Mar 11, 2009, 10:51 PM // 22:51
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#1
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Lucky Crickets[Luck]
Profession: N/Me
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Guild Wars CCG
CCG - Collectible Card Game
I'm not sure why I feel compelled to post these here, but I will anyways. These descriptions were something I just made up on the spot, so don't take them too seriously as I was just trying to get "the look" of the card down.
These were going to go towards a project I was going to code for fun, but I don't think i'll have the time to do it like I originally anticipated. Some example cards are below. Renders, Concept, Screenshots, and Skill Icons obtained from GameRenders.com, Guildwars.com, and the Guild Wars Official Wiki.
Creature Cards:
Skill Cards:
Specialty Cards:
So, I guess I don't know what kind of input I'm looking for :P
I just felt like sharing them I guess.
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Mar 11, 2009, 11:00 PM // 23:00
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#2
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Desert Nomad
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for some reason your skill descriptions and mechanics make me think the game would be a poorly thought out guild wars marketing scheme with quality comparable to yugioh or the wow tcg.
i'll stick to mtg if i ever want to play a tcg again.
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Mar 11, 2009, 11:57 PM // 23:57
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#3
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Frost Gate Guardian
Join Date: May 2006
Profession: R/
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ya, it'll be cool until my dog eats my prized mint condition holofoil Avatar of Balthazar....just like my charizard....now I'm sad lmao
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Mar 12, 2009, 12:25 AM // 00:25
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#4
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Lucky Crickets[Luck]
Profession: N/Me
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lol, thanks for the input guys. I actually studied the rules to a few card games before I made these. Magic the Gathering, and you guessed it - Yugi-Oh
I would post the rules I came up with, but they're long, involved and would probably bore most people. (I did them so I would know what types of features I would have to add to the project description).
Like I said, take the card descriptions with a grain of salt. I just wanted to put some text on there essentially.
Oh, and hypothetically speaking, I wouldn't have sold these cards since they contain far too much content that was already available by ArenaNet. It would have been a freeware game application.
Last edited by Jecht Scye; Mar 12, 2009 at 12:29 AM // 00:29..
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Mar 12, 2009, 12:46 AM // 00:46
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#5
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Wilds Pathfinder
Join Date: Sep 2006
Location: WI
Profession: Mo/
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for the searing card is that varesh in the background? because well, that wouldn't make much sense.
overall though i think it looks pretty good. just the rules etc need to be thought out now if you haven't already.
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Mar 12, 2009, 01:45 AM // 01:45
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#6
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Desert Nomad
Join Date: Jan 2007
Location: North of the wall
Profession: Me/
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I loved yugioh....I would love some kinda gw card game but no one near me will play it (like yuhioh) so i wouldnt be able to play it lol.
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Mar 12, 2009, 02:17 AM // 02:17
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#7
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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loved Magic: The Gathering still got cards of it. And gotta agree with ajc about it there was a gw card game. I'd buy one deck for the lols only if I knew some people around me who would play it to.
And those are very nicely designed. -refuses to comment on the descriptions-
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Mar 12, 2009, 04:21 AM // 04:21
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#8
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Atra esternĂ ono thelduin
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
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ur concept cards are pretty awesome looking =D. i just doubt that the demand for a gw card game would be too high =(
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Mar 12, 2009, 08:39 AM // 08:39
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#9
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Lucky Crickets[Luck]
Profession: N/Me
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Quote:
Originally Posted by turbo234
for the searing card is that varesh in the background? because well, that wouldn't make much sense.
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I agree, I think if I continue work on these at all that I will strip the render from those types of cards all together.
Thank you for your comments and constructive criticisms all
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