May 14, 2006, 04:24 AM // 04:24
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#161
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Ascalonian Squire
Join Date: Mar 2006
Location: British Columbia, Canada
Guild: Dawn of the Luxons [Dawn]
Profession: W/
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Wow thanks a million and 1/2 for that guide! and i wanted to ask you, would a W/R work?
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May 14, 2006, 01:04 PM // 13:04
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#162
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Lion's Arch Merchant
Join Date: Mar 2006
Guild: Numurian Vanguard
Profession: Me/R
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nice I like
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Jun 10, 2006, 02:58 AM // 02:58
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#163
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Ascalonian Squire
Join Date: Apr 2006
Guild: Sleepless in Cyberspace
Profession: W/Mo
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thanks dude, I've been trying to get an IDS forever, but I always get pwnt. I will def. try this out
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Jun 10, 2006, 06:12 AM // 06:12
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#164
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Krytan Explorer
Join Date: May 2006
Location: Australia
Profession: Mo/
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yeah i must say this works really well after 6 runs nothing so far so i thought hell why not ill take someone who doesnt know what the hell they are doing along and they got one on the first imp killed.....typical
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Jun 16, 2006, 06:50 AM // 06:50
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#165
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Pre-Searing Cadet
Join Date: Jun 2006
Guild: Dragoon Army
Profession: P/W
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Quote:
Originally Posted by Kapper
Glad to hear it. I got two off of around 6 solo runs, made the movie...and ever since am 0 for 14. =) I'm glad more people are getting them now and that it is being spread around more. Keep at it everyone.
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Okay, for some reason, I can't do it, I've had two runs where Ice Golems AND ice imps spawned outside the cave is that just a bad spawn and no one can make it passed that or, do I need better armor (Droks PLatemail armor Victo blade and Gold Bronze shield reduce damage-5 (20% chance) I mean I do regret picking platemail but does that really have anything to do with it.. please help!! Thanks ~ BtW if you want to contact me in game friend Hogor The Walking T
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Jun 16, 2006, 08:02 AM // 08:02
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#166
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Krytan Explorer
Join Date: May 2006
Location: Australia
Profession: Mo/
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im using platemail and yeah thats just a bad spawn doable but bad altogether
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Jun 16, 2006, 10:05 PM // 22:05
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#167
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Pre-Searing Cadet
Join Date: Jun 2006
Guild: Dragoon Army
Profession: P/W
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Quote:
Originally Posted by Rampager
im using platemail and yeah thats just a bad spawn doable but bad altogether
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Yay! I made it, had a friend help but he died so I really did it by myself, helping him do it now (he was an ELE now I got him to be a mesmer and he's doing great!) I like my icy got it on my first run
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Jun 16, 2006, 10:08 PM // 22:08
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#168
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Pre-Searing Cadet
Join Date: Jun 2006
Guild: Dragoon Army
Profession: P/W
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Woot!
Quote:
Originally Posted by Rampager
im using platemail and yeah thats just a bad spawn doable but bad altogether
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Yay! I made it, had a friend help but he died so I really did it by myself, helping him do it now (he was an ELE now I got him to be a mesmer and he's doing great!) I like my icy got it on my first run
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Jun 18, 2006, 06:20 PM // 18:20
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#169
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Ascalonian Squire
Join Date: Mar 2006
Location: British Columbia, Canada
Guild: Dawn of the Luxons [Dawn]
Profession: W/
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Been wondering, would a R/Me or a R/Mo work for this? i have a R/Me that can change to R/Mo whenever at senji's corner and even thought i AM making a W/Me, im still curious if my efforts are being wasted...please reply because i dont wanna have to spend like 1385463238k on making this build just to find out that i cant farm any.
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Jun 27, 2006, 01:06 AM // 01:06
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#170
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Academy Page
Join Date: Jun 2006
Location: CA,USA
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I tried to get 1 a few times a when I finally made it to the Ice Imps I get knocked down while having Dolyak Signet active.How?I do not know.All I know is getting an Icy Dragon Sword is rigged .
Last edited by Anakin The Paladin; Jun 27, 2006 at 04:28 AM // 04:28..
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Jun 28, 2006, 05:24 PM // 17:24
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#171
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Ascalonian Squire
Join Date: May 2005
Location: UK
Profession: W/
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If anyone is still trying to solo IDS there's a few things you can change to make this a little easier.
1) Don't use gladiators armor. You don't need the extra energy at all, so you should use something with a bonus that will actually benefit you.. ie extra armor vs elemental damage. You can either use the 90AL (+10phys) armor or the 100AL (-20 if under 13 str) armor.
I use the 100AL (Sentinel) armor with a superior strength rune to get 15 strength. Yes you lose HP, but you gain +20AL from the armor, and dolyak gives you +12 extra and lasts the full 20 seconds. Combined with the other skills and a +7 "of warding" mod on your weapon you'll take virtually no damage from imps. In fact if you can obtain a -2dmg (stance) -3dmg(hexed) shield you'll literally take 0 damage.
2) Take all the skills listed by Kapper but swap sever artery for riposte / deadly riposte. It lets you block mountain troll interrupts, and will also enable you to kill the Ice Beast.
3) Increase strength (obviously you have to if you're using sentinel armor). The improvment to dolyak signet helps a lot.
With these changes golems are no problem since you can go for ages without needing a heal, so rust has pretty much no effect. Mountain trolls do pose a problem, since they can actually hurt you (and interrupt) but if you dispose of them first with riposte and desperation they'll die way before they get anywhere close to killing you.
nb: I use a Sentinel helm (+1str) with a +3str rune, and swap it out for a denvari hex helm whilst running. This will drop your strength to 11 though, so you'll need to put a major strength rune on it to keep your armor up. You'll have 40 more hp for running this way.
Also, taking the alternative route to the caves (running left at the beginning of mineral springs instead of right) is somewhat easier but there's a higher chance of encountering the boss with iron mist hex, which can really screw you over. You'll also encounter imps and a golem or two at some point, i'd recommend killing them or you'll probably die when you try to run past the avicara immediately after them.
If you go the usual route it's probably a good idea to kill the giants instead of running.
-----------------------------------------
my full setup:
Armor: Sentinels with Knight's Boots, and a Denvravi hex helmet for running.
Runes: Superior Vigor, Superior Absorption, Major Tactics, Minor Swordsmanship.
Superior Strength on Sentinel helm and Major Strength on Denravi helm.
Sword: +5defense or +30hp for running, zealous sword of warding (+7) for fighting.
Shield: +45 health -2damage in stance (crimson carapace shield)
OR -2damage (stance) -3damage (hexed) - if you can find one.
Attributes:
Inspiration 4 (4)
Strength 11+4 (15) - will be 13 with Denravi helm
Swords 9+1 (10)
Tactics 11+1 (12)
If you want you can lose 3 inspiration and put one extra in swords (and either have 11 swords or lose the major rune). Will require you to spam elemental resistance a little more though.
Skills:
Desperation Blow - Riposte - Sprint - Charge[ELITE] - Healing Signet - Watch Yourself! - Dolyak Signet - Elemental Resistance
If you're doing this with one or more other people you can swap sprint for either a Res Signet or another attack skill. You can also change out Watch Yourself for something else as long as one of you has it, though if that person dies you'll run into problems, so i wouldn't recommend it.
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Jul 02, 2006, 03:34 PM // 15:34
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#172
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Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
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Bump
I did this a few times using the original build, and I have to say it gets easier with practise, but no IDS.
Do they still drop?
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Jul 02, 2006, 09:23 PM // 21:23
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#173
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Ascalonian Squire
Join Date: May 2005
Location: UK
Profession: W/
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Yeah they still drop. If you kill all the imps you'll probably get one every 3 runs or so.
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Jul 31, 2006, 08:24 AM // 08:24
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#174
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Frost Gate Guardian
Join Date: May 2006
Location: Namibia, Africa
Guild: SCARS MEADOWS [SMS]
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I am really getting frustrated with this lol
I keep on getting nailed by the Ice Golems and the rust, cant use heal sig enoough with them. Is it just bad spawns or am i doing something wrong. I also got a spawn the other day where there was 3 Trolls and then they just keep interupting me.
So was wondering if it just gonna take more practice or what should i do to get past either there trolls or the golems. Using legionares armor and using the build staded in the beginning, havent tried using riposte yet might look into that today.
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Jul 31, 2006, 08:29 AM // 08:29
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#175
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Desert Nomad
Join Date: Aug 2005
Location: in my GH
Guild: Limburgse Jagers [LJ]
Profession: W/
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First of all, you need to be lucky enough that there's no annoying blinding ineptitude avicara near the cave.
Then you need to take out the trolls and golems first. The imps won't hurt you, only slow you down. After that, it's just imp slaughter.
But I have been ambushed by avicara time and again. and that's instant death. Very annoying. They also follow you for indefinate distances these days I've noticed. Even when sprinting/charging. When they should at some point give up, but noooo, not this avicara.
But btw: what's this farming topic doing in the arts forum???
*ooooh I'm a Frost gate guardian! (what's that mean? :P)*
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Jul 31, 2006, 08:49 AM // 08:49
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#176
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Frost Gate Guardian
Join Date: May 2006
Location: Namibia, Africa
Guild: SCARS MEADOWS [SMS]
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Quote:
Originally Posted by Sjeng
*ooooh I'm a Frost gate guardian! (what's that mean? :P)*
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LOL Frost = Cold = Ice
They must have promoted yoou to Ice Cave Guardian, maybe now you can tell the Avicara to p*** off and let us farm in piece lol
Anyway back to topic, yea the Avicara is a pain in the but, I usually try and pull the wise and then get rid of them, once they gone the rest is not too much of a hassle, but usually when it get like that then i just restart the run
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Aug 01, 2006, 07:47 AM // 07:47
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#177
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Frost Gate Guardian
Join Date: May 2006
Location: Namibia, Africa
Guild: SCARS MEADOWS [SMS]
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Quote:
Originally Posted by Anakin The Paladin
I tried to get 1 a few times a when I finally made it to the Ice Imps I get knocked down while having Dolyak Signet active.How?I do not know.All I know is getting an Icy Dragon Sword is rigged .
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Ok I dont have the knockdown problem but I am starting to feel the same, the IDS is riged
I went there yesterday about 15 times and every time the Avicara is mixed in with the imps or I get spawns like 2 x Siege Ice Golem, 3 x Troll and then all the imps and they are all outside the cave, not waiting inside
But you know what Anet (shakes fist angrily) that might put some ppl off, but it also might make a few ppl more persistant to prove to themselves that you can still do it alone "Hint" I am personally busy building an Nuclear snow ball with lots of candy for bait, thats gonna be rolled into the ice cave, LOL at least i can get rid ok most of the Golems and Trolls that way hehehehe
Luckely I'm extremely persistand
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Aug 01, 2006, 08:30 AM // 08:30
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#178
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Academy Page
Join Date: May 2006
Location: My room
Guild: Haven't Settled yet :(
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LLLLLLLLLLLLLLOOOOOOOOOOOOOOOOONNNNNNNNNNNNNNNNNNG GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!
sry for my spam, anyways, is even anything gd about the icy sword?
cause then u cant really as it in the shiverpeaks to fight monsters like ice golems, (ppl who dont know y, have a wilded guess) anyways, i might give it a go, but couldnt u put it on like youtube and showed it there, be much more better
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Aug 01, 2006, 11:10 PM // 23:10
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#179
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Pre-Searing Cadet
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question do only ice imps in mineral spring drop ids or do any ice imps drop them? i found it much easier to get to ice imps in ice floe then in mineral springs
Last edited by Makoto1684; Aug 01, 2006 at 11:17 PM // 23:17..
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Aug 01, 2006, 11:35 PM // 23:35
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#180
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Ascalonian Squire
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^^ i think the imps near the cave r the only ones that drop them but i could be wrong.
I used to this quite a lot with a Wa/Mo build but after my first one dropped i never got another one and thats like after 15 or so more runs :/. Maybe ill give this Wa/Me build a try and c if my luck has changed...
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