Apr 15, 2009, 05:47 PM // 17:47
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#1
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Academy Page
Join Date: Jan 2006
Location: Finland
Guild: [FAR]
Profession: R/
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Cira's drawings
Last edited by Cirandel; Sep 02, 2009 at 03:32 PM // 15:32..
Reason: New link
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Apr 15, 2009, 05:54 PM // 17:54
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#2
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Ascalonian Squire
Join Date: Apr 2007
Location: Tyria / Cantha / Elona and the Far Shiverpeaks
Guild: NuDE
Profession: N/
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That's some damned nice drawing.
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Apr 15, 2009, 06:25 PM // 18:25
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#3
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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The ranger needs her jaw defining abit more, looks like she's got a flat face, else theyre pretty good.
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Apr 15, 2009, 09:37 PM // 21:37
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#4
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Desert Nomad
Join Date: Jul 2006
Location: New Zealand
Guild: None
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Those are great drawings, as you asked for critique, here it is.
When i talk about right and left, its from the perspective of the person in the drawing.
I dont know of its just me, but the monks left breast seems slightly smaller, or a slightly diferent shape to her right one.
The foot needs a bit more defining, where does her leg become her foot, where is her ankle?
As jiggles said, the rangers jaw needs definition. The hair also doesnt seem quite right.
Her left index finger is oddly shaped.
Your elementalists neck seems grey in colour.
On your friends elementalist, you should add more depth to the crystals, make them look more 3D. Also if you look at the armour, the stones/crystals come out of the armour, rather than just resting on it (best way i could explain it, take a look at the armour and you might undertsand.)
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Apr 16, 2009, 11:32 AM // 11:32
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#5
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Zookeeper
Join Date: Jul 2005
Location: Australian Discussion Posse HQ - Glorious leader
Guild: ҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#
Profession: N/E
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Few anatomy problems as stated, mainly the hands from what I can see.
Good stuff though.
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Apr 16, 2009, 03:10 PM // 15:10
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#6
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Academy Page
Join Date: Jan 2006
Location: Finland
Guild: [FAR]
Profession: R/
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Fixfix
Thank you very much for the comments Drawing a human body is hard, especially feet and hands. I tried to make pictures better with PSP based on your advice. If you're interested check the first message.
I wasn't sure what to do with the monk's ankle and the ranger's jaw though. But I tried. I hope she doesn't look bearded. I also tried make her hair prettier.
I also added a pic of my mesmer I found.
Last edited by Cirandel; Apr 18, 2009 at 07:50 AM // 07:50..
Reason: addition
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Apr 17, 2009, 03:04 PM // 15:04
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#7
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Jungle Guide
Join Date: Jun 2005
Location: Texas
Guild: Purple Puzycats
Profession: R/Mo
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Nice, nice the Mesmer looks just like mine <G>
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Apr 18, 2009, 02:42 AM // 02:42
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#8
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Desert Nomad
Join Date: Jul 2006
Location: New Zealand
Guild: None
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For the ankle, make a shaded semi circle ring to show the bottom of the ankle, then highlight a bit above to show the top of the ankle.
As for the jawbone, i have no idea, i suppose just look very carefully at the way light falls on the in game carachters jaw.
I think the mesmers eye area seem in a sort of evil expression, which doesnt seem right if she's waving, im not sure on a fix, maybe play around with the angles of the eyebrows?, also Her right eye seems like its looking right out of its corner, whereas the other eye is centred.
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Apr 18, 2009, 07:53 AM // 07:53
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#9
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Academy Page
Join Date: Jan 2006
Location: Finland
Guild: [FAR]
Profession: R/
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Thanks for praises and advice. I made the mesmer's expression gentler.
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Apr 22, 2009, 09:10 AM // 09:10
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#10
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Ascalonian Squire
Join Date: Apr 2009
Guild: Delta Formation [DF]
Profession: Mo/W
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Nice Nice ^.^
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Apr 22, 2009, 11:36 PM // 23:36
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#11
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Jungle Guide
Join Date: Apr 2006
Location: California, USA
Guild: Vulpes Velox [Fox]
Profession: Me/
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I love your attention to detail on all the armors you've done. You should try doing a dynamic pose sometime (one that isn't already a gw animation). I'd like to see how they'd come out
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Apr 30, 2009, 07:57 PM // 19:57
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#12
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Academy Page
Join Date: Jan 2006
Location: Finland
Guild: [FAR]
Profession: R/
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Quote:
Originally Posted by Chicken of the Seas
I love your attention to detail on all the armors you've done. You should try doing a dynamic pose sometime (one that isn't already a gw animation). I'd like to see how they'd come out
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Thank you! You gave me an idea, so I drew a new Guild Wars picture but this time I didn't use screenshot as an example (->dynamic pose). Armor is Luxon-style with my own modifications.
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Apr 30, 2009, 08:43 PM // 20:43
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#13
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Lion's Arch Merchant
Join Date: Aug 2006
Location: Belgium
Guild: tdwc
Profession: R/
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That dancing ritualist drawing looks very nice imo
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Apr 30, 2009, 10:22 PM // 22:22
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#14
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Wilds Pathfinder
Join Date: Nov 2008
Location: California
Guild: Lucid Spirits [LIFE]
Profession: N/A
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I'm seeing vast improvement from your earlier works in this latest one, and I really like the rit's face and the coloring on the portrait. I do feel that something's off, though. I think you may need to shorten the torso and lengthen the calves - the legs look a bit truncated. Get that fixed, and I think you've got some great potential!
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Apr 30, 2009, 11:13 PM // 23:13
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#15
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Jungle Guide
Join Date: Apr 2006
Location: California, USA
Guild: Vulpes Velox [Fox]
Profession: Me/
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Quote:
Originally Posted by Cirandel
Thank you! You gave me an idea, so I drew a new Guild Wars picture but this time I didn't use screenshot as an example (->dynamic pose). Armor is Luxon-style with my own modifications.
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Hey that rit looks very nice. Once again the armor is stunning, and I like the picture myself, but I don't have as much of an eye for anatomy since I don't/suck at drawing. But IMO its you're best gw drawing so far
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May 01, 2009, 11:01 PM // 23:01
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#16
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Jungle Guide
Join Date: Jan 2007
Location: The Netherlands
Guild: None
Profession: R/
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rit looks very very nice
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May 02, 2009, 01:28 PM // 13:28
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#17
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Academy Page
Join Date: Jan 2006
Location: Finland
Guild: [FAR]
Profession: R/
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Thanks for comments!
Quote:
Originally Posted by Qing Guang
I think you may need to shorten the torso and lengthen the calves - the legs look a bit truncated. Get that fixed, and I think you've got some great potential!
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I see what you mean now that I examined it carefully. However I have a feeling I'm not skilled enough or Paint shop Pro is no good enough to do such a big change afterwards. So I might have to leave it be. Thanks for the advice anyway!
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