Jul 28, 2009, 12:26 AM // 00:26
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#141
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Lion's Arch Merchant
Join Date: Nov 2008
Location: In the Realm of the Gods
Guild: The High Chroniclez
Profession: A/
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I wouldn't mind commisioning you, but before I do I would like to know. What is your opinions on a group picture?
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Jul 28, 2009, 12:58 AM // 00:58
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#142
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Wilds Pathfinder
Join Date: May 2009
Location: Canadaa!
Guild: Last Friday Night [TGIF]
Profession: E/
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I agree with Ovv...XD I LOVE your style.
I'm still attemping the speedpaint style. D:
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Jul 28, 2009, 03:59 AM // 03:59
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#143
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Quote:
Originally Posted by BlueXIV
(For best results, view while listening to this)
Edit: Yes, that tiny necro in the bottom-right corner is Shala. lololol
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That. Is. Epic.
Waiting for my commission to get your attention. It'll be epic no matter what.
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Jul 28, 2009, 05:02 AM // 05:02
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#144
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Wilds Pathfinder
Join Date: Mar 2006
Location: CA
Profession: N/
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Quote:
Originally Posted by king_trouble
I wouldn't mind commisioning you, but before I do I would like to know. What is your opinions on a group picture?
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I don't mind group pictures at all, but as you can see, I'm a bit busy right now with so many commissions lined up X_X. It might be a while til I can get to yours unless you win an auction
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Jul 28, 2009, 07:56 AM // 07:56
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#145
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Jungle Guide
Join Date: Aug 2005
Location: Germany
Guild: Phantom Commando
Profession: N/
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Hey blue, i'm just letting you know that i will be away for a week so you dont wonder where i disappear off too ^^
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Jul 28, 2009, 08:40 AM // 08:40
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#146
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Wilds Pathfinder
Join Date: Mar 2006
Location: CA
Profession: N/
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Uh okay. That means you'll just have to settle for whatever crap I spew out :P.
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Jul 28, 2009, 08:57 AM // 08:57
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#147
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Jungle Guide
Join Date: Aug 2005
Location: Germany
Guild: Phantom Commando
Profession: N/
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(final message before i disappear off to the Games Convention)
Hey now i can't help it that the holiday was already planned
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Jul 28, 2009, 11:39 PM // 23:39
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#148
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Academy Page
Join Date: Jul 2009
Location: Melbourne, Australia
Profession: N/Mo
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I love all the pieces you have submitted so far, especially the "Shadow" one. You have such great perspective and you set a mood so well. I'm yet to brave a full action piece.
Keep it up.
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Jul 29, 2009, 01:00 AM // 01:00
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#149
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Lion's Arch Merchant
Join Date: Nov 2008
Location: In the Realm of the Gods
Guild: The High Chroniclez
Profession: A/
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Blue, I don't mind waiting for my turn, though at the momment I'm short on cash, so I gotta farm some mulah. hehe
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Jul 29, 2009, 06:47 AM // 06:47
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#150
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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Overlooking all my past commissions, I noticed here I didn't specifize the style - just the size. So I edited the post. (It would be speed paint).
Hope you don't over strain yourself with all these commissions. :x
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Jul 31, 2009, 09:32 PM // 21:32
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#151
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Wilds Pathfinder
Join Date: Mar 2006
Location: CA
Profession: N/
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Small update (with no pictures D. I finally got a composition I like for her necro, except... well it's a bit too epic. If I do choose to do this, it might take me atleast another week to finish up because of all the details D:
I was pretty busy with my work this week, so I didn't get much of a chance to do anything... hopefully this weekend, I can finalize a color sketch...
I AM SOO SLOW D:
I think I am having so much trouble with my commissions because everyone is requesting wallpaper size. While the size isn't really an issue, the landscape format is.
It's really hard to focus on one character in a landscape composition :\ I scrapped a lot of good compositions just because they were vertical. I think doing landscapes just isn't very conducive for character art haha.
I'm not really sure what to do about this, but...
w/e
Edit: After this one, I am going to be changing my price format. The payment options will be time based instead of size/detail based. Basically, you will be paying for a limit on how much time you are willing to pay for a piece. I'll clock myself, and if I take less time, I'll only charge you for the time i used. Sounds fair?
Last edited by BlueXIV; Jul 31, 2009 at 09:38 PM // 21:38..
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Jul 31, 2009, 09:37 PM // 21:37
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#152
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by BlueXIV
Small update (with no pictures D . I finally got a composition I like for her necro, except... well it's a bit too epic. If I do choose to do this, it might take me atleast another week to finish up because of all the details D:
I was pretty busy with my work this week, so I didn't get much of a chance to do anything... hopefully this weekend, I can finalize a color sketch...
I AM SOO SLOW D:
I think I am having so much trouble with my commissions because everyone is requesting wallpaper size. While the size isn't really an issue, the landscape format is.
It's really hard to focus on one character in a landscape composition :\
I'm not really sure what to do about this, but...
w/e
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dont offer it
:P hahahaha
OR
change your prices to encourage less of the larger work.
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Jul 31, 2009, 10:33 PM // 22:33
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#153
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Krytan Explorer
Join Date: Jul 2006
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: W/
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Quote:
Originally Posted by YunSooJin
dont offer it
:P hahahaha
OR
change your prices to encourage less of the larger work.
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Changing prices probably wouldn't affect commissioners much; we're all pretty much made of money.
Quote:
Originally Posted by BlueXIV
I was pretty busy with my work this week, so I didn't get much of a chance to do anything... hopefully this weekend, I can finalize a color sketch...
Edit: After this one, I am going to be changing my price format. The payment options will be time based instead of size/detail based. Basically, you will be paying for a limit on how much time you are willing to pay for a piece. I'll clock myself, and if I take less time, I'll only charge you for the time i used. Sounds fair?
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Time is meaningless when quality is at stake. Of course, it's not at my own expense, but you should take all the time you need for art. Always.
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Jul 31, 2009, 10:38 PM // 22:38
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#154
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Lion's Arch Merchant
Join Date: Dec 2007
Location: USA [GMT -5]
Guild: State of the Nolani [gusy]
Profession: A/
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Quote:
Originally Posted by Invertation
Changing prices probably wouldn't affect commissioners much; we're all pretty much made of money.
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Haha when more of us realize that you'll regret that admission! xDDDD
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Jul 31, 2009, 11:01 PM // 23:01
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#155
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by Invertation
Changing prices probably wouldn't affect commissioners much; we're all pretty much made of money.
Time is meaningless when quality is at stake. Of course, it's not at my own expense, but you should take all the time you need for art. Always.
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If it takes BlueXIV that much time to do a commission, and if his/her art is of high enough quality, then it makes sense to raise the bar in order to prevent being swamped by commissions. Furthermore, it also makes sense for Blue to raise prices if people are willing to pay it. I also disagree with your sentiment that everyone here is made of money - I definitely think many are not, although there are a few who are rich. If Blue was charging 800-1 mil a commission, would you be so quick to buy one?
Your second statement is also false. Although quality is important, there comes a point where the returns from time invested is not really acceptable. Indeed, it is not a given that there is a strict linear relationship between time invested and quality.
I think many artists would also disagree that time is meaningless. Their time is important, they are doing work for a client who is only paying them a certain flat fee, and therefore it is in their interest to limit the amount of time they spend on a particular work unless they have some sort of extra personal interest vested in it.
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Aug 01, 2009, 12:10 AM // 00:10
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#156
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Krytan Explorer
Join Date: Jul 2006
Guild: Shiverpeaks Search And Rescue [Lost]
Profession: W/
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Quote:
Originally Posted by YunSooJin
If it takes BlueXIV that much time to do a commission, and if his/her art is of high enough quality, then it makes sense to raise the bar in order to prevent being swamped by commissions.
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Fair enough.
Quote:
Furthermore, it also makes sense for Blue to raise prices if people are willing to pay it. I also disagree with your sentiment that everyone here is made of money - I definitely think many are not, although there are a few who are rich. If Blue was charging 800-1 mil a commission, would you be so quick to buy one?
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I'm not that fortunate, as it would seem. But there's the fact that the arts are more of a luxury. Even with high rates, quality artists face mass demand.
Quote:
Your second statement is also false. Although quality is important, there comes a point where the returns from time invested is not really acceptable. Indeed, it is not a given that there is a strict linear relationship between time invested and quality.
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I was thinking a bit more realistically, but that's what I get for speaking loosely.
Quote:
I think many artists would also disagree that time is meaningless. Their time is important, they are doing work for a client who is only paying them a certain flat fee, and therefore it is in their interest to limit the amount of time they spend on a particular work unless they have some sort of extra personal interest vested in it.
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That too is reasonable enough, but my own personal interests are all about the quality of the art. And, consider each individual commissioner. Wouldn't they find it better to have a higher quality piece? If the artist has the drive and motivation, by all means.
I speak with no expense here, however. I simply am taking in all the art <all the while, derailing this thread>, with hopes that each piece to come is far superior to the one that preceded it.
Forgive my derailing. That will be all for now.
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Aug 01, 2009, 01:28 AM // 01:28
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#157
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Ooo, pretty flower
Join Date: Jan 2008
Location: Citadel of the Decayed
Guild: The Archivists' Sanctum [Lore]
Profession: N/
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The truest of all facts is this:
The one with the money is king.
If you charge too high, you lose. If you charge too low, you get swamped. I'd understand no more than doubling the wallpaper (especially CG) pricing. Due to it being the hardest. I only requested it because I need a new background. Find me a good enough background, I'll go one size down.
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Aug 01, 2009, 06:00 AM // 06:00
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#158
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Wilds Pathfinder
Join Date: Mar 2006
Location: CA
Profession: N/
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Nah it's not really the size that is the problem, since most of the things I do is actually at a higher resolution than I give. The main problem is the landscape composition. I've actually spent like 3-4 hours so far just fiddling with composition and scrapping pieces because they either didn't fit, was compositionally unsound, or didn't showcase the characters.
Anyhow, I don't really want to raise the prices too much, because I find some of the characters with no money are actually the coolest to draw. My worst nightmare is to draw someone with chaosgloves/obbyarmor/tormentedshield/voltaicspear because it looks like pretty much everyone else :\
I'm just fiddling around with the idea of prices right now, nothing set in stone yet.
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Aug 01, 2009, 06:13 AM // 06:13
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#159
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Lion's Arch Merchant
Join Date: Dec 2007
Location: USA [GMT -5]
Guild: State of the Nolani [gusy]
Profession: A/
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It's a lot easier to do environments than character showcase for me too and all too often I have to scrap the [great] idea because the character ends up playing second fiddle, either being too small or not showing off its most flattering pose [rofl].
80% of the time it takes for me to do a commission is just me sitting around puttering with the poses and composition. It really is quite annoying.
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Aug 01, 2009, 06:21 AM // 06:21
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#160
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Pyromaniac
Join Date: Aug 2005
Profession: Mo/W
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Quote:
Originally Posted by BlueXIV
Nah it's not really the size that is the problem, since most of the things I do is actually at a higher resolution than I give. The main problem is the landscape composition. I've actually spent like 3-4 hours so far just fiddling with composition and scrapping pieces because they either didn't fit, was compositionally unsound, or didn't showcase the characters.
Anyhow, I don't really want to raise the prices too much, because I find some of the characters with no money are actually the coolest to draw. My worst nightmare is to draw someone with chaosgloves/obbyarmor/tormentedshield/voltaicspear because it looks like pretty much everyone else :\
I'm just fiddling around with the idea of prices right now, nothing set in stone yet.
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You could raise prices and then say you will accept commissions based on two things:
1) First come, first serve
2) Whether you want to draw them at all
I don't know why I keep saying 'raise prices!' but yeah, if you really do spend a lot of time on each piece it only makes sense that you are more selective about what to draw and benefit off of it. Win win?
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