Jul 17, 2007, 03:48 AM // 03:48
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#241
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Frost Gate Guardian
Join Date: Jun 2007
Location: Land Downunder
Guild: The Shadowheart Vanguard
Profession: R/Mo
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WIP for my guild UI mod. Done the logo and some of the sky (to the left of the picture theres a UV problem with my textures, not shown in the pic)
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Jul 17, 2007, 03:56 AM // 03:56
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#242
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Forge Runner
Join Date: Apr 2006
Location: Western Australia.
Guild: Crystal Mountain [CM]
Profession: W/
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^WOH!
I love fire and i think that's awesome! ^-^
Good work!
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Jul 17, 2007, 07:58 AM // 07:58
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#243
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Frost Gate Guardian
Join Date: Oct 2006
Location: Washington
Guild: Holy Angels
Profession: W/
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Quote:
Originally Posted by Noanoa
legendary_Ace, are you talking about loading or saving .dds files? Here's what I use for saving and loading (they've been posted before somewhere as well, can't find atm. --and honestly I've no idea what most of that stuff means xD).
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I meen, how does DSS help with this, just curious to know, heard someone mention it.
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Jul 17, 2007, 09:07 AM // 09:07
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#244
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Lion's Arch Merchant
Join Date: Aug 2005
Location: Finland
Guild: I Need Scissors [Aivo]
Profession: Rt/
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Quote:
Originally Posted by legendary_Ace
I meen, how does DSS help with this, just curious to know, heard someone mention it.
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The wiki page states is quite well,
Quote:
Originally Posted by http://wiki.guildwars.com/wiki/Guide_to_modifying_in-game_graphics
.. the ideal filetype to use (if possible) is .dds. It has the smallest filetype which supports alpha, and is the native texture format which Direct3D uses. This means that using .dds does not require your video card to do additional conversions to display your texture, using even less memory and bandwidth compared to the other formats. If your image editing program does not support .dds, plugins can be easily found for Photoshop, Paintshop Pro, and GIMP.
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I like the fact that there's actually an alpha channel embedded in the files so I can edit the transparency as a mask without touching the actual texture image. Though .bmp and .tga also have the alpha channel, I don't feel comfortable working with so much larger filesizes.
Arcane_Penguin, that UI mod is hot !
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Jul 17, 2007, 10:50 AM // 10:50
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#245
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Frost Gate Guardian
Join Date: Jun 2007
Location: Land Downunder
Guild: The Shadowheart Vanguard
Profession: R/Mo
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Thanks for the comments
Finishing off the caves, now I have to work on the water (seems like the sky texture is repeated underneath the water for a 'reflection' look, but the red somehow makes the water look green and like its got mold and fungus growing over it lol)
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Jul 17, 2007, 03:55 PM // 15:55
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#247
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Ascalonian Squire
Join Date: Feb 2007
Guild: Magnificent Heroes
Profession: R/
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That's just awesome, I would like to mod to but i can't understand the guide 'cause i'm belgian (dutch)
Someone requested a videoguide earlyer and it sounds good for evryone who isn't english
So if someone is bored or just kind (XD) it would be nice to make a video not to fancy just simple .
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Jul 17, 2007, 04:24 PM // 16:24
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#248
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Forge Runner
Join Date: Nov 2005
Location: Among dead bodies.
Guild: The Republic of Sky Pirates
Profession: E/
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Quote:
Originally Posted by King Miraz
Something I did for my necro:
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i thought he looked a bit like michael jackson
Quote:
Originally Posted by onerabbit
Still learning .. lol
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Impressive
PS: I still use Photoshop 7. I hope the plugin will work.
EDIT: Pluging works
Last edited by prism2525; Jul 17, 2007 at 04:35 PM // 16:35..
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Jul 17, 2007, 11:34 PM // 23:34
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#249
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Forge Runner
Join Date: Apr 2006
Location: Western Australia.
Guild: Crystal Mountain [CM]
Profession: W/
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@Legeon; Totally awesome I Love the crystals and the runes
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Jul 18, 2007, 07:41 AM // 07:41
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#250
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Frost Gate Guardian
Join Date: Jun 2007
Location: Land Downunder
Guild: The Shadowheart Vanguard
Profession: R/Mo
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*sigh* stupid update! it changed the login screen to be more dark-ish, so, now I have to remake it all, have to figure out what texture was what then replace them all *sigh*
EDIT: bah! they diddn't just recolor it, they rotated the sky around! so things are unaligned (some of the sky is in the left hole where the cave is now >.<)
Last edited by Arcane_Penguin; Jul 18, 2007 at 07:47 AM // 07:47..
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Jul 18, 2007, 12:08 PM // 12:08
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#251
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Ascalonian Squire
Join Date: Mar 2006
Location: NYC
Guild: Kingdom of the Sixth Aspect [KSA]
Profession: R/
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>>; Guess my lil Ele and Herta shop at the same stores.
Snooped around the GW dat file and found the textures for GW:EN's reskinned wolf pet. Decided to make a mod for it, looks awesome
Download Link
Last edited by Xitoahc; Jul 18, 2007 at 09:25 PM // 21:25..
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Jul 19, 2007, 03:15 AM // 03:15
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#253
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Banned
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Quote:
Originally Posted by Gio
First off, Hi to everyone!
This is my first experiment with Texmod.
I decided to give my characters make overs!
Here are the results! :
Aren't they hot? ^-^
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I want that mod for your Elonian Ele!
Last edited by -.-; Jul 19, 2007 at 11:42 AM // 11:42..
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Jul 19, 2007, 06:39 AM // 06:39
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#254
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Insane & Inhumane
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Quote:
Originally Posted by Gio
First off, Hi to everyone!
This is my first experiment with Texmod.
I decided to give my characters make overs!
Here are the results! :
Aren't they hot? ^-^
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Lol, well you're necro looks like shes on some serious crack. and you're monks face is blurred to much, but the NF ele looks pretty nice. ^^
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Jul 19, 2007, 10:10 AM // 10:10
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#255
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Wilds Pathfinder
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Carrrrrrot top!!
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Jul 19, 2007, 11:35 AM // 11:35
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#256
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Frost Gate Guardian
Join Date: Feb 2006
Location: Germany...
Profession: W/
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what...nice
made my top white...but how to remove the glowing ...like tromented
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Jul 19, 2007, 12:11 PM // 12:11
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#257
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Frost Gate Guardian
Join Date: Jun 2007
Location: Land Downunder
Guild: The Shadowheart Vanguard
Profession: R/Mo
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Glowing looks alright on it maybe instead of removing the glow, dull it alittle?
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Jul 19, 2007, 12:20 PM // 12:20
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#258
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Frost Gate Guardian
Join Date: Feb 2006
Location: Germany...
Profession: W/
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n ah i dont want the glowing...
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Jul 19, 2007, 06:31 PM // 18:31
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#259
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Jungle Guide
Join Date: Aug 2005
Guild: [ale]
Profession: Mo/
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I'm really having fun modding, it's awesome Here's two that I modified.
Just adding some decals, Chinese writing and turned the fiery gladius into a icy gladius (blue flame).
My necro's improved swimwear :P
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Jul 19, 2007, 07:36 PM // 19:36
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#260
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Jungle Guide
Join Date: May 2005
Location: USA
Guild: Karr's Castle
Profession: W/E
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Quote:
Originally Posted by Marth Reynolds
just got a awesome idea ^^
Warmaster grasts armor onto the normal 1.5k knights for male that should look ownage as well
it works ^^
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frigging.. awesome..
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