Nov 06, 2006, 12:58 AM // 00:58
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#1
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Awaken from hiatus.
Join Date: Apr 2006
Location: Riding the spiral.
Guild: No Fun Allowed [Vdya]
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New AI indeed.
We all know Anet changed the monsters' AI to make it more realistic, like not staying glued to a single target and being intelligent about AoE. I think this sums up the new AI of attacking monsters...
"GET THE FSKING MONK!"
Yes, that does say "x19 Swift Chop." No, I couldn't kite. I had 8 surrounding me. -_-
Edit: I totally posted this in the wrong board. Move to screenshots if you please. >.<
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Nov 06, 2006, 01:23 AM // 01:23
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#2
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Forge Runner
Join Date: Mar 2006
Guild: Aequitas Deis
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eeep im scared for my monkey now...didnt take her past Kamadan yet
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Nov 06, 2006, 01:25 AM // 01:25
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#3
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Jungle Guide
Join Date: Sep 2005
Location: Canada/Quebec
Profession: N/
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hmmm that maybe explains why my lvl 20 monk is getting owned at the consulate docks mission ><
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Nov 06, 2006, 01:31 AM // 01:31
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#4
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Wilds Pathfinder
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The new AI needs a LOT of tweaking. That's all I'm gonna say about that.
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Nov 06, 2006, 02:53 AM // 02:53
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#5
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Desert Nomad
Join Date: Jul 2005
Location: /u/liquidsteel30
Guild: Ego Trip From Rank [ZERO]
Profession: W/Mo
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Thats why you should always keep Dunkaroo around... Prot spirit + Dunky = best tank ever. :P
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Nov 06, 2006, 03:24 AM // 03:24
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#6
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Wilds Pathfinder
Join Date: Jul 2005
Profession: Mo/
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I don't have much problem when finishing game with my monk. Maybe because I'm a pvp monk and I am used to being chased and pressure.
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Nov 06, 2006, 03:24 AM // 03:24
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#7
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Forge Runner
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WTS henches, WTB heroes :P
Also lol @ 19 swift chops. How are you still standing?
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Nov 06, 2006, 04:20 AM // 04:20
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#8
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Krytan Explorer
Join Date: Jan 2006
Location: California, USA
Guild: The Elite Knights of Tarnia [PwnD]
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She's a bonder. I've seen mobs go for Monks first well before the mobs were made smarter, but given that screen, and from experience, yes, they will go for the Monks first. That's why Monks/Dunkoro/Tahlkora/Khim/Mhenlo are always sought after first by enemies.
This wasn't the first game that employed such tactics on AI, though, EQ2 is notorious for that too.
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Nov 06, 2006, 04:20 AM // 04:20
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#9
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Academy Page
Join Date: Nov 2006
Profession: Me/E
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"New AI" is a developer's term. Loosely translated into standard english, it means "The healer dies."
Actually, I've noticed this, too. I've had a hell of a time keeping Alesia alive lately with my Mesmer/Elementalist. I find the most efficient way to combat a group ganging up on the Monk is to drop an AoE right on them. Firestorm works well for me, and with Fast Casting, it's instant cast. Works great in a pinch.
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Nov 06, 2006, 04:23 AM // 04:23
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#10
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Krytan Explorer
Join Date: Jan 2006
Location: California, USA
Guild: The Elite Knights of Tarnia [PwnD]
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AoE and a Dervish; use those on Monk-seeing enemies. Besides, don't we go after enemy monks first 8 out of 10 times?
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Nov 06, 2006, 04:48 AM // 04:48
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#11
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Forge Runner
Join Date: Mar 2006
Guild: [ToA]
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Quote:
Originally Posted by Samuel Anders
"New AI" is a developer's term. Loosely translated into standard english, it means "The healer dies."
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roflmao
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Nov 06, 2006, 05:06 AM // 05:06
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#12
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Krytan Explorer
Join Date: Aug 2005
Guild: [Njk]
Profession: Rt/
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Hmm i dont personally think the AI needs tweaking (in this department) much, maybe the mob should not completely disregard all other allies and go for the monk but a few should harass the monk. Personally I havent had problem, but like another poster said, im also a PvP monk so im used to some people wanting to tear me up. Dervish is probably the best monk defender, plus a monk should be able to kite and/or reduce damage against him/her self.
BTW if your using life bond or any other maintainable enchantments that effect the enemy output or damage the enemy. They will come knocking at your door.
Last edited by Crazyvietguy; Nov 06, 2006 at 05:11 AM // 05:11..
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Nov 06, 2006, 05:46 AM // 05:46
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#13
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Awaken from hiatus.
Join Date: Apr 2006
Location: Riding the spiral.
Guild: No Fun Allowed [Vdya]
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Quote:
Originally Posted by Alleji
WTS henches, WTB heroes :P
Also lol @ 19 swift chops. How are you still standing?
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Boon + frantic RoF/Guardian-ing, I suppose. I didn't stand for long, died about 7 seconds after that screenie. The Lance decided to get in on the Kill The Monk [TM] action, too. I was working on leveling up my heroes there. >.>
I'm not a bonder, I was running boonprot. I'm used to pressure too, but not being gang-molested by bugs [except in UW, of course].
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Nov 06, 2006, 05:53 AM // 05:53
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#14
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Forge Runner
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Quote:
Originally Posted by linhlh
I don't have much problem when finishing game with my monk. Maybe because I'm a pvp monk and I am used to being chased and pressure.
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Same. I'm used to having people break through the front line to knock me down and shove an axe up my ass, this is nothing new, and really, still a hell of a lot easier that facing a semi decent warrior team with a good adrenal spike.
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Nov 06, 2006, 06:00 AM // 06:00
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#15
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Krytan Explorer
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When I'm monking, i find that I draw aggro much better than the warriors, and theres always a Meteor Shower right on top of me =/
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Nov 06, 2006, 06:36 AM // 06:36
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#16
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Sins FTW!
Join Date: Mar 2005
Location: USA
Guild: Angel Sharks [AS]
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I know the feeling. I died once from pulling too much just to test out the new AI. As soon as I was ressed with Resurrection Signet, I was hit with 7 spells and died pretty much a second after being ressed.
__________________
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Nov 06, 2006, 06:44 PM // 18:44
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#17
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Lion's Arch Merchant
Join Date: Aug 2006
Location: The Underworld
Guild: Leader of Grenth Gaming Inc [GG]
Profession: Mo/Me
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If you think thats bad, check out Zenmai. She doesnt move..... at all.....
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Nov 06, 2006, 07:05 PM // 19:05
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#18
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Forge Runner
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Quote:
Originally Posted by LordDeArnise
She's a bonder.
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I don't see a life bond, or in fact, a single maintain enchantment other than divine boon anywhere in the picture.
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