Apr 24, 2007, 11:24 PM // 23:24
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#21
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Frost Gate Guardian
Join Date: Nov 2006
Profession: N/
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Probably E/D with stoneflesh aura, sandstorm, mystic regen, fleeting stability or something along those lines. They don't have any enchantment strips until you meet a charr chaot (Gets ugly). Just test around.
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Apr 24, 2007, 11:36 PM // 23:36
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#22
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Ascalonian Squire
Join Date: Aug 2006
Profession: Mo/
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55 hp monk works, with SoA and shielding hands. It's slow, but if u arcane echo ure SoJ, it's a bit faster.
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Apr 24, 2007, 11:46 PM // 23:46
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#23
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Frost Gate Guardian
Join Date: Nov 2006
Profession: N/
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Quote:
Originally Posted by DivineRobert
55 hp monk works, with SoA and shielding hands. It's slow, but if u arcane echo ure SoJ, it's a bit faster.
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10+3+1 prot
10+3+1 Divine (Headgear swap)
11+3 Smiting
Blessed aura + SoA = no need for shielding hands
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Apr 24, 2007, 11:50 PM // 23:50
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#24
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Forge Runner
Join Date: Jun 2005
Location: http://tinyurl.com/4g5ueb8
Guild: Put the peanut in the peanut hole!
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Nice... builds builds builds! D:
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Apr 25, 2007, 12:04 AM // 00:04
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#25
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Ok, I've had my fun teasing
Here's the build I use: OgdTkY285RnxDzGpZcXswY0KAA
16 Earth, 12 Shadow Arts, 4 Energy Storage.
It's fairly simple but timing can be awkward.
Start the Nolani Academy mission and run to the lever. The Charr, including a boss, will begin running towards the portcullis so cast Glyph of Elemental Power, Shadow Form then use Death's Charge to get to the boss.
When you're beside the boss, cast Sliver Armor, Ward Against Foes then Grasping Earth to prevent them running to away. 75%+ of the time the boss will die so ou can re-cast Sliver and Shadow Form then rinse, lather and repeat.
Dying is inevitible and don't expect to kill everyhting. Just keep going in the mission over and over and enjoy the golds, max Tribal Axes and Sickles.
Warning: Nerf Imminent
Feast on this for 2 mins work:
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Apr 25, 2007, 01:05 AM // 01:05
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#26
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Desert Nomad
Join Date: May 2006
Profession: A/
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How do you do this? Meteor Shower and the Charr over power my PS, SoA/SH..
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Apr 25, 2007, 01:09 AM // 01:09
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#27
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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Sliver armor never targets the boss .. i always die -_-
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Apr 25, 2007, 01:11 AM // 01:11
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#28
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Wilds Pathfinder
Join Date: Jan 2006
Profession: N/
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Quote:
Originally Posted by makosi
Ok, I've had my fun teasing
Here's the build I use: OgdTkY285RnxDzGpZcXswY0KAA
16 Earth, 12 Shadow Arts, 4 Energy Storage.
It's fairly simple but timing can be awkward.
Start the Nolani Academy mission and run to the lever. The Charr, including a boss, will begin running towards the portcullis so cast Glyph of Elemental Power, Shadow Form then use Death's Charge to get to the boss.
When you're beside the boss, cast Sliver Armor, Ward Against Foes then Grasping Earth to prevent them running to away. 75%+ of the time the boss will die so ou can re-cast Sliver and Shadow Form then rinse, lather and repeat.
Dying is inevitible and don't expect to kill everyhting. Just keep going in the mission over and over and enjoy the golds, max Tribal Axes and Sickles.
Warning: Nerf Imminent
Feast on this for 2 mins work:
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Thanks . But I just remembered - I didn't finish prophecies!
Buying runs for Ring of Fire missions...
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Apr 25, 2007, 02:29 AM // 02:29
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#29
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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Anti-Farm code my ass -_-
ive only ben doing 2 hours.
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Apr 25, 2007, 03:08 AM // 03:08
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#30
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Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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I think anet already nurfed this sport, not sure but I get nothing.
I also tried the minos outside ice tooth cave and got nothing from them.
Both hard mode.
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Apr 25, 2007, 06:16 AM // 06:16
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#31
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Wilds Pathfinder
Join Date: Jun 2006
Guild: Heroes of the Horn
Profession: A/Me
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Gave this a try. On one run, I got 3 gold items to drop. All the others have been crap. Even the tactics rarely work. Sliver rarely manages to target the boss. I usually let them run away until the boss is the only target that's left, then they come back and do the amount of damage needed to finish the job. So yeah, I'm guessing that they altered something here...unless those drops the op got were once every half hour or so.
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Apr 25, 2007, 01:38 PM // 13:38
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#32
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Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
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Can anyone come up with a way to farm them with a ranger or a warrior yet?
My ranger can trap + balthazar's spirit them, but then the fire callers nuke him.
My warrior can farm them a-la Dolyak Signet + Shield of Regen and other things, but, again, the meteors are too much.
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Apr 25, 2007, 02:36 PM // 14:36
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#33
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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Mo/D
[skill]protective Spirit[/skill][skill]Shield of Absorption[/skill][skill]Shielding Hands[/skill][skill]Fleeting Stability[/skill][skill]Shield of Judgment[/skill][skill]Symbol of Wrath[/skill][skill]Blessed Aura[/skill][skill]Balthazar's Spirit[/skill]
105 hp
20% longer enchants wep.
cast Blssed and Balth, open gate, run down and kill
keep Fleeting Stabilty up all times.
Sybmol is there cuz .. didnt know what else to put in
if the monk is in the grp u ussualy cant kill the last few.
necro degens u to death so Mystic Regen might be good..
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Apr 25, 2007, 02:50 PM // 14:50
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#34
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The Greatest
Join Date: Feb 2006
Profession: W/
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onerabbit, I use the exact same build except I use ZF instead of Symbol. I only farm the first group in Nolani and ZF is nice against the warriors.
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Apr 25, 2007, 02:55 PM // 14:55
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#35
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Rahl
WTB unid rares 1k/ea.........
^^ Anyways.... I haven't gotten that lucky yet... maybe one rare per few runs. Le sigh.
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I ided/sold 70 rares to the merchant because you weren't on for ages.
__________________
And the heavens shall tremble.
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Apr 25, 2007, 02:56 PM // 14:56
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#36
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Grotto Attendant
Join Date: Mar 2006
Guild: Thanks to all the guru [mods]
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haha cool, i changed to ZF just as i posted, works wonders.
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Apr 25, 2007, 03:04 PM // 15:04
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#37
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Wilds Pathfinder
Join Date: Aug 2006
Location: North Carolina, US
Guild: The Arctic Marauders [TAM]
Profession: W/
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As someone mentioned, any war builds yet? ;P
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Apr 25, 2007, 03:42 PM // 15:42
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#38
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Mourne
As someone mentioned, any war builds yet? ;P
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I tried warrior + bonder and I got killed. If that can't do it, I'm not sure a solo warrior can.
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Apr 25, 2007, 03:50 PM // 15:50
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#39
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Jungle Guide
Join Date: Sep 2005
Location: Canada/Quebec
Profession: N/
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im using my ele to farm them,
Skills: Sliver Armor, Obsidian Flesh(block ms and other crap),Armor of Earth,Stone Flesh,Mending,Balthazar Spirit,Crystal Wave,Ward of Stability(or something like that).
Attributes: 16 earth, 8 healing, rest in energy storage.
how to do it: well put on mending+balth.
open the door, cast armor+stone flesh+obsidian.
then sliver, wen obsidian is ending cast ward. rince repeat.
if the monsters run away while getting hit by sliver just wand them they will come back. Sorry but im typing this as fast as i can so cant be cought by my teacher. will post later
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Apr 25, 2007, 08:23 PM // 20:23
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#40
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Ascalonian Squire
Join Date: May 2006
Guild: Heavens Royal Knights[HRK]
Profession: R/
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has anyone found a way to do this with rangers?
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