Jan 30, 2006, 05:20 PM // 17:20
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#21
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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this may be completely irrelevant to the topic, but...
got, you should get your reward for "supplies for the duke."
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Jan 30, 2006, 09:49 PM // 21:49
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#22
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Frost Gate Guardian
Join Date: May 2005
Guild: CMB
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Quote:
Originally Posted by striderkaaru
this may be completely irrelevant to the topic, but...
got, you should get your reward for "supplies for the duke."
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LOL!!
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Jan 31, 2006, 04:42 AM // 04:42
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#23
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No Luck No Time No Money
Join Date: Nov 2005
Location: Amherst College, MA
Guild: Scars Meadows [SMS]
Profession: Me/
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/clap
racthoh always beating everyone
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Jan 31, 2006, 05:31 AM // 05:31
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#24
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Frost Gate Guardian
Join Date: Sep 2005
Guild: [LOOL]
Profession: W/
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Quote:
Originally Posted by striderkaaru
this may be completely irrelevant to the topic, but...
got, you should get your reward for "supplies for the duke."
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Keke, i rushed my monk through the game you know... lol
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Jan 31, 2006, 07:53 AM // 07:53
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#25
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Well, there isn't already a screenshot of us there, so I'll put this one up.
I'd just like to say I have a freakin' huge amount of firepower. GG.
update : We were going further in that direction but Forth lagged while Racthoh was detonating traps, causing him to be vaporized. Then we lost favor
Last edited by Avarre; Jan 31, 2006 at 10:06 AM // 10:06..
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Feb 01, 2006, 02:10 AM // 02:10
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#26
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Frost Gate Guardian
Join Date: Sep 2005
Profession: Mo/
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Hot damn, that's some nice work.
SMS always comes out with the best stuff....
lol, congrats
I've noticed that you guys offer a UW Spider catching service..
Have you thought of offering this?
Because I personally find it horrible to get stuck in shitty pug's while going for the Forgemaster.
The only possible problem that I could see is that it takes too long to get to the Forgemaster..
Anyway, very nice work..
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Feb 01, 2006, 02:16 AM // 02:16
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#27
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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Quote:
Originally Posted by Avarre
Well, there isn't already a screenshot of us there, so I'll put this one up.
I'd just like to say I have a freakin' huge amount of firepower. GG.
update : We were going further in that direction but Forth lagged while Racthoh was detonating traps, causing him to be vaporized. Then we lost favor
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Well I have two of your builds, but your will be much harder considering you blacked out health and mana. Though when I get home tonight I will figure it out. The first time I tried geting your monks build I didn't know max morale is +2 so all my equations were thrown off, but I have an idea of yours right now. I'll PM one of you 3 tonight.
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Feb 01, 2006, 02:16 AM // 02:16
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#28
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Once we finish the entire FoW with a 3-man team, we are considering offering a forgemaster service (after we finish all, we probably show the builds as well). Our usual run to forge is around 1.5-2 hours, and our charge (due to only 3 of us clearing) would probably be somewhat lower than other available prices.
Although as said, it's not exactly hard to guess the builds
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Feb 01, 2006, 02:23 AM // 02:23
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#29
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Academy Page
Join Date: Dec 2005
Location: i miss you
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Nice job. Can't wait to see how you handle the tougher areas in the back. Keep it up.
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Feb 01, 2006, 03:04 AM // 03:04
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#30
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Jungle Guide
Join Date: Aug 2005
Guild: [ale]
Profession: Mo/
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That looked like a lot of fun! Great job! Now to await the next group to do a 3-man run in Tombs.
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Feb 01, 2006, 03:34 AM // 03:34
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#31
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Sai of Winterland
That looked like a lot of fun! Great job! Now to await the next group to do a 3-man run in Tombs.
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We've tried, but the aggro of insanities/grasps tends to split badly on us in the end of first area. I think further work on that will have to wait till we finish with FoW
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Feb 01, 2006, 06:03 AM // 06:03
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#32
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by SpaceGh057
I've noticed that you guys offer a UW Spider catching service..
Have you thought of offering this?
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We do?
Actually the time can be very fast depending on how well I time Skull Crack on some groups (which isn't very difficult anymore when you know when they're going to heal). I know we've had instances where I only have to use Dolyak Signet once, and the mob was dead just before it recharged. With 3 guys, I would say that's rather fast.
Something tells me Nature's Renewal might do a number on us... or those groups around the Tower of Strength. But, who knows. As long as I don't step into traps after our monk lags for a second we should be good.
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Feb 01, 2006, 11:30 AM // 11:30
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#33
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quest complete!
Chilling at the Windmill..
Cleared army of darkness and the burning forest, wasn't actually that hard, took about 2h20.
Note that I've changed class to N/Mo, slight loss in firepower but there are more important benefits, especially in the higher areas. Also note that it doesn't effect the part of the run I did as N/E (could still bring down liches and 2monk teams, including dual-smokewalker group)
We were going to loop through forge and finish Tower of Strength, but Forth died to a shadow beast, Racthoh got stuck and I lagged slightly running away and abyssals caught me So leave that for another few days.
Last edited by Avarre; Feb 01, 2006 at 11:40 AM // 11:40..
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Feb 01, 2006, 11:35 AM // 11:35
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#34
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Frost Gate Guardian
Join Date: Sep 2005
Guild: [LOOL]
Profession: W/
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Keke, just griffon, Tower of Strength, Wailing Lord, Khobay and The Hunt left.... GG =)
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Feb 01, 2006, 11:38 AM // 11:38
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#35
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Death and damnation Forth, I need to teach you how to censor a picture neatly.
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Feb 01, 2006, 01:06 PM // 13:06
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#36
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Frost Gate Guardian
Join Date: Sep 2005
Guild: [LOOL]
Profession: W/
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Quote:
Originally Posted by Avarre
Death and damnation Forth, I need to teach you how to censor a picture neatly.
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Fish and Chips Avarre, you gotta teach me fast
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Feb 01, 2006, 03:13 PM // 15:13
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#37
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Desert Nomad
Join Date: Aug 2005
Guild: Scars Meadows [SMS], Retired Officer
Profession: W/
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Quote:
Originally Posted by Guillaume De Sonoma
Well I have two of your builds, but your will be much harder considering you blacked out health and mana. Though when I get home tonight I will figure it out. The first time I tried geting your monks build I didn't know max morale is +2 so all my equations were thrown off, but I have an idea of yours right now. I'll PM one of you 3 tonight.
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i think people are focusing too much on the build itself without realizing that it's not just the build but the people playing them. i went into fow last night with avarre (nimruzir dharos from the 3-man team) and 2 other guildies (granted, a 4-man team isn't as impressive as 3-man), and we spent all of 2 sec discussing the build. it kinda went like this in toa4:
me: what build should we go with?
avarre: random. rdy?
me: *shrugs* sure.
it was kinda random and we went with whatever we felt like. we still managed to clear everything leading up to and including the forgemaster. we had a few mishaps, but nothing too bad. anyway, to reiterate what rac said, instead of spending time to figure out *our* builds, take the time to go through your skills list and what you are up against to come up with your build. if you'll notice, rac has gone in as w/me and w/mo, and i went as a w/e. avarre has gone as n/e and n/mo. forth is a mo/r, but our monk last night was mo/n. so the builds are quite flexible.
these 3 guys are still pretty awesome for doing this, though.
oh, and apparently, i use skull hax too.
Last edited by striderkaaru; Feb 01, 2006 at 10:04 PM // 22:04..
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Feb 01, 2006, 09:19 PM // 21:19
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#38
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Desert Nomad
Join Date: Dec 2005
Location: The Edge
Guild: Tormented Weapons [emo]
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Quote:
Originally Posted by striderkaaru
i think people are focusing too much on the build itself without realizing that it's not just the build but the people playing them. i went into fow last night with avarre and 2 other guildies (granted, a 4-man team isn't as impressive as 3-man), and we spent all of 2 sec discussing the build. it kinda went like this in toa4:
me: what build should we go with?
avarre: random. rdy?
me: *shrugs* sure.
it was kinda random and we went with whatever we felt like. we still managed to clear everything leading up to and including the forgemaster. we had a few mishaps, but nothing too bad. anyway, to reiterate what rac said, instead of spending time to figure out *our* builds, take the time to go through your skills list and what you are up against to come up with your build. if you'll notice, rac has gone in as w/me and w/mo, and i went as a w/e. avarre has gone as n/e and n/mo. forth is a mo/r, but our monk last night was mo/n. so the builds are quite flexible.
these 3 guys are still pretty awesome for doing this, though.
oh, and apparently, i use skull hax too.
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Nicely said. Skills + experience FTW.
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Feb 02, 2006, 02:25 AM // 02:25
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#40
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Frost Gate Guardian
Join Date: Feb 2006
Profession: Me/
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Very nice i have to say. Ive never been on the side where there are hydras.....can u tell me what is over there?
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