Apr 08, 2007, 09:02 AM // 09:02
|
#1
|
Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
|
Guild Wars: Flameseeker Parodies
(All new parts will be on the bottom past the current posts.)
Guild Wars: Flameseeker Parodies
Chapter One
The kingdom of Ascalon is drawing its last breath. As the devious Charr wreak havoc outside of the country’s main defenses, King Adelbern gives a heavy sigh, knowing he will once again have to call upon his citizens to take up their swords and staves, in an attempt to stem the tide of these villainous beasts. The conscious of the great king is as massive as his bejeweled crown, for he must weigh his countrymen’s lives against this resiliant foe. Many have fallen, and many shall still fall. But the Ascalonian spirit is high, and morale has never been better. King Adelbern finally comes to a decision... He turns to his squire.
King Adelbern: Squire, get me the bravest warriors and mages of Ascalon. It is time these Charr knew defeat!
Squire: Shall I call upon the elitists who live in Kryta, give a signal to the Charr Slayers from the shivery Northern mountains, send a messenger to the brave souls of Rin, make haste to—
King Adelbern: Heavens no! Preferably something cheap. Children, perhaps. They work relatively free of charge, do they not?
Squire: I doubt they can wield a sword properly.
King Adelbern: What other choice do we have? Most of the people living in Ascalon do nothing but dance around the town square naked.
Squire: Very well, I shall tell the Town Crier to call forth the cheapest warriors in all the land.
(The squire turns to leave as King Adelburn thinks deeply.)
King Adelbern: I wonder if my son’s vanguard has made any progress in Piken’s Square...
Indeed, in the midst of a heated battle between the Charr, the brave Prince’s Vanguard finds a moment’s rest to heal and re-arm as Prince Rurik himself swaggers proudly into the frontlines. The sight of the grand yet humble Prince gives the weary men something inspiring to look at, and their minds are refreshed with new fantasies of victory. As the Prince eyes his men, more Charr spill out from the hills to attack their position, but the Prince fears not this foe! He unsheathes his legendary dragon sword and holds it high..
Rurik: Can someone tell me how to turn this bloody sword on? It’s not working!
Vanguard Soldier 1: What do you mean, it’s not working, sire?
Vanguard Soldier 2: I thought those swords were all like magical ‘n such nonsense.
Rurik: I got this at a discount, bloody hell somebody fetch me a torch!
Vanguard Soldier 1: We can’t spare any men sire, the Charr are about to flank us!
Rurik: I said get me a bloody torch or we all bloody die here do you bloody understand me?! Send the monk! He’s a fast one.
Vanguard Soldier 2: Actually sire, I can sprint rather well and—
Rurik: Send the monk! All he has is but a staff and no plate armor.
Vanguard Soldier 1: But sire, he’s here to heal us and prevent—
Rurik: I said to send the bloody monk to the bloody back to get me a bloody torch for the bloody sword that doesn’t bloody well work!
Monk: Thank Dwayna I don’t have to be here healing this prick. I’ll be back in an hour. With a torch.
Vanguard Soldier 1: Bring a few stretchers along with you when you get back...
* * *
The situation seems dire for Prince Rurik and his loyal troops as they fight the newest Charr onslaught. In the meantime, two brave travelers are skimming along the Wall in search of Ascalon City after meeting a messenger who told them that great rewards await the adventurous. These two men are of the warrior and monk profession, a perfect duo for the trials that had lain before them, and of those that are surely to lay ahead. As though fate were testing their mettle, they see a camp of what appear to be Charr hunters near a stream.
Warrior: Finally! Some action!
Monk: Warren, let’s take this step by step and plan accordin...why are you sprinting?! You idiot, you’ll get us both killed!
Warren: DIIIIIEEEEE!
The three Charr look up from their playthings and see a human charging at them with a hammer. They stand up and smile, laughing at the funny man and his whirling hammer. As he gets closer, they start to clap and dance in celebration.
Then their heads are smashed into a collectively massive, bleeding pulp.
Warren: Ha-ha! Victory is mine! For Ascalon and the Wall! May it never—what’s this?
Warren picks up a wooden carving of a Skale with a funny face, now splattered in blood and Charr brain matter.
Warren: Hey monky, take a look at this! These hunters were playing with dolls!
Monk: That’s because they were children. You killed Charr children.
Warren: Huh...I thought they looked a little small to be real Charr...I thought it was just the distance playing with my head, you know, things always seem smaller ‘n—
Monk: Do you hear that?
A booming Charr voice can be heard in the distance.
Charr: Muffy, Fluffs, Mangy, time to go back to our camp! Come on kids!
Warren: Finally, a real battle!
Monk: I don’t like the sound of that Charr.
Warren: He sounds like a pushover.
Just then the Charr comes into view across the path. He brandishes a massive axe, a battle scarred shield, and has a necklace made of human elbows, a belt of human eyes, and a sexy wig of human hair. He has an orange glow about him.
Warren: You! Charr! I have killed your sons and now I come for you!
Charr: WHAT?!
Monk: Warren...
Warren: I’m just riling him up, don’t worry. We can handle a chump like this.
Monk: Do you ever look at the Ascalon Strategy Companion? Ever?! That’s Swordfur Pissesrazors, a level 10 Charr warrior hero!
Warren: What’s our level?
Monk: 1 and 2.
Warren: Wait, how’d you get to level 2 without me?
Monk: I don’t slaughter children.
Warren: Okay, okay...we’ll just beat him by pure skill...what’s he famous for?
Monk: Something called the “Cyclone Axe”, dismembering, cleaving, and enduring pain.
Warren: I’ve got a healing signet and I know how to sever an artery.
Monk: With a hammer?
Warren: We’re screwed.
Will the two brave heroes survive their encounter with the terrifying Charr hero? Will Prince Rurik ever get his dragon sword to work? Why do heroes glow anyway? Does that monk have a name? Find out next chapter!
Last edited by Government Flu; Apr 10, 2007 at 05:50 AM // 05:50..
Reason: Title Update.
|
|
|
Apr 08, 2007, 09:23 AM // 09:23
|
#2
|
Desert Nomad
Join Date: Feb 2007
Location: Philippines, LSGH
Guild: Legions of the Golden Aguila [PNOY]
Profession: A/D
|
Lol, Warrens stupid^^.
Can't wait for pt. 2.
|
|
|
Apr 08, 2007, 01:12 PM // 13:12
|
#3
|
Jungle Guide
Join Date: Nov 2005
Location: PA
Guild: Us Are Not [leet]
Profession: W/
|
Lol, that was great, I can't wait to see what happens next.
|
|
|
Apr 08, 2007, 01:51 PM // 13:51
|
#4
|
Forge Runner
Join Date: Dec 2005
Location: America. How about you, commie?
Guild: Fellows of Mythgar [FOM]
Profession: R/Mo
|
Hilarious. Hope you keep working on this.
|
|
|
Apr 08, 2007, 02:34 PM // 14:34
|
#5
|
Frost Gate Guardian
Join Date: Mar 2007
Location: Israel
Guild: One Life to Live Again [Life]
Profession: E/
|
Great. thats really funny...
|
|
|
Apr 09, 2007, 01:25 PM // 13:25
|
#6
|
Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
|
That is awesome. More More
|
|
|
Apr 09, 2007, 04:53 PM // 16:53
|
#7
|
Walking Wiki
Join Date: Nov 2006
Location: Isle of Medication
Guild: Visitors from Aranna [VFA]
Profession: Me/E
|
This is great! I'm looking forward to the next chapter
|
|
|
Apr 09, 2007, 06:51 PM // 18:51
|
#8
|
Academy Page
Join Date: Jul 2006
Location: Under your bed!
Profession: Me/E
|
LOL!
I read that with a smile all the way through... Great stuff!
|
|
|
Apr 10, 2007, 05:33 AM // 05:33
|
#9
|
Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
|
Thank you all for such positive replies. I'm putting the finishing touches on chapter two. I hope you all enjoy this as well!
|
|
|
Apr 10, 2007, 05:47 AM // 05:47
|
#10
|
Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
|
Chapter Two of GWFP
Guild Wars Flameseeker Parodies
Chapter Two
The lush green lands surrounding the kingdom of Ascalon are being ripped asunder by constant turmoil. Only the massive Wall that protects its inhabitants is left intact, a testament to humanity’s grand reserve against adversity. As royal soldiers and elite strike troops clash with the Charr’s relentless armies, the inner council of the greater Charr Shamans are making a plan; one that would end Ascalon’s supremacy over the conflict. All they need is the time...and with raids blooming across every front in the war, time is what they’ll get. One such battle is taking place very near the Northern part of the Wall, a hilly terrain in-between Ascalon City and Piken Square. Here, the valiant vanguard fight against the blood thirsty hordes of the Charr, but their victory is assured, for Prince Rurik is with them.
Prince Rurik: Oh Gods, it’s over! We’ve surely lost, bloody lost!
Vanguard Soldier 1: We’ve taken heavy losses, aye, but the Charr are starting to budge! We’ll beat them yet!
(A collective Hoorah is yelled by all the remaining men.)
Vanguard Soldier 2: We’ll kill every last one of them!
(A massive cheer spreads throughout the battle.)
Vanguard Soldier 3: We’ll tear them apart!
(The lust for victory is thumping in everyone’s hearts.)
Vanguard Soldier 4: We’ll bathe in their blood!
(Now every man fights with new vigor as the Charr begin to feel defeat. The vanguard’s morale is downright rabid as they cheer and yell.)
Vanguard Soldier 5: We’ll take their severed limbs, cook them in a pot, marinate the bones in a fine white wine sauce, steal their children for forced labor and dance until we’re drunk, YEAH!
(There is silence across the battlefield and even a few Charr scratch their heads. The action has come to a complete stop, and some Charr warriors take advantage of this to kill a few bewildered humans.)
Vanguard Soldier 5: What?
(An Ascalon soldier coughs. Someone else snorts up air. The fighting resumes, but Prince Rurik is as panicked as ever, until...a form looming in the distance. Rurik squints and could it be? Yes! The monk he sent to fetch a torch has finally returned.)
Prince Rurik: Ah, my torch! Excellent! I suspect the flame is burning bright, yes?
Vanguard Monk: Yye-ye-ye-YYEEESSS!
(The monk has sneezed. Right on the torch.)
Vanguard Monk: Well, it was.
Prince Rurik: Wait! All is not lost! What manner of sneezing was that, to blow off a torch’s powerful glow like that? Monk, stand still so that I may wield you to victory!
Vanguard Monk: Wait, what the hell—
And so a victorious strategy by the resourceful Prince Rurik was made. Rather than use his only monk to tactically heal the gravely wounded and resurrect the freshly dead, he picked up the rather thin man and charged the enemy. When he had a Charr right next to him, breathing in a typically foul way, Rurik...started tickling the monk’s neck. Then the monk sneezed on the Charr warrior and all three men were blown away from the battlefield. I’d say at least fifty feet.
Prince Rurik: By the Gods, that was powerful! Monk, can you do this more? Perhaps forty more times? Monk?
Alas, the monk had impaled himself on a deadly shrub. He was dead.
Prince Rurik: Hmm. My sword isn’t working, the monk is dead and the Wall is just over there...but my men need me. Without my help they’ll surely perish. But my cloak is already so dusty. Hmm...
Prince Rurik takes one look at the battle, one look at the Wall, and begins whistling. He gets up and goes towards the Wall. Meanwhile, the battle goes poorly for the Vanguard, who for the second time, have had victory snatched from their gauntlets. Now only a few remain.
Vanguard Soldier 2: Let it be known today that we died defending Ascalon in glory!
Vanguard Soldier 4: May our deaths be honored by the King!
* * *
That battle was won over to the Charr, but what of a more exclusive skirmish some two miles away? Warren and his monk companion have tracked down a cunning warrior hero after cleverly using the Charr’s own children as bait. Now, hurt by his loss and irresponsibly raging, the warrior eyes his next two victims. In this battle of wits and brawn, who will win?
Probably the Charr.
Swordfur Pissesrazors: <You vicious creatures have slain my pride, the very purpose for which I fight! Now I’ll cleave away your flesh and gnaw on your bones!>
Warren: What’s he roaring about?
Swordfur Pissesrazors: I KILL HUMAN!
Warren: Ah, that. Monky!
Monk: You know, before I die it’d be nice to be called by my proper name. Not monky, not healy guy, Brite Light, Baldy, or Syphilis. Valin! I’m Valin!
The Charr begins to charge at the two. He lets out a long battle cry.
Warren: Did I mention I can also sprint? Gotta go!
Letting out a burst of speed the brave warrior runs like hell.
Valin: Thanks, I’ll see you in the Underworld!
Valin gazes at Swordfur as he draws near, swinging his axe. In fact, he begins swinging it with such force and speed, the Charr blurs himself into a living, breathing cyclone, and he directs this awesome fury towards Valin. Sensing that he won’t survive, Valin ducks behind an ancient oak tree. Swordfur smashes his axe into the thick bark of the oak and the wind about him abates, the whirlwind gone. Much to Swordfur’s dismay, the axe becomes stuck in the wood, and he struggles to pull it out.
Oak Tree: OH DEAR GOD THAT HURTS! OH! OH SH*T! F*CK, F*CK F*CK, WHY?!
Valin: That’s not an Oak Tree, that’s an Oakheart!
Indeed, this ancient tree was an old spirit from long forgotten yore, a sworn protector of the forest, a mystical creature given life and earthen form from the god Melandru. And this particular creature also had a giant battle axe stuck in its side, which would explain its unusually lively behavior. As the Charr struggled to keep up with the tree so he could free his axe, the Oakheart jerked about violently, shaking its massive trunks in every direction and screaming more obscenities.
Valin took this time to retreat and eventually met Warren chatting away with the Northern Gate’s guards. The conversation, suffice it to say, was not thrilling.
Warren: Do you like the size of my hammer?
Ascalon Guard: The butterflies are out today.
Warren: I named it Hammy. Hammy the Hammer.
Ascalon Guard: Seems quiet today.
Warren: It’s a little bloody though.
Ascalon Guard: Seems quiet today.
Warren: Yeah, I guess...
Ascalon Guard: Keep it to yourself.
Valin: Warren! You coward! What was that stunt you pulled back there, I was almost killed! We’re supposed to work as a team but you turned tail as soon as we had a real battle on our hands!
Warren: Sorry...but you said it yourself, the guy was level 10 and he had a bigger weapon and I wasn’t going to take that on.
Valin: You said he was a pushover, Warren! You said it would be easy, Warren!
Warren: Well, I came up with a new plan. To run. You should’ve followed it along.
Valin: You know what? I think joining the King’s army to fight the Charr might be good for us. You might actually learn how to handle yourself in battle so I can have a reliable meat shi—traveling companion.
Ascalon Guard: It’s a beautiful day in Ascalon, eh?
Valin: Yeah, sure.
Warren: My hammer is still bloody...
Ascalon Guard: Seems quiet today.
Warren: Uh-huh.
Ascalon Guard: Oh, my aching feet.
Valin: Warren...let’s go. This guy is starting to creep me out.
And so after surviving a chance encounter with a Charr hero, our two adventurous friends head to the safer parts of Ascalon, away from the Charr. The City is a tremendous trade center, filled with plenty of quests and weapons smiths, merchants, and the Town Crier. The messenger’s directions were simple...to find this man and talk to him. Now that Warren and Valin are within grasp of becoming part of the Ascalon Army, the true story begins...
Meanwhile, somewhere in the Northlands...
Oakheart: AAAUUUGGGHHH!
Swordfur: Stay still! <Damn humans! I’ll track every last one of you bastards down even if I have to cut down all the trees in the forest!>
And on a hill near Ascalon City, overlooking one of the many battles...
Squire: My liege, reports have just come in. A large portion of Prince Rurik’s vanguard was wiped out near Piken Square. We’re sending in a salvage detachment right now. Any special directives for them?
King Adelbern: Yes, yes. Pile the corpses in the backyard pit. It saves money.
Squire: But they died defending our country, sire.
King Adelbern, sighing: Very well, throw a flowerpot along with the pile.
Where is Prince Rurik now? Will Warren and Valin meet Swordfur again? Will part 3 feature deep psychological evaluations into the culture of the Charr shamanism belief system? Will there be pie? Check in next episode!
|
|
|
Apr 10, 2007, 07:04 PM // 19:04
|
#11
|
Academy Page
Join Date: Jul 2006
Location: Under your bed!
Profession: Me/E
|
One word.
Amazing.
I look forward to the next chapter!
|
|
|
Apr 15, 2007, 11:54 AM // 11:54
|
#12
|
Academy Page
Join Date: Nov 2006
Profession: W/R
|
You are a very good and funny writer. It's really a funny read. I hope episode 3 to come out soon. Ah... and don't forget pies!
|
|
|
Apr 21, 2007, 07:58 AM // 07:58
|
#13
|
Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
|
Thanks for the replies guys, and sorry for the long wait, but I'm finally putting the finishing touches on Chapter Three! Let me know what you all think of it.
Thanks.
|
|
|
Apr 21, 2007, 08:04 AM // 08:04
|
#14
|
Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
|
Guild Wars Flameseeker Parodies
Chapter Three
The city of Ascalon is filled to the brim with merchants selling their wares, from the most accomplished weapon smiths to simple fishermen trying to get by on their lively hood as music and scenery swirl together to create a truly distinct and fascinating place. There are bards singing songs of legend and would be warriors talking loudly at the pub while drinking their wages away, old soldiers talking of their encounters with the Charr and a young necromancer spray painting a bathroom stall because he realizes he’ll never raise a bone minion so he’s taking out his frustration on society at large and because of inadequate interest in the human condition these youths are allowed to be further corrupted by the failing system of the king’s rule...
Take a deep breath.
Warren: So where are we going? The pub, right?
Valin: No, we don’t have the money to drink your problems away. I told you, we’re going to see Sir Tydus. He’s the one that oversees all new recruits. Look sharp, Warren...if he doesn’t think we’re sturdy or sure enough, he’ll turn us away!
Warren: The pub wouldn’t turn us away. Well, maybe you. You’re probably too bald ‘n stuff.
Valin: That doesn’t even make sense! What does baldness have to do with entering a pub?!
Meanwhile, at the local watering hole...
Monk: I’d like a pint of your finest.
Bartender: Your head’s too shiny buddy. Get outta here.
Monk: I wouldn’t talk that way to me if I were you. I can smite you in the blink of an—what are you doing?
The bartender took his rag and started shining the bald man’s head.
Bartender: Sorry. You had a smudge on your head there. Couldn’t stand it anymore.
The monk begins to cry and runs away from the pub. On the way, he brushes past Warren and Valin.
Valin: Wonder what his problem is?
Warren: I dunno, but his head sure is shiny...
Valin: Nevermind that, look! Sir Tydus. Look...intimidating.
Warren: Okay. I’ll go smear blood on my hammer. I’ll be right back.
Valin: No! Don’t kill another kid, please!
Alas, Valin is too late. Warren has gone off into the city center in the search for blood. And so the monk doesn’t join the gathering line around Sir Tydus...he merely begins to watch the other future adventurers gather toward the veteran to petition their allegiance to King Adelbern and their country. He is simply taken aback by the sheer number of people who have risen to arms and has a moment of pride for his nation, seeing all these men and women ready to sacrifice their lives, ready to surge away into the territories north of the Great Wall. Sir Tydus surveys the many people in his grasp and beckons a few to him.
Sir Tydus: I want you all to form an orderly line around me. When I point to you, I want you to give me your profession. I’m not interested in names; we need to get a move on, lots of people to sort out. You! Profession!
Man 1: Warrior, Sir!
Sir Tydus: Meet with Van the Warrior! If any other men and women with that profession can hear me, go with him! Van will give you the necessary equipment to start your journey!
Dozens of men and women start filing away towards the town square.
Sir Tydus: You, what is your profession?!
Man 2: Warrior!
Sir Tydus: Why didn’t you go with the rest, soldier!
Man 2: I’m scared. And I was late getting my armor so all I have is a cape and shield.
Sir Tydus: And rather dashing underwear. So, are you a soldier of our great army or a coward?!
Man 2: I’m a cowardly soldier, sir.
Sir Tydus: Right, off to the SPARTA (Suicide Party Ardently Rallied To Ascalon) training quarters. Make our more poorly armored troops proud!
Man 2: I hope we have shade there...
Sir Tydus: You, wench! Fetch me a pitcher of cold ale!
Woman 1: ...I’m a monk. Asshole.
Sir Tydus: Then...can you heal my cold sore?
Woman 1: I’m gonna go now.
Sir Tydus: Ahem! Alright, what about you!
Man 3: Elementalist!
Sir Tydus: Anyone who’s an elementalist, go out to the forest for your first training session with Howland!
Sir Tydus: You, what is your profession?!
Man 4: Mesmer.
Sir Tydus: Good, good! Go with Sebedoh. You’re all going to clean the horse stables.
Woman 2: What?!
Man 5: Preposterous!
Woman 3: My pants will be ruined!
Sir Tydus: Shut up! That’s your training session!
The mesmers all take their time, some still milling around. Slowly they wander towards the exit of the city, dejected.
In the meantime, Warren tried to bloody his hammer.
Warren: You there! May I borrow a pint of blood?
Necromancer: Sure.
The necromancer pricks his finger and sacrifices 20% HP.
Necromancer: Sh-t that was my wrist.
He pricks his wrist for a sacrifice of 20% HP.
Necromancer: I think I accidentally slit it.
Warren: Whatever works, just pour it on there. Yeah, that’s good. Get some on the handle there.
Necromancer: Seriously dude, I need a monk.
Warren: Thanks buddy! See you around!
Warren goes back to the recruitment area as the necromancer is left there to bleed to death.
Necromancer: Okay let’s see here...rapid health degeneration...uh...what about using Blood Renewal?
The necromancer slits his other wrist. His HP begins to regenerate and his first slit slowly seals shut. But now his second wrist is bleeding.
Necromancer: Oh this sucks.
Warren victoriously returns to Valin with a hammer dripping in pure crimson. They are the only two left to be assigned. Sir Tydus eyes Warren’s hammer. He yawns.
Sir Tydus: Are you two drunks from the pub or more sheep for the King’s Army?
Valin: Sheep?
Sir Tydus: That’s a positive term.
Valin: I doubt that. I think you just had a slip of the tongue.
Sir Tydus: Nonsense! Haven’t you heard of the Master Ranger Pikor? His animal companion was a vicious sheep that could tear a man in half with one bite! And in the frozen Shiverpeaks, when Pikor was starting to get cold and soggy from the elements, he shaved his sheep to make a nice wool coat!
Valin: Then what happened?
Sir Tydus: Then the sheep died from frostbite. So go, meet your trainers, valiant sheep of Ascalon!
Warren: Whoo! May the Wall forever stand!
Warren rushes off into the town square as Valin stands there, pondering the story.
Valin: You know, that doesn’t sound like a happy ending.
Sir Tydus: What? You’re still here? Go away. I need to stand around and wait for the wench to bring me my bucket of ale.
Valin: Okay. Whatever the hell works for you. (Sighs.) This is gonna be one long orientation.
In the meantime, King Adelbern rallies the most recently graduated recruits with a heartwarming speech about sacrifice and the power of Ascalon. Hordes of men and women listen intently.
King Adelbern: My brave new soldiers! We face a terrifying foe. They look like rabid lions and are capable of tearing a small child into two, perhaps three pieces! It takes a little longer for them to tear the flesh off a well armored soldier like yourselves, minus the good armor. We’ve had cutbacks.
The troops all give understanding nods.
Kind Adelbern: The important thing to remember is that this new strategy will work! This troop surge will be the end of the war, I’m sure of it! Why, two hundred soldiers like yourselves will surely turn the tide of this long, arduous, costly war! And the important thing to remember is: your service out in the field will mostly likely be indefinite. We cannot give a time table for rests or relaxation, nor can we give any indication of changing pace, strategies, war planners, or equipment for it would only embolden the Charr! Now off with you!
The troops scratch their heads. A few sigh. Others kick at the dirt.
King Adelbern: A free golden keg of our finest, most expensive wine for any soldiers to kill a hundred Charr!
Cheers spread throughout the courtyard. The troops march off in confidence.
Squire: What if some of them do that?
King Adelbern: Nay. This roster of two hundred men doesn’t have a single monk amongst them. They’re doomed.
Squire: And you willingly send them out like that?
King Adelbern: It’s not like I’m going for reelection! Ha-ha! Get it? Because I’m a monarch! And this is a monarchy! And...is that a Charr chasing a running tree? Good Gods. This is surely a sign of...victory for Ascalon!
Indeed, from the elevated courtyard view, he can see Swordfur Pissesrazors still going after his axe.
Squire, sighing: I suppose you’ll leave a lasting legacy one way or the other.
King Adelbern: Everybody will lead me to further fame! Get it? Every body? Fame, I say!
Squire: Add an “in” to that word.
King Adelbern: Infamy? I don’t understand that word. It is not in my skill bar or vocal knowledge. Ha ha! Victory to Ascalon! The wall is in fine shape, so stop worrying Squire! Everything is fine.
Squire: That crack over there keeps getting bigger you know.
Just then, Prince Rurik comes into the scene, with a hail of trumpets. ... ... Actually, it’s just a single trumpet and Rurik is the one playing it.
Prince Rurik: Hail father, I come from a disastrous battle against the Charr!
King Adelbern: Do not worry my son, we will beat them back.
Prince Rurik: I would’ve won if I had a sword that worked.
King Adelbern: Then come Rurik, take this sword from the stone and become a true warrior! A king of all Ascalon! Take the sword that once belonged in my hand during the last Guild Wars. Claim it, and its might!
Prince Rurik: You had a sword set in stone in this very courtyard all along? Why didn’t I ever see it?
Squire, whispering: Because the King’s fat ass hid it.
Prince Rurik steps towards the stone and grabs the hilt, pulling with all his might. But, after many minutes, can’t even make it budge.
King Adelbern: Can’t pull it out, eh son? Guess you can’t be King yet.
Prince Rurik: Damn it! I hate my weapon! But I swear I’ll beat this ancient bind and free your sword from its prison!
King Adelbern: Ha ha! Good luck son, good luck!
King Adelbern turns to leave, his squire following at his heels. He whispers to him:
King Adelbern: Squire, make sure to add an extra coating of glue at midnight, would you?
Squire: Aye.
And so, brave warriors train for combat while others engage the enemy! Find out the happy, wonderful, perfectly favorable result next chapter! But before you go, be the first to use the King Adelbern build for PvE fun in your RPG.
King Adelbern’s Amazing Awesome Build:
Strength: 0
Tactics: 0
Swordsmanship: 0
Axe Mastery: 0
Hammer Mastery: 0
Regency: 1,000,000,000 (+1 + 3)
Glutton’s Defense (Elite)
Taste of Cake
Summon Squire
Block Artery
Lackluster Attack
Healing Sores
Fracture Hip
Enraging Nap
Use Glutton’s Defense at the start of the battle to gain +24 armor while wielding a giant ham. If you take too much spike damage quickly cast Taste of Cake for a quick health boon. When you gain enough sweat, use Block Artery on the enemy. Equipping a hamburger will yield optimal results on the enemy, followed with Lackluster Attack. You should cast Healing Sores for additional health mid battle since Taste of Cake has a long recharge time. If you suffer from a hex, use Fracture Hip to negate it. (Note you will be crippled and have deep wound, so only use this if you have a degeneration hex on you.) Finally, cast Summon Squire to have him do all the work for you and then use Enraging Nap to gain +100 armor and +10 regeneration.
Last edited by Government Flu; Apr 21, 2007 at 08:29 AM // 08:29..
Reason: SPARTA Title Fix
|
|
|
Apr 22, 2007, 11:06 PM // 23:06
|
#15
|
Jungle Guide
Join Date: Apr 2006
Location: United Kingdom
Guild: Quit Whining And [PLAY]
Profession: Mo/
|
You, are a GENIUS.
Keep it coming
|
|
|
Apr 27, 2007, 01:34 PM // 13:34
|
#16
|
Ascalonian Squire
Join Date: Apr 2007
Profession: W/E
|
roflol. Awesome comedy. The king's build is awesome. Keep them coming.
|
|
|
Apr 27, 2007, 06:35 PM // 18:35
|
#17
|
Frost Gate Guardian
Join Date: Mar 2007
Location: Somewhere over the rainbow... what the hell?!
Guild: [DLOT]
Profession: R/
|
U are genious! I loved that part about sheep!
Keep this coming! We love it!
|
|
|
Apr 27, 2007, 10:08 PM // 22:08
|
#18
|
Academy Page
Join Date: Jul 2006
Location: Under your bed!
Profession: Me/E
|
LOL! Awesome! Simply, awesome!
I love the mesmer training Even though I am one, haha.
|
|
|
May 10, 2007, 03:18 AM // 03:18
|
#19
|
Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
|
Thank you all for your comments, reads, and patience. The finishing touches on chapter four are coming together so you can expect new material in just a few minutes.
|
|
|
May 10, 2007, 03:32 AM // 03:32
|
#20
|
Krytan Explorer
Join Date: Apr 2007
Location: Albuquerque, New Mexico
Guild: Paradoxa Zoloft Asylum [PXZ]
Profession: W/R
|
GWFP: Chpt. 4
Guild Wars Flameseeker Parodies
Chapter Four
With the drums of war steadily beating in everyone’s ears and the songs of war filling their heads with visions of ultimate glory, newly inducted members of the King’s army begin an extensive training regime that will distinguish them into a particular career, be it elementalist or warrior, monk or necromancer, ranger or guy dressed like he’s ready to go to a costume party but he’s really in a war so what the hell is he doing in a tux. Rangers meet with their trainer deep inside the woods just outside of Fort Ranik while warriors gather near the streams of Ascalon City. The land is ripe with sweat and blood ready to be spilled.
The Elementalist Training Session, Part 1:
Howland: Welcome welcome yessss yess, burn burn ahahahahah, HAHAHAHAH! Today we will learn how to meeelllttt....scorch....AHAHAHAHAHAHA our enemies into submission. Any questions?
Elementalist 1: Why are you on fire?
Howland: AHAHAHAHAHAHA! Be one with the flame and you’ll feel no pain!
(Foosh.)
Elementalist 2: Wow, I never knew a human could burn so brightly.
Elementalist 3: I smell Skale Bacon.
Elementalist 1: You can make bacon from Skale? I thought they were aquatic animals...like fish. Wouldn’t they taste like seafood?
Elementalist 3: No no, Skale are aquatic swine. They call them the pork of the sea.
(Sizzle.)
Elementalist 4: Well, if Skale can be made into bacon, why not a good piece of cod or salmon?
Elementalist 3: Who invited you to this conversation?
Elementalist 4: I’m just saying, I think you’re making up all this talk about Skale bacon. It was probably an expression you heard as a child and now you hold it as fact.
(Pop.)
Elementalist 3: Oh look who’s playing the part of the discount psychologist, whatcha gonna do next; tell me what my dreams mean?
Elementalist 1: Guys, there’s no need to be rude to each other, just calm down. No need to get burned up about something so silly.
(Sizzle, Pop, Foosh.)
Howland: AHAHAHAHAHAHAHA! Lesson one! Burn down the forest! Lesson two! Get me a monk!
Howland starts to run around in a circle, setting ablaze all of the lovely trees as squirrels desperately throw nuts at him to hinder his progress. The squirrels however, being only level 0, do no damage and quite honestly have no place in an RPG bestiary. Soon, the entire forest is engulfed in flames.
Elementalist 1: Wait wait wait, I never learned how to properly control any of my spells!
Elementalist 2: I can make a spark fly out of my nose, want to see?
Elementalist 1 shrugs.
The Ranger Training Session, Part 1:
Artemis: Students, before we begin to head off into the woods, I must remind you that we must respect the Goddess Melandru for the wondrous creatures and fauna she has provided us.
Ranger 1: Isn’t Melandru a male?
Artemis: Transvestite, but that isn’t important. She has blessed us with the beauty of nature and we need to tread carefully, be one with our surroundings, and survive on our expertise alone.
Ranger 1: So pool all of our talents to just expertise?
Artemis: Well, you might want to learn how to use a bow as well, or perhaps tame a beast to fight for you. And you always need to know the basics of the wilderness so you can be prepared for any given situation.
Ranger 1: Can I just learn how to run around really fast and whirl around like a fruitcake so no one can ever even hit me?
Artemis: ...Yes. Yes you may. In fact, that was what the brave legendary ranger Tillyn the Excited specialized in. No foe could ever hit him, he dodged the Canthan assassins of Kaineng, the deadeye shots from the bows of Krytan rangers and the drunken blows of the completely wasted soldiers from the deserts of Elona.
Ranger 2: Sounds interesting. What happened to him?
Artemis: It was a deadly struggle against another ranger. Who was doing the same thing. Lots of witnesses saw the two just...running around and whirling like a bunch of idi—talented warriors and yelling out passionately, things like “I’m using whirling defense now!” “I’m dodging you!” Honestly, I have no idea why they said those things, perhaps just to psyche themselves up.
Ranger 1: Who ended up winning?
Artemis: Unfortunately, Tillyn ran into a deadly shrub and died. The end. So the lesson of the story is, while Melandru may be a kind and peaceful Goddess, she has also placed things in the wild that can kill you.
Ranger 2: Like shrubs.
Artemis: Yes. Like shrubs.
Ranger 2: I don’t believe you.
Artemis: Didn’t you hear? They recently found a monk impaled on one of those deadly bits of foliage. I’d best tread carefully. Come! We will go to the forest and see for ourselves. Let us hone your survival skills.
Ranger 2: What smells like burning wood and Skale sirloin?
Ranger 3: Hold on there chaps, Skale aren’t mammals, how can they have beefy parts to them?
The Warrior Training Session, Part 1
Van: Alright, gather ‘round gather ‘round. Now I know some o them pansy instructors out there will be teaching them rangers and silly ‘lil monks all about sniffing flowers and healing a bloomin’ paper cut, but we’re men!
Female Warrior 1: I’m a woman.
Van: By Balthazar’s bread, you’re no longer a woman darlin! You’re a man! From now on you’ll be standin’ while ye piss ‘n you’ll naught shave those legs o yours, no! Grow some facial hair ya sloberin’ sloth, ye no longer be a bar maid!
Female Warrior 1: Uh, yes sir, of course sir.
Van: As warriors, our closest friends will be our steel, our bed will be our shields and our helmets shall most likely obscure our vision because the bloomin’ thing doesn’t fit me anymore! I’m pissed! And you should all be pissed too! As warriors, we use our piss to light a fire in our hearts and drive our swords and axes into the chests of our enemies!
Warrior 2: I’m pissed! Yeah!
Warrior 3: So am I! (Cheers.)
Warrior 4: I just got so pissed I wet my armor! Whoo!
Everyone stops to gape.
Van: Lad, lad, lad. (Sigh.) I don’t think you vented your anger through the right outlet. Try again.
The determined warrior attempts to channel his frustration and immense anger once again. Suddenly, the area begins to smell rather oddly...
Warrior 4: Okay, I think I need new armor. Seriously.
Van: There’s a bright future in SPARTA for you boy, a bright future indeed.
The warrior coughs and fiddles around with his shield.
Van: Now, since ye all are rather new, we can’t go huntin’ the ickle ‘lil Char so we’ll improvise. We’re gonna do something that’ll hone your strength, tactical ability, and teach ye the basics of weaponry.
Male Warrior 1: What are we going to do, sir?
Van: We’re gonna pay us a ‘lil visit to the mesmers, that’s what...
The Mesmer Training Session, Part 1
Sebedoh: Alright, put your backs into it, come on!
Behold, a thrilling sight of training! The mesmers of Ascalon have all come to learn from the best in the arts of brushing ponies, cleaning horse crap, washing a donkey’s ears and carefully placing a saddle on top of ‘Ol Flatulence, the horse that can blow gas out at an amazing fifty miles per hour due to a freak accident with a drunken necromancer and a “well spell” gone horribly, horribly wrong.
Mesmer 1: My good pants! They’re ruined!
Mesmer 2: Oh Lyssa save my shirt from being soiled!
Mesmer 3: This is a battle we can’t possibly win!
Sebedoh: Fight the urge to throw up! Remember, if you see a horse jiggling its rear, that means it’s time to hold the bucket near the hind legs. We don’t want anymore crap on the hay. We just finished bringing in the fresh stuff. And you there, don’t brush that pony like that! Gentle strokes to the vertical left, not the horizontal right!
Mesmer 1: The smell...the smell!
Sebedoh: Quick, use your signet!
Mesmer 1: Which one?! I’ve got like, thirty of them! Damn it, why don’t we know any spells?!
Mesmer 2: My mask! The horse is eating my mask!
Sebedoh: Calm yourself, please! We can do this, just keep trying!
Mesmer 3: Aaauggh, I just conjured a phantom inside my own mind! Oh no! The hay! It’s all over my hair! The hay is eating me alive!
Mesmer 4: I can’t interrupt those bowel movements on ‘Ol Flatulence much longer!
The Monk Training Session, Part 1:
Ciglo: Alright boys ‘n girls. Listen, before we start, anyone got a light?
Monk 1: I do.
Ciglo: Great, light my cig won’t you? F-ckin’ tired man, real edgy too, ya know? Ever have one of those days?
Monk 2: Wait, smoking is bad for you!
Ciglo: Ah, shove that sentiment up your cottony ass boy! I’m not here to live forever, I’m here to teach you how to...the f-ck were we talking about again....ah screw it. Listen, I think that kid over there scratched his knee or something, why don’t you bastards go check on him?
Monk 1: With all due respect I think we should take a more serious approach to our training Brother Ciglo.
Ciglo: A more serious approach? Now you listen to me, “Brother”, I am sick and tired of teaching the same three spells to a bunch of weirdoes who think it’s necessary to either shave off all of their hair or cut out cute little patterns so one side of your head looks normal and the other side is gleaming in the f-cking sun. You’re all freaks, you know that? And you! You’re fat. Get outta my sight, your belly is bigger than your staff and your head is too bright. God damn it, where’s my light?!
One of the monks casts a glorious orison of healing light on Ciglo as magical emanations fall gently to the ground.
Ciglo: You think that’s funny? Huh?! Come here and I’ll show you how to mend your own broken bones!
Monk 1: Brother Ciglo, please. We seek only your wisdom.
Ciglo: And what the hell is up with those sandals? You know I’ve seen monks up in the Shiverpeaks wearing sandals? Can you believe that? Man, at least the Kurzicks off in Echovald know how to make shoes but nooo, can’t have shoes in the Ascalon army if you’re a monk, too risky right? We need to air out our toes so the magical powers of the light can flow through every little inch of our bright oblivious souls, huh? Is that it?
Monk 3: Look there Brothers! There’s something coming towards us!
Indeed, it is Howland the Elementalist, burning brighter than the sun. And he continues to sprint right into the crowd of monks.
Howland: AAAAAAHHHHHHHH!
All of the Monks: AAAAHHHHHHHH!
Ciglo: Damn that’s a good smoke. I love these things. Oh, what the hell’s that?
Howland bursts right into the monks and sets them all on fire.
Ciglo: Condition removal, condition removal!
Monks, in unison: But we don’t know how!
The Necromancer Training Session, Part 1:
Verata: My young underlings, today we will learn how to make me wealthier and all the more powerful by sacrificing yourselves to my every whim and command. We will head deep into the catacombs to collect...fodder for my work. And you must all pay close attention, for I will teach you the secrets of minion mastery only once. And then subsequently kill you, so that you may all be closer to Grenth.
Necromancer 1: But aren’t the catacombs miles away?
Verata: Hmm, you’re right. I don’t feel like walking and you’re all too frail to carry me. Let’s just go over there and kill some wolves. That’ll do. And you! Why is your wrist bleeding?
Necromancer 2: I...gave someone some...blood...but I don’t have...any real healing spells...
Verata: You fool, don’t slit your wrists to invoke the renewal of your blood, slit your throat.
Necromancer 2: Will...that...work?
Verata: Of course it will my young underling, of course.
The necromancer slits his throat and dies.
Verata: Mmm, yes...I love a boost of energy. You see my young ones, every time something dies, we reap the benefits of their unspent energy. You must understand, the world is filled with power, sweat and blood, flesh and steel, the arcane arts swirl about us and when an excess amount is left behind on a creature or stupid Necromancers who do my bidding even without having been cursed by my amazing powers of unfathomable depths, that strength can be sucked straight from the very air itself...
All of the necromancers open their mouths and make sucking noises.
Verata: No you idiots, not like that! Reaping the cosmic energies requires knowledge of the arcane and control of death itself! Although it is amusing. By all means, please continue. Then one of you shall revive your friend, for I am not completely without mercy. I don't want to use my signet though. It might get dirty, you understand.
Meanwhile, in the courtyard...
King Adelbern: Ahh, take a look at Ascalon in all its splendor! The forests are burning again, the necromancers are coughing up blood and the mesmers are cleaning our stables. My, isn’t it another glorious day in Ascalon?
Squire: My liege, I bring disturbing news. There have been scattered reports of a Charr hero gathering a milita of creatures friendly to their cause. He’s apparently using the catacombs as a way of getting from place to place and it’s becoming increasingly difficult to monitor his status.
King Adelbern: Then we need to send in our best agent to investigate.
Squire: You mean...?
King Adelbern: Yes. Solid Strider. The most elite agent in all of SKALEHOUND.
Squire: There’s no such agent. And what the hell is Skale Hound?
King Adelbern, sighing: I know, I know. Send in the child covered in black soot during the night again. Keep me posted on where they find his body, then we can use a map to connect the dots with all the other corpses to figure out the Charr’s whereabouts.
And so, the training has begun and all of Ascalon is standing by as the Charr plan something sinister! Meanwhile, the writer of this tale gets increasingly impatient with the closing paragraph so he’ll just leave it off at that. Pretend this entire document of the brave heroes and the fall of Ascalon is badly burned and illegible, so you actually had a very hard time deciphering what was written down. Case in point, you found the last page of this tale misplaced at the end of chapter four, but could only make the following words out:
"However, the most important thing to remember about the fates of Valin and Warren
and
since it was obvious that the path they had taken
in the thicker section of the Wall. In doing so
the evil but the soufflé monster
Pancakes with
the skeleton’s treasure. And so that is what really happened."
-Taken from page 2345.
* * *
Warren: Why weren’t we in this chapter?
Valin: Between the fart jokes and skale references, there just wasn’t enough room.
Warren: Well, I’d like to take this time to say something very important. My hammer is big. And it can crush stuff.
Valin: And it’s rusting because of all the blood you put on it.
Warren and Valin: And knowing is half the battle!
Warren: The other half is knowing when to use healing signet. Always use it in conjunction with Frenzy.
The more you know.™©®¢
Last edited by Government Flu; May 10, 2007 at 03:36 AM // 03:36..
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:11 AM // 09:11.
|