Jan 24, 2007, 05:08 AM // 05:08
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#241
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Academy Page
Join Date: Dec 2006
Profession: A/Me
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hey, u know dat daz program. um I have one question. how do u get that human pose. When i load up mines I get blocks instead. >_< srry I dont have a knack on these stuff. So if its not too much trouble, um can u tell me how to get the human instead of blocks. thanks in advance.
Edit: i found out how, but erm how do u change d girl into a guy?
Last edited by darkrawlinson; Jan 24, 2007 at 06:04 AM // 06:04..
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Jan 24, 2007, 06:33 AM // 06:33
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#242
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Krytan Explorer
Join Date: Jun 2006
Location: UK
Guild: DVD Forums [DVDF]
Profession: Mo/Me
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You'll need to download the model first, it's free, and can be found here:
http://www.daz3d.com/i.x/shop/itemde...tem=1558&cat=6
Just download that, and install it ^^ I should then appear along with your female model in the content panel.
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Jan 24, 2007, 09:25 AM // 09:25
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#243
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Prophets of Dhuum[wii]
Profession: W/
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Hi Grey fox
What? What??? Using a 3d program to emulate human posture and positioning....... /flames start snorting out of nostrils, forehead frowns and cracks, face turns red and background starts shaking.... RRAAAgGGhHH !!
Oki whatever floats your boat. As you said it won't help you with gravity, but thats the first thing. You wont have the correct spinal curvature, the bodies wont interact naturally, as I said there is no way in Gods green earth the Mesmer B could have her head that high under the armpit of Mesmer A. Not unless the Mesmer's A torso was arched back over the shouldiers of Mesmer B. that could have been a nice effect, - quite literally Mesmer A's shoulders roliing back over the shoulder curve of Mesmer B, her breasts (A's) would be pointing straight up, and you could still have them covered by the hands of mesmer B.
Then Mesmer As right arm could be pointing straight up, that would give a wonderful effect for leading the viewers eye to follow the lines of the central composition to something above, or it could invite the viewer to start at the top and work their way down .... (so to speak)
Anyway far be it from me to dictate to you how to compose your drawings - Back to light and skin.
Skin - very hard to get right - you're doing a good job. Thing about skin is, its bloomin' well reflective, and the bugger about light is. Is that it jumps all over the place. (but always in straight lines) Espaecially on skin as there are no flat planes on a body. (Unless your drawing a stylised cartoon - I saw a friend drawing an elf and he made a great job of making it look like a vulcan manga elf, lots of hard lines and flat planes on the face to great effect) Shadows on skin are more often the reflections of light from over parts of the body than they are 'shadows' Also the shadows and the hue of the skin differ greatly in relation to the intensity of the light source.
Keep up the good work.
(note. lots of paragraphs there />;D)
Imagine a light source falling onto a figure that you are drawing, Everything that is skin is going to reflect a 'red' shadow (assuming that the subjects skin is caucassion - if its black skin, it will reflect blue/violet colours and if its oriental the shadows are more green/blue/yellow) the intensity and hue of the shadow is going to differ depending on the distance from the skin that is being reflected.
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Jan 28, 2007, 08:29 AM // 08:29
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#244
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Krytan Explorer
Join Date: Jun 2006
Location: UK
Guild: DVD Forums [DVDF]
Profession: Mo/Me
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My second entry into the Pantheon of Gods contest (and the main reason why some of my commissions aren't seeing the attention they deserve >_>)
I'm bending the lore a bit... (I'm fairly certain that Abaddon didn't "actually" feast on Kormir's eyes...) but it made a good subject, and ensures that Abaddon's nastyness can be illustrated. Hopefully I'll have a colour version by the deadline for the contest
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Jan 28, 2007, 08:43 AM // 08:43
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#245
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RAGE INCARNATE
Join Date: Apr 2006
Location: Sitting at The Guild Hall 2, being happy.
Guild: Nerd Clan [NK]
Profession: R/
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Holy crap dude, that is pretty freakin sweet.
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Jan 28, 2007, 10:54 AM // 10:54
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#246
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Krytan Explorer
Join Date: Dec 2005
Location: The Arse-end of no-where
Guild: Grey Mortals
Profession: Me/E
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i dont like it, it's too scary /hides
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Jan 28, 2007, 11:13 AM // 11:13
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#247
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Krytan Explorer
Join Date: Nov 2006
Profession: D/
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whoa..
...
nuff said
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Jan 28, 2007, 03:27 PM // 15:27
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#248
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Krytan Explorer
Join Date: Jun 2006
Location: UK
Guild: DVD Forums [DVDF]
Profession: Mo/Me
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Basic colouring on Kormir is done:
Last edited by greyf0x_f0x; Jan 28, 2007 at 04:25 PM // 16:25..
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Jan 28, 2007, 03:36 PM // 15:36
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#249
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Desert Nomad
Join Date: Jan 2006
Location: The Netherlands - Hattem
Guild: [RR]
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argh bloody...beautiful... crap... what made me think I could try and win that contest -.- oh well it was fun trying :S
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Jan 28, 2007, 04:37 PM // 16:37
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#250
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Krytan Explorer
Join Date: Nov 2006
Profession: D/
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shes ... um... pretty..?
dont really know the way to respond to that lol
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Jan 28, 2007, 04:42 PM // 16:42
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#251
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Desert Nomad
Join Date: Jan 2006
Location: The Netherlands - Hattem
Guild: [RR]
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The extra blood was a good add ^^
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Jan 28, 2007, 05:14 PM // 17:14
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#252
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Jungle Guide
Join Date: May 2006
Guild: Ancient Warriors Gaming Clan
Profession: W/Mo
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first i was going to say bondage ftw... but dam... then i noticed the blood... and then the eyes... ill have to quote Tahlkora:
"are those... eye balls?... eew!"
nice... drawing... i think... bloody one, keep up the... evil job...errr i mean, good job on those drawings
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Jan 29, 2007, 03:04 AM // 03:04
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#253
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Krytan Explorer
Join Date: Jun 2005
Location: Texas
Guild: We Wear Sombreros [文文文], Ugly Ducklings [ugly]
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kormir's bottom row of teeth looks a bit odd methinks
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Jan 29, 2007, 07:55 AM // 07:55
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#254
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Krytan Explorer
Join Date: Jun 2006
Location: UK
Guild: DVD Forums [DVDF]
Profession: Mo/Me
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Quote:
Originally Posted by FireFox
kormir's bottom row of teeth looks a bit odd methinks
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Fixed now ^_^
Here's Abaddon:
Just a few more details, and a background, and it'll be ready ^^
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Jan 29, 2007, 10:05 AM // 10:05
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#255
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Krytan Explorer
Join Date: Jun 2006
Location: UK
Guild: DVD Forums [DVDF]
Profession: Mo/Me
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Done! ^^ (Probably...)
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Jan 29, 2007, 10:49 AM // 10:49
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#256
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Ascalonian Squire
Join Date: Aug 2006
Guild: RcK
Profession: Me/
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Looks very nice mate.
Impressive work.
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Jan 29, 2007, 03:04 PM // 15:04
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#257
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Desert Nomad
Join Date: Jan 2006
Location: The Netherlands - Hattem
Guild: [RR]
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The plate with eyeballs doesn't match the floor (I recon it is a round plate^^)
Doing well though
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Feb 03, 2007, 07:19 AM // 07:19
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#258
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Krytan Explorer
Join Date: Jun 2006
Location: UK
Guild: DVD Forums [DVDF]
Profession: Mo/Me
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Now that the gods contest is out of the way, I've got back to work on my commissions.
RTS's
and Hengis'
Clearly this is just the first stage of painting, as you can see, it's all rather scruffy at the moment. But I thought I'd just let everyone know I'm still working >_>
I'm doing these slightly different to usual, in that I'm painting the characters and backgrounds at the same time. Often with the earlier works, I'd finish the characters completely, then get to work on the backgrounds, and try and blend them together best I could. That would often result in a disparity between the characters and their surroundings. Hopefully this method will lessen that effect.
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Feb 03, 2007, 05:05 PM // 17:05
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#259
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The Humanoid Typhoon
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
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At last
Looks really good Fox. I can't wait to see how it looks once you add at more detail.
Of course I know that ascalon is a dark place but I hope you add a bit more light to my character. She looks dark enough to be from Elona :P
I really like the spider by the way
__________________
Guru Event Guide Editor
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Feb 07, 2007, 11:56 AM // 11:56
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#260
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Frost Gate Guardian
Join Date: Oct 2006
Guild: Prophets of Dhuum[wii]
Profession: W/
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Hey Greyfox
With the guy sitting by the fire picture, may I suggest you either make it a bigger fire in relation to the amount of light it gives out or dim down the lightsource. It kinda looks like one of those 50's films where the hero lights a candle and gets 16k Watts of light booming out of a little flame. Also try orange and red reflects on the stone with blue shading. Keep up the good work.
Brgrds Paul
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