#190
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Academy Page
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well and i cant find those 3 or 4 groups =/ but i will have a look again.. thanks anyways =)
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Feb 14, 2006, 07:34 PM // 19:34
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#191
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Lion's Arch Merchant
Join Date: Jan 2006
Location: dallas
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just go thru the settlement (east of it), u should see hills, they should be right there.
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Feb 14, 2006, 08:05 PM // 20:05
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#192
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Frost Gate Guardian
Join Date: Dec 2005
Guild: LCDM
Profession: R/Mo
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I have to complete defend kryta .... anyway, i adapted my own farming build, and it works well, i got fire sup first group ^^ ty for this tremendous thread.
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Feb 15, 2006, 02:45 AM // 02:45
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#193
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Ascalonian Squire
Join Date: Jul 2005
Location: Michigan
Profession: W/E
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For those of you having problems finding this place, heres a map.
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Feb 15, 2006, 02:59 AM // 02:59
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#194
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Pre-Searing Cadet
Join Date: Feb 2006
Location: FL
Profession: W/Mo
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Quote:
Originally Posted by Amsterdam
Nothing to be fixed, those maps work perfectly, I did this run last night and found 2 sup runes in 1 run lucky me.
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Is it wrong for me to hate you, lol im finding gold major runes but does favor have anything to do with it? i found 2 gold with favor and nuttin without. still no sup absorb or vigor
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Feb 15, 2006, 03:50 AM // 03:50
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#195
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Tenacious Knights of Doom [TKD]
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Ok, got a question for all the veterans out there. How do you decide when to salvage the rune, and when to sell the armor to the merchant? I know that sometimes the armor merchant value is worth more, but am poor at telling exactly when.
Also, for the white ettin pauldrons and ettin hides you pick up..... do you salvage, or ID and sell to merchant? I need to squeeze all the $ out of this I can. I'm so poor.
Thanks!
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Feb 15, 2006, 06:01 AM // 06:01
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#196
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Perfectly Elocuted
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Quote:
Originally Posted by tuperwho
Ok, got a question for all the veterans out there. How do you decide when to salvage the rune, and when to sell the armor to the merchant? I know that sometimes the armor merchant value is worth more, but am poor at telling exactly when.
Also, for the white ettin pauldrons and ettin hides you pick up..... do you salvage, or ID and sell to merchant? I need to squeeze all the $ out of this I can. I'm so poor.
Thanks!
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Just look down the list at a Rune Merchant and you'll easily be able to see which ones are worth your time...but generally speaking.
You SHOULD keep:
Any monk Sup rune.
Sup Fire
Sup/Major Absorbtion
Sup/Major Vigor
Sup/Mnr Sword
Sup Marks/Wilderness Survival
Sup Axe (? not sure about this one)
Sup Death
There might be one or two others...but they don't come to mind.
Most of the rest are pretty much worthless. Once you've unlocked most of your runes, or outta financial strife, you can Salvage before you identify and sell the unid'ed runes you don't need. That's squeezing alot MORE gold outta the rune run than just selling the armors.
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Feb 15, 2006, 06:09 AM // 06:09
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#197
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Wilds Pathfinder
Join Date: Oct 2005
Guild: Less Crying is Key [kThx]
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Add minor strength and tactics to the list above. Also DEFINATELY sup axe (4-5K atm)
Best thing to do is check out the sell prices at the trader and decide what is worth salvaging.
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Feb 15, 2006, 12:54 PM // 12:54
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#198
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Wilds Pathfinder
Join Date: Jul 2005
Guild: Tenacious Knights of Doom [TKD]
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yeah, I can tell the expensive sup. runes. It's the minors and majors: if the merchant is selling for 100, it's only gonna get 25 to sell to the merchant, right? Thus selling the armor to merchant is better?
Also, what about the white armors? Salvage or sell?
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Feb 15, 2006, 01:16 PM // 13:16
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#199
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Wilds Pathfinder
Join Date: Oct 2005
Guild: Less Crying is Key [kThx]
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Dont waste your time with white armors. Save yhour inventory space for blue or better. More efficient that way.
Pick up humps and hides since they stack and of course money. Don't pick up anything else.
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Feb 15, 2006, 01:47 PM // 13:47
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#200
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Lion's Arch Merchant
Join Date: Jan 2006
Location: dallas
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you can salvage the white armors for crafting items like tanned squares etc. I mean sometimes you can get 5 tanned squares from 1 paladron (or whatever they are called).
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