Jan 18, 2006, 11:01 PM // 23:01
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#181
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Pre-Searing Cadet
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BTW, whats so great about vengeance
Last edited by i like it; Jan 18, 2006 at 11:12 PM // 23:12..
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Jan 18, 2006, 11:26 PM // 23:26
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#182
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Wilds Pathfinder
Join Date: Sep 2005
Profession: W/
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Rez Full Health I-Monk Changes Weapon to one with out -hp
Monk Dies
Rez with Rebirth
And your I-Monk is alive
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Jan 19, 2006, 03:32 AM // 03:32
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#183
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Ascalonian Squire
Join Date: Dec 2005
Guild: C R U S A D E R S
Profession: N/Me
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hey
hey Sno i would love to talk to u ingame about training me in monking... i have armor and stuff but iv never done underworld. my IGN is Edge The Insane,
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Jan 20, 2006, 02:05 AM // 02:05
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#184
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Pre-Searing Cadet
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Quote:
Originally Posted by jtchans
Rez Full Health I-Monk Changes Weapon to one with out -hp
Monk Dies
Rez with Rebirth
And your I-Monk is alive
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What would changing to weapon without -hp do fer you. why not just rez with rebirth, and your monk is alive.
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Jan 20, 2006, 02:27 AM // 02:27
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#185
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Wilds Pathfinder
Join Date: Sep 2005
Profession: W/
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Quote:
Originally Posted by i like it
What would changing to weapon without -hp do fer you. why not just rez with rebirth, and your monk is alive.
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When a 55 monk dies he has 1 hp
Rebirth rezes for like 30% health
Not enough for a full rez
Need Full Rez
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Jan 20, 2006, 04:24 AM // 04:24
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#186
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Krytan Explorer
Join Date: May 2005
Profession: Mo/
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Great job on completing the underworld with a 3-man team!
Not to hijack this thread but do you have in store in completing the new PvE area in tombs in a similar feat?
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Jan 20, 2006, 05:38 AM // 05:38
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#187
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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Quote:
Originally Posted by Kazamafury
Great job on completing the underworld with a 3-man team!
Not to hijack this thread but do you have in store in completing the new PvE area in tombs in a similar feat?
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I just completed it for the first time with a 7-8 man group (1 left after 2 rooms,) and I'm thinking about ways to cut the numbers. ATM I have a few ideas, but nothing working as of yet.
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Jan 20, 2006, 05:01 PM // 17:01
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#188
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Krytan Explorer
Join Date: May 2005
Profession: Mo/
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We managed to do it with 6 with a monk yesterday.
Since fingers of chaos is a stance that affect a player depending on the class of BOTH primary and secondary, having the main tank as a W/Mo wasn't really a good idea. The stance doesn't affect mesmers. So we had a W/Me as the main tank, the sole monk using Spellbreaker on the W/Me.
If ever you need an extra to try out stuff in PvE tombs, let me know.
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Jan 21, 2006, 01:52 AM // 01:52
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#189
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Pre-Searing Cadet
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Im guessing for the Mo/W, the attributes are
12+1+3 DF
10+3 HP
8+3 PP
2 Tactics
Saw u had 4 regen while still, meaning u got +4 from mending, meaning u have 13 HP, i dont see why u wouldnt have 16 DF, and putting pretty much the rest in prot gives u a decent timed prot spirit.
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Jan 21, 2006, 06:05 AM // 06:05
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#190
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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I run 13 in healing, protect, and divine, and 10 in smiting. All of that and the reasons why are explained fully in the initiate program of my academy.
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Jan 21, 2006, 01:54 PM // 13:54
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#191
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Frost Gate Guardian
Join Date: May 2005
Guild: CMB
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I'll throw up a congrats here. If anyone says PVE doesn't take skill--then you go do it. I personally like the idea of figuring out a specific set of skills that works to accomplish a PVE aspect of the game. Makes it fun!
What I love about GW is that in my mind it's a classic RPG mixed with an MMO. The skilled PVE side of things makes it that.
My buddies and I have also developed various looting templates. Some work, some don't work. Some rock, some suck. It's all about testing
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Jan 21, 2006, 04:20 PM // 16:20
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#192
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Wilds Pathfinder
Join Date: Jul 2005
Location: Belgium
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Wow. Some amazing stuff in here :O
/jealous
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Jan 23, 2006, 02:10 PM // 14:10
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#194
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Frost Gate Guardian
Join Date: May 2005
Guild: CMB
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I know it's not as impressive as you guys but hey, I'm having fun.
Can someone find my monk? I seem to have lost her:
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Jan 25, 2006, 10:23 AM // 10:23
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#195
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Ascalonian Squire
Join Date: Dec 2005
Guild: [Larp]Larpers United
Profession: Mo/
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In Response To those Who say The Homestarmy isnt Awesome:
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Jan 25, 2006, 12:57 PM // 12:57
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#196
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Krytan Explorer
Join Date: Jan 2006
Profession: Mo/Me
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Hey ive farmed the uw with a guy named mr jerrypants also i think, also nice
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Jan 25, 2006, 01:00 PM // 13:00
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#197
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There is no spoon.
Join Date: Jun 2005
Location: Netherlands
Profession: Mo/
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Homar, I'm not saying Hamestarmy isn't a guild that's at the top, since it is. I'm just saying you're being arrogant saying stuff like "Besides, you really think even if we did give you our skillbars, that your could do what we did? Probably not". It's just rude, it's the same as saying "All you guys suck at Guild Wars" but I don't think you realise that, do you? Well tell you something, I'd rather suck at Guild Wars, then be an arrogant bitch like you.
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Jan 25, 2006, 01:25 PM // 13:25
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#198
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Frost Gate Guardian
Join Date: Nov 2005
Profession: W/Mo
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lol i think you use weird monk build i use different and can tank a lot of monsters. didn't try 21 yet 16 was max atm but it works well. btw doesn't blessed signet get interrupted ? by aatxe or you don't use it there ?
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Jan 25, 2006, 03:49 PM // 15:49
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#199
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Frost Gate Guardian
Join Date: May 2005
Guild: CMB
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Quote:
Originally Posted by Blaster The Warrior
lol i think you use weird monk build i use different and can tank a lot of monsters. didn't try 21 yet 16 was max atm but it works well. btw doesn't blessed signet get interrupted ? by aatxe or you don't use it there ?
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Bonetti's before every cast and you won't have that problem. Yes it ends AFTER the cast is over but it helps protect you while you do it.
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Jan 25, 2006, 03:50 PM // 15:50
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#200
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Wilds Pathfinder
Join Date: Oct 2005
Profession: W/
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They don't interrupt signets
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