Nov 20, 2009, 10:02 PM // 22:02
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#1
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Wilds Pathfinder
Join Date: Sep 2006
Location: Oklahoma City
Guild: Forgotten Realms [FR]
Profession: W/
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Hidden area in The Wilds?
Was running through Wilds for the umpteenth time, and randomly decided to explore, since none of the enemies would pose a problem.
I found this:
I couldn't find any Vine Seed Plants anywhere in the mission, but it looks like there was supposed to be at one time, leading to the...metal thingy.
Here you can see the exact position within the mission area, and that there are enemies on the other side of the gap...but no way to get to them, at least none that I could find.
Any ideas on this? Has anyone GOTTEN there before?
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Nov 20, 2009, 10:19 PM // 22:19
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#2
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Academy Page
Join Date: Mar 2007
Profession: W/Mo
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well I haven't been there for a while but isn't that the bonus area?
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Nov 20, 2009, 10:34 PM // 22:34
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#3
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Krytan Explorer
Join Date: Jul 2006
Location: Ponie Hill, Lion's Arch International
Guild: Blinkie Kaulitz Armie
Profession: E/
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Indeed it is the bonus area. Listen to the conversation with the 2 centaurs earlier on. They're a bit out of the way. Once they've finished talking. Kill them. Get seed. Bring it there. Kill stuff on other side. Bonus \o/
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Nov 20, 2009, 10:43 PM // 22:43
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#4
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Forge Runner
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Anyone remember which missions is the one that ends with the spiders and then you can cause that chick to get killed, Necro Traversal to her corpse and explore some secret area? Can't find it on the wiki anymore...
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Nov 20, 2009, 11:05 PM // 23:05
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#5
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Always Outnumbered
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The wilds.
12345
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Nov 20, 2009, 11:32 PM // 23:32
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#6
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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Quote:
Originally Posted by Chrisworld
Can't find it on the wiki anymore...
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http://guildwars.wikia.com/wiki/Talk...vennia_d ying
I never tried it; I have 100% Tyria Cartography without it.
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Nov 21, 2009, 12:04 AM // 00:04
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#7
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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The Wilds~Bonus
Quote:
Originally Posted by Wiki.GuildWars.com
Bonus
The bonus for this mission is relatively tricky; while the end goal of defeating two Centaur chieftains is simple enough, the bonus is hard to collect, and the chieftains are not easy to get to.
Take the southern instead of the middle road at the start of the mission. Do not attack the two Centaur Scouts (1) until after they have finished talking, or you'll be unable to get the bonus. Once they've finished talking, the bonus objective will show up, and they're safe to kill. Collect the Vine Seed they drop. It is okay to drop the Vine Seed when fighting (it will entangle foes for a few seconds), it will reappear seconds later. Backtrack to get to the mission path (do not follow the North road upon return because it takes you full circle; instead, follow the mission path, i.e. the middle road).
Deviate from the mission path again at point (2); use the Vine Seed to form a bridge. Head down to point (3), and eliminate the two Centaur chieftains. Be careful, a large group of centaurs including two other bosses blocks your way. Having a minion master in your party may help. Part of the group can be pulled without aggroing the bosses.
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Image courtesy of wiki.guildwars.com
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Nov 21, 2009, 07:07 AM // 07:07
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#8
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Krytan Explorer
Join Date: Jul 2005
Location: Missouri (Central Time Zone)
Profession: N/
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Quote:
Originally Posted by Chrisworld
Anyone remember which missions is the one that ends with the spiders and then you can cause that chick to get killed, Necro Traversal to her corpse and explore some secret area? Can't find it on the wiki anymore...
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ya it is The Wilds, but to let ya know I tried it last time I was going for carto and the spiders didn't do enough dmg to kill Evenia in Normal Mode. I tried pulling the spiders around to make sure they was hitting and still wasn't enough. So if u do try it u might wanna do it in HM.
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