Jan 26, 2007, 02:13 PM // 14:13
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#41
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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If you can clear all the way to there, you without a doubt have my attention now.
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Guru Event Guide Editor
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Jan 26, 2007, 02:37 PM // 14:37
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#42
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Jungle Guide
Join Date: Apr 2006
Location: Left GW
Guild: Proud Member of : Glob of Ectospasm [GoE]
Profession: W/
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Quote:
Originally Posted by RTSFirebat
If you can clear all the way to there, you without a doubt have my attention now.
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I skipped the Dragon Liches:O hope I still have your attention
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Jan 26, 2007, 07:17 PM // 19:17
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#43
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Frost Gate Guardian
Join Date: Nov 2006
Profession: N/
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http://img441.imageshack.us/my.php?image=tower1fy7.jpg
From my point of view shows two decent hints. One: Footprints on ground give me the thought of a "Hit and run" tactic on the abyssals. Two: He seems to be moving slower than normal in his step. Then again I could just be looking for a conspiracy theory where A-Net gave Witte +10 health regen and +200 armor boosting items.
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Jan 26, 2007, 07:23 PM // 19:23
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#44
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Frost Gate Guardian
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Quote:
I could just be looking for a conspiracy theory where A-Net gave Witte +10 health regen and +200 armor boosting items
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>_> i fell out of my chair laughing at that.. gj xD. *believes*
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Jan 26, 2007, 10:20 PM // 22:20
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#45
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Jungle Guide
Join Date: Apr 2006
Location: Left GW
Guild: Proud Member of : Glob of Ectospasm [GoE]
Profession: W/
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Quote:
Originally Posted by Craero
Then again I could just be looking for a conspiracy theory where A-Net gave Witte +10 health regen and +200 armor boosting items.
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:O he knows my secret! *calls Gaile and asks to ban Craero* hehe I like your theory
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Jan 26, 2007, 10:57 PM // 22:57
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#46
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Frost Gate Guardian
Join Date: Jan 2006
Guild: Order of Corrupted Souls [OoCS]
Profession: W/
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Quote:
Originally Posted by Witte Was
:O he knows my secret! *calls Gaile and asks to ban Craero* hehe I like your theory
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Solo the non believers!
Wait, that doesn't sound right...
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Jan 27, 2007, 12:02 AM // 00:02
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#47
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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So when do we get to see the almighty build? :O
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Jan 27, 2007, 12:50 AM // 00:50
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#48
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Lion's Arch Merchant
Join Date: Jan 2006
Profession: Mo/E
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im just wondering is it that u dont need an elite or u dont want to bother to get any
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Jan 27, 2007, 01:19 AM // 01:19
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#49
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Jungle Guide
Join Date: Dec 2005
Profession: Mo/
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Quote:
Originally Posted by Craero
http://img441.imageshack.us/my.php?image=tower1fy7.jpg
From my point of view shows two decent hints. One: Footprints on ground give me the thought of a "Hit and run" tactic on the abyssals. Two: He seems to be moving slower than normal in his step. Then again I could just be looking for a conspiracy theory where A-Net gave Witte +10 health regen and +200 armor boosting items.
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Well +10 health regeneration.
If it's troll, it has to be at least 14 wilderness. Or he's got multiple masks.
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Jan 27, 2007, 02:16 AM // 02:16
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#50
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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Why must we all speculate and try to ruin the surpise.
....
ok bum to that. Anyone got any more ideas? I also noticed the wild HP regen, and I don't think he is walking slower in the screenshot with the abyssals. But he has hit and run at least once. From the distance they have both moved, Im maybe thinking he dropped a trap and ran, OR he crippled them and ran.
Perhaps Crippling Shot + Epidemic? :P
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Jan 27, 2007, 02:17 AM // 02:17
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#51
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Krytan Explorer
Join Date: Apr 2006
Location: New Jersey
Profession: Mo/
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I can tell you exactly what he's doing. The small amount of protection he has along with the footprints indicate that he's using hit and run tactics to kill, well everything, including the skales. With a longbow, you can fire a shot, run off, and never get hit by any spells.
Notice how one corpse has disappeared, indicating the slow killing speed.
The corpses are at different locations, and apparently the group which those were from isn't completely killed.
Footprints, 1 icehand dead, the rest still alive, pretty much says it all.
He pulled each individually and killed. Notice how the ether breaker isn't in spell range yet. He lured the icehand to that point, and then the ether breaker followed, unlike if he had just tanked and killed, in which case the ether breaker would already be in range. Also, the condition, I'd be willing to wager money on the fact thats its cripple to help with pulling.
The forest has been farmed by rangers for a long time, so he probably has unguent and is using elemental resistance to kill them like normal.
Two corpses have disappeared, he killed them long before, and one was at low health before using grenths balance.
Footprints, he lured and killed abyssals with the assistance of crippled, and now stuck with two shadow beasts who are no threat, he's going to pick up that chaos axe.
Nonetheless, nice job.
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Jan 27, 2007, 02:52 AM // 02:52
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#52
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Raged Out
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holy jesus mind if i call you God?
Please post the build soon!!!
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Jan 27, 2007, 10:59 PM // 22:59
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#53
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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Ok so he can use hit and run tactics. For the most part.
This doesn't explain how he is managing to kill the groups with Monks in, since he has to maintain his damage to bring down a Monk or one of its group members.
Perhaps some sort of evasion skill to take down a Monk, and then run away and use hit+run for the rest of the group.
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Jan 27, 2007, 11:12 PM // 23:12
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#54
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The Greatest
Join Date: Feb 2006
Profession: W/
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Time to level up my ranger, this build looks amazing.
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Jan 27, 2007, 11:32 PM // 23:32
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#55
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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Right now im glad my ranger is lvl 20
so tense! when are we going to hear from witte again! hope he has done these 'final tweaks' and posts!
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Jan 28, 2007, 02:00 AM // 02:00
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#56
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Jungle Guide
Join Date: Apr 2006
Location: Left GW
Guild: Proud Member of : Glob of Ectospasm [GoE]
Profession: W/
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Quote:
Originally Posted by MrSlayer
Ok so he can use hit and run tactics. For the most part.
This doesn't explain how he is managing to kill the groups with Monks in, since he has to maintain his damage to bring down a Monk or one of its group members.
Perhaps some sort of evasion skill to take down a Monk, and then run away and use hit+run for the rest of the group.
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I can kill the Skeleton Monks easy. The hardest are the Shadow Monks who take a long time to kill so I usually kill the Shadow Warriors and Shadow Beasts and I leave the monks. (they will ress them but..you got the loot and the exp dont ya)
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Jan 28, 2007, 09:21 AM // 09:21
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#57
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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oh come on give us come spoilers....
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Jan 29, 2007, 12:08 AM // 00:08
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#58
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Krytan Explorer
Join Date: Apr 2006
Location: New Jersey
Profession: Mo/
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Quote:
Originally Posted by MrSlayer
Ok so he can use hit and run tactics. For the most part.
This doesn't explain how he is managing to kill the groups with Monks in, since he has to maintain his damage to bring down a Monk or one of its group members.
Perhaps some sort of evasion skill to take down a Monk, and then run away and use hit+run for the rest of the group.
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With an IMS, a long bow, and a lot of room you can break the aggro system and seperate 1 enemy from the rest, and you can seperate each individual enemy from the monk and kill them, and then kill the monk when everything else is dead.
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Jan 29, 2007, 02:46 AM // 02:46
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#59
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Lion's Arch Merchant
Join Date: Jan 2006
Profession: Mo/E
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i just realized that he capped a skill in FoW(WoH is the only one that i know of) so that means hes a R/Mo and only used 7 skills
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Jan 29, 2007, 05:33 AM // 05:33
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#60
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Jungle Guide
Join Date: Nov 2005
Location: here
Guild: Almost a Guild
Profession: W/N
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dun forget Spiteful Spirit!
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